That would require Riot to put in extra effort, and would in theory make them less money since people would buy less skins.Easy solution to make more people play the game longer and give more customization: tie chroma unlocks to champion mastery and give every champion chroma skins.
Make them unlock one tier per chroma, charge 2000 IP per (or 250 RP).
Easy, cheap, and gives people a visible achievement for playing. Also quiets some skin complaints.
Hire me.
That would require Riot to put in extra effort, and would in theory make them less money since people would buy less skins.
Costs more, makes less! I mean, it'd be awesome for players, but yeah sounds rough from a business standpoint unless statistics show people will buy skins that way.
truekpop ahri is best ahri
if ur bad
well, not everything is that simpleThat would require Riot to put in extra effort, and would in theory make them less money since people would buy less skins.
Costs more, makes less! I mean, it'd be awesome for players, but yeah sounds rough from a business standpoint unless statistics show people will buy skins that way.
i don't see how riot isn't "doing anything for the player for a long while"Actually the trade off would be people become even more invested into the characters they play. Blizz is smart for doing this, because they're so late into the MobA scene, so having something that invests a person into the character they play is a good way to retain players.
The mistake Riot made was introducing the character progression and Chroma skins so late. It's obvious they ripped both from Heroes of the Storm. The difference is, that in HotS both are integral to each character. Character progression unlocks you in game currency, icons, skins, and skin variations(That is, color sets like the Chroma pack.) It's all tied to the character progression system. They designed HotS with this in mind, so that's why it works so well.
Riot decided to say 'me too!' and tried implementing all of that...except it came out poorly. Instead of having good rewards like the HotS character progression(In game currency rewards, a 'master' skin, skin variations, icons), you get..........a little badge that pops up in game, a little icon on the loading screen...and I guess when you kill someone it looks a little bit different? Basically things that a player doesn't really want or care about.
And yeah, if Riot is trying to make the most profit possible for the game, chances are they won't do anything for the player for a long while. (And I could care less about the game modes they introduce, I feel it just takes away from the part everyone cares about by having sources work on these one-off modes.)
they made a new map, new champions, new ui, a billion skins (as shown above), new punishment system, champion mastery, special modes, lcs, patches every month...
I think the key question is, does Riot actually have a problem retaining players? Unless their player count stops climbing (last I heard it was higher than DOTA2 and climbing), I doubt they are too concerned about losing players.Actually the trade off would be people become even more invested into the characters they play. Blizz is smart for doing this, because they're so late into the MobA scene, so having something that invests a person into the character they play is a good way to retain players.
i don't see how riot isn't "doing anything for the player for a long while"
like i listed before:
out of those only champions and skins are things that are sold, the rest are things for free that riot makes to make their game more fun
they made a new map, new champions, new ui, a billion skins (as shown above), new punishment system, champion mastery, special modes, lcs, patches every month...
I think the key question is, does Riot actually have a problem retaining players? Unless their player count stops climbing (last I heard it was higher than DOTA2 and climbing), I doubt they are too concerned about losing players.
Also, making people invest in a specific champion even more could add more problems in non-team-builder modes. That's the only mode where you can even guarantee a role. In ranked etc. you may be a mastery 5 level whatever with a skin, but chances are someone else may just override you and feed.
Context, this game a 4v4, we had no jungler and they had no support. Our jungler rejoined later near the end of the game. Vayne got zoned, and had 13cs and 13 minutes.
My love for virtual characters wearing pretty shit cannot be shaken by thy wordsI hate kpop Ahri and I hate Stone for making it happen.
Fixed.Your first 2 links be borke, and you just meet the angriest people Newt.
kpop ahri is best ahri
if ur bad
Happy to have your supportGhost is Bad
Member
(Today, 04:41 PM)
i think you're a bit delusional if u think league's popularity is a bubble that can burst. it's the equivalent of wow in the level of almost monopoly of the genre. league has ten times as many concurrent players as doto, i really don't see how you can think that riot is stressing out over losing players
i don't doto so can't comment on how they do their shit, but i'm confused on how riot can look good in your eyes if
awesome new map - bullshit, the map should be awesome already!
new ui - bullshit, the ui should be awesome already!
new champions - doesn't matter since they're selling them
new skins - doesn't matter since they're selling them
champion mastery - they don't give me free shit, so fuck rito!
special modes - i don't care about them so they're just waste of resources!
lcs - uhhh i don't even get your complaint about this one...
patches - suck cos they're not like doto. even if in doto there are champions with like 32% winrate and champions you can't even play in ranked or some shit...
so i'm kind of unsure if there's even a discussion to be had here because when riot does something they should've done that well in the first place, and if you don't care about it (lcs/special modes) then it doesn't matter
Fixed.
China is League's biggest region, what are you talking about lol
League is many times bigger than Dota 2 as far as playerbase goes, specially in China
The latest chinese stats I can find from net cafes:Is it? I remember hearing the opposite that DotA 2 was pretty damn big in China.
The latest chinese stats I can find from net cafes:
And considering League's peak concurrent player count is 10 times bigger than Dota's, I don't see how this situation possibly changed, specially since LPL has been growing massively in the past year or so. I mean, one Chinese streamer had over two million viewers one day last year.
disgusting?
np nerd.Happy to have your support
doto is not more popular in china than league, wtf are you talking aboutAnd in your eyes Riot can do no wrong...? Riot has issues, it's my point. If you want to have a discussion dissecting it, I'm free to do that. Yeah, League is extremely popular, but DotA is just up there. In China DotA is more popular than League IIRC, and China is a huuuuge country.
because some random guinsoo thing that happened a billion years ago and no one cares about or do you have a valid reason to dislike riot?Yes? 2 million people watching a streamer. Those are disgusting numbers. (unless it was a tournament stream, in which case it'd make sense. But one player?)
And don't take me wrong, I don't hate league. I like playing it. I just dislike Riot.
because some random guinsoo thing that happened a billion years ago and no one cares about or do you have a valid reason to dislike riot?
Well, that's one way to get me to ignore you when you're misrepresenting my argument. Like holy shit, that's bad, I never mentioned Guinsoo once. Sooooo bad.
90% of the doters that show up here hate on riot because of something guinsoo did like a billion years ago
it gets tiring
glad you're not one of those den
my bad
I have 9k ip and no idea who I want to buy. I like every lane.
+ Zac
I have 9k ip and no idea who I want to buy. I like every lane.
+ Zac
Champion mastery as it is is mega lame.
Good idea (albeit stolen) with horrible execution.
You mean they're going to make the existing taunt visible to the other team after all?Will be better next patch when you can taunt with it
ewFuck Riot, Vainglory is my go to game now.
You mean they're going to make the existing taunt visible to the other team after all?
Skarner is right there.I have 9k ip and no idea who I want to buy. I like every lane.
I have 9k ip and no idea who I want to buy. I like every lane.
+ Zac
Fioraaaaaaaaaaaaaaaa
Will be better next patch when you can taunt with it
Donger and kog are must buys wardo. After that probably Viktor
Skarner is right there.
Riven is the most popular top lane pick for a reason you know?
I've played her in 300 games and I still haven't tapped into 50% of her potential. High skill ceiling.
If you like to bully people, I also highly recommend Renekton. He's a really good champ and he fits right in the tank meta.
I've only seen a few times, but my general experiences are:How are everyone's feelings toward Ekko now that he's been out for a bit? I actually shelled out for him and I never pay for heros right away. Does he need needed as bad as everyone says on reddit?
Feelings on Ekko?
He's just like old Yasuo. Don't feed early, get farm, win game.