It's right in the item description...Question, does Visage increase the life steal effect? I know it improves healing, but is life steal considered as a healing attribute?
It's right in the item description...Question, does Visage increase the life steal effect? I know it improves healing, but is life steal considered as a healing attribute?
well thenGood luck only a select few have made it out
Jeff Gertsman said:When fighting game players come together for something like EVO they make eSports look like a shameless corporate cashgrab by comparison.
It's right in the item description...
just read the text....What about healing spells cast on allies? Is that one increased too?
spirit visage amplifies heals on the wearer from all sources. if an ally heals someone with spirit visage it will heal for more. spirit visage will not amplify a player's heal on targets that do not have spirit visage.Unique: Increases effectiveness of all sources of healing including health regen, life steal and spell vamp by 20%.
To be honest all EVO does for me in that sense is make me appreciate how good League's casters are
Hey, killian and maximillian ain't no jobbers.To be honest all EVO does for me in that sense is appreciate how good League's casters are
She's annoying and boring in bot lane for both players. She's ok in lane but does not have that large of an impact in team fights.So if passive laning phase is the new meta for bot lane, does that make Soraka a good pick right now?
just read the text....
spirit visage amplifies heals on the wearer from all sources. if an ally heals someone with spirit visage it will heal for more. spirit visage will not amplify a player's heal on targets that do not have spirit visage.
They're all right, everyone else just feels like they're trying to be esport casters without ever having seen an esports casterHey, killian and maximillian ain't no jobbers.
Well their not really professionals but more of people you wanna hang out at bars.They're all right, everyone else just feels like they're trying to be esport casters without ever having seen an esports caster
And then there's super cringy stuff like PG 13 Yipes narrating with his girlfriend
That's the thing though, I'm not asking for pro casters, FGC narration always had a style of its own but ever since this "Capcom LCS" thing started they've been trying to mimic that and they're just not good at it.Well their not really professionals but more of people you wanna hang out at bars.
I forgot how much teemo did since I haven't seen him in more than 500 games.
Straight up got one shot from 90-95% life at level 4 with Q-auto-auto-ignite.
Re: the Nami zyra etc. discussion, I have to agree that they are a bit too risky for the reward right now. Bot lane meta is so passive right now since you get punished by top lane tps etc for aggressive moves. Sure, Nami is still viable and I maintain a 58 per cent win rate with her up to mid diamond, but there's so much risk compared to Janna who can just play passive all day. It's a shame since nami is so much fun.
I don't think the new zekes item will help since Janna will probably be the best support to use it.
In the strict sense, yes. Common usage in league means that in league context it is one combo or simply very fast. I got bothered by it too, long ago.One shot does not mean "got killed". One shot means ONE hit. Like dying to a Veigar Ult with 1000+ap. That is one-shot, and it very rarely happens in LoL
/grammar nitpicking off
yeah.I'd expect Zyra's disengage to be really valuable in this meta as far as supports go
i've played zyra in every meta for a year and a half now, this is faaaaaaaaaaar from being the riskiest meta i've played her in, honestly i think you guys are all overstating this passive meta thing.
sure its true that the solo lanes are strong now and tp is ubiquitous, but those are reasons not to play supports like annie or karma or maybe morg, but zyra and nami both have pretty strong anti-diving mechanics and notably the solo lanes that are popular are not the assassins that traditionally nullified a zyra/nami's kit.
tl;dr: trust your waifu with your laifu
I see you maxed out Frost Queen's Charm.
I'll get Zyra once she goes on sale and try her out as Supp.
Spellthief is getting buffed next patch though
I'm just a bit sad I'm forced to play more passive than I like, and supports that prefer playing passive are hard to punish due to the buffed coin.i've played zyra in every meta for a year and a half now, this is faaaaaaaaaaar from being the riskiest meta i've played her in, honestly i think you guys are all overstating this passive meta thing.
sure its true that the solo lanes are strong now and tp is ubiquitous, but those are reasons not to play supports like annie or karma or maybe morg, but zyra and nami both have pretty strong anti-diving mechanics and notably the solo lanes that are popular are not the assassins that traditionally nullified a zyra/nami's kit.
tl;dr: trust your waifu with your laifu
This would be really nice.Spellthief is getting buffed next patch though
Spellthief is getting buffed next patch though
What's the situation with Soraka right now? I've had fun playing her full ad in the top lane, but currently she feels very lack luster right now.
In the strict sense, yes. Common usage in league means that in league context it is one combo or simply very fast. I got bothered by it too, long ago.
Set the quality to low?How do you increase a laptops fps beyond 60?
I know my laptop can do better but even if I put it on uncapped it still stays at 60.
Do I need to buy a 120Hz monitor or is there some hidden settings on the laptop to get rid of the cap.
How do you increase a laptops fps beyond 60?
I know my laptop can do better but even if I put it on uncapped it still stays at 60.
Do I need to buy a 120Hz monitor or is there some hidden settings on the laptop to get rid of the cap.
Vsync murders FPS.Vsync caps it at 60 for some reason for me
60fps when its on but like 300something with it off
Vsync caps it at 60 for some reason for me
60fps when its on but like 300something with it off
I also have a 60 hz monitor so maybe that has something to do with it idk too much about that stuff
I tried using spellthief on Morgana as support last night. I didn't have nearly as much money as I did with coin and I was sorely missing that engage coin provides. I regret it immensely.
When I do play an AP support I get spellthief just for lane and then sell it for T2 coin upgrade once laning is over. The engage, passive gold generation, and other stats are too good to pass up.
i've played zyra in every meta for a year and a half now, this is faaaaaaaaaaar from being the riskiest meta i've played her in, honestly i think you guys are all overstating this passive meta thing.
sure its true that the solo lanes are strong now and tp is ubiquitous, but those are reasons not to play supports like annie or karma or maybe morg, but zyra and nami both have pretty strong anti-diving mechanics and notably the solo lanes that are popular are not the assassins that traditionally nullified a zyra/nami's kit.
Flat stats and gold generation aside, what's so bad about the active?
I feel like using Zyra as an example, the active can setup a guaranteed root->fullcombo, though in reality, she's like the only support I can think of who uses spellthiefs and has skillshot CC or something that can have the same scenario.
Many players have suggested that their least favorite part of the ranked experience is the existence of promotion series. We've all heard the stories of players who consistently fail a promotion series upwards of 10+ times.
This post isn't about the removal of the promotion series, but a tweak to how they work. Currently, when you complete a promotion series you are protected for a couple of games from being demoted. However, its very easy to slip back a division if you go on a short losing streak (~2 games) while at 0 LP.
I have no problem with this outcome, and I suspect very few people do. However, the resulting scenario becomes less than desirable. You find yourself at ~75 LP in the division you started with. This requires you to win 2 games to trigger a promotion series, and to win 2 of the 3 games to succeed. Its a fairly frustrating experience knowing you have to win 4 of your next 5 games just to return to the division you just unlocked.
My suggestion (and I'm sure its been said before), is to remove the promotion series requirements for divisions you've already unlocked and let you move freely between these tiers. Keep the promotion series to "unlock" a new division/tier for that feeling of progress or accomplishment.