Did a fast run on Koboh on Jedi Survivor and wow, this is night and day. For starters framerate seems pretty much locked to 60 now. While it was mostly fine before, Koboh had both drops and hitches in specific places. Maybe they're still there, but I could not reproduce anything significant in the 30 minutes I played running around. Image quality is so much sharper and etailed than before. Unfortunately, it's still not quite perfect. The RTGI they re-introduced seems to be of low resolution and you can notice it creating quite a bit of visual noise in some spots. Still, the positives far outweight the negatives I would think.
On to download Callisto now...
I see quite a few people complain about Jedi-survivor grass shimmering and flickering. Yea, it is the low quality of the RTAO and the noise it produces which cause flickering and shimmering. Same thing happen to Dragon Age too.
I don't know why Respawn so stubborn with RT on consoles at 60fps. The pro cpu is still the same cpu, so high RT quality setting is out the question even the pro GPU is 2 to 3 time faster.
The RT is low quality and barely noticeable on the performance mode. They tank performance and produce artifact which degrade image quality.
I thought they learned their lesson from the base consoles. They dropped the RT and ended up with better image quality with the base res increase and no more artifact from RT. it also runs at a solid 60 because it way less taxing on the cpu.
Like hello, the formula is there. On the pro performance mode, drop the RT setting, up the base res from 1200p to 1440p then use PSSR to 4k. This will produces a much better image quality and clarity which will be comparable to the 4k image. It also keep the frame rate lock and consistent.
They could also implement unlock VRR HF mode since the cpu is free up which can net similar result as Stellar Blade. Both of these games use UE4 by the way, and so are Hogwarts and Lie of Pi.
So in the end, the devs will have Less headaches dealing with RT. The game will have a much better image quality/clarity and potential could run much better with unlock VRR. This is gigantic leap from the base consoles. Why are you keep making bad decisions Respawn?
See videos for how bad RTAO.