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[Ludostrie] In 2023, in France, PlayStation and Xbox sales are getting closer to a 90% / 10% ratio

It's nice to have plans:

Puppet Sounds Great GIF by giphystudios2021


But then in reality:

Catch Fail GIF


But this news means that the Xbox defense squad has to defend even harder. It will be fun to see how they are going to spin all this stuff.

Edit addendum: This makes me a bit sad though as well, my xbox starts to feel more and more like a paperweight.

It's a good BC machine but thats about it. 3 years in and not many big exclusive hits. Forza horizon 5 is still the best one.
 
I do find it crazy that Microsoft only seems to focus hard on the English speaking world. Outside of a couple of outliers like Brazil and Mexico, their focus seems to be entirely on US, Canada, UK, New Zealand, and Australia. Take some of that money spent on acquisitions and focus on some other big gaming markets........
 

Unknown?

Member
Buy ea and t2 and everyone will start buying xbox.
Yup! Gamers have been eager to jump ship for *ahem* EA... Their biggest asset(sports games) will be forced to go multiplatform just like the MLB dictated. Other than that, it's just turd after turd.
 
Lol why not preach for Xbox to do better with what they have?
Well, they are doing better. But in the markets where you have 90/10 split, it is impossible to fight back that market share. Hell, in either Spain or Italy, I recall somebody even named children after Playstation.

During Xbox 360 - the most successful Xbox gen - in Europe, Xbox still was not able to win despite launching 1 year early and being cheaper. Post Xbox One, it has become impossible to recover then. Even Nintendo has a smaller market share in Europe. And that's NINTENDO. So Microsoft supporting PC is correct move and acquisitions will prevent possibilities of losing content.

Yup! Gamers have been eager to jump ship for *ahem* EA... Their biggest asset(sports games) will be forced to go multiplatform just like the MLB dictated. Other than that, it's just turd after turd.
Shame how Bioware was run into the ground.

How is buying a studio cheaper than just making a deal?
It is cheaper. By owning a studio, you usually own IP and thus have a full control over it. With a deal you only get a temporary access and even then nothing prevents the other party to release the game on other platform using the same IP. Owning IP is important for control. Netflix learnt that hard way.

Xbox somehow decided that exclusivity was bad for business after Tomb Raider. They also somehow refuse to do a lot of marketing deals when it was one of their favorite weapons in the 360 days.
Xbox? Considering the backlash they recieved due to Tomb Raider, it is not wonder they stopped doing that. Also it is more expensive to make third party deals when you are in the third place - you have to pay for the copies sold on other platforms, meaning you have to pay more due to smaller market share. Also in regards of Xbox 360, Xbox had 1 year headstart which made situation simpler. Plus later PS3 launched with 599$.
 
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Goalus

Member
This is laughable.

Giving a bigger slice of the market to the business whose products consumers around the globe keep on rejecting is what you want for what reason exactly?
According to this logic Epic should not be allowed to push their storefront any further because the vast majority still prefers Steam. It also means that no company should be allowed to try again after X number of attempts to gain market share failed. Both ideas are absolutely laughable and belong to a socialist economy.
 

GHG

Member
According to this logic Epic should not be allowed to push their storefront any further because the vast majority still prefers Steam. It also means that no company should be allowed to try again after X number of attempts to gain market share failed. Both ideas are absolutely laughable and belong to a socialist economy.

So you're of the mindset that the only way to succeed in any industry is through brute force and acquisitions?

The way Epic have been pushing their store (instead of actually improving their store, client and pricing for consumers) has also been rejected by consumers.

Peas in a pod I guess.
 
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kruis

Exposing the sinister cartel of retailers who allow companies to pay for advertising space.
It is worse than before.

The sales ratio in EU used to be 2:1 or 3:1. If that ratio in most of Europa is veering towards 9:1. we're getting to a point where MS should seriously ask itself if its time to step out of the hardware business all together, because these sales are Sega Dreamcast or Wii U bad. MS doesn't need dedicated Xbox hardware to stream games or sell gamepass subscriptions. They've spent enormous amounts of money on Bethesda and Activision, so it would make sense to become an agnostic third party publisher and cloud gaming provider.
 
It is cheaper. By owning a studio, you usually own IP and thus have a full control over it. With a deal you only get a temporary access and even then nothing prevents the other party to release the game on other platform using the same IP. Owning IP is important for control. Netflix learnt that hard way.
Sorry but no. At best I would understand if you said that you get more for your money if you buy a studio. But Sony often make deals where they own the IP. So nothing was against Xbox doing the same. And they did. They own the Scalebound IP for example.
Xbox? Considering the backlash they recieved due to Tomb Raider, it is not wonder they stopped doing that. Also it is more expensive to make third party deals when you are in the third place - you have to pay for the copies sold on other platforms, meaning you have to pay more due to smaller market share. Also in regards of Xbox 360, Xbox had 1 year headstart which made situation simpler. Plus later PS3 launched with 599$.
I disagree with that in the sense that there is nothing against making it work. Xbox was first to work with the studio that made Genshin impact for example. But they let it go at the worst possible time. Paying a studio for making a game is not the same as paying for exclusivity for a known IP. Sony probably didn't paid as much for forspoken as they did for FF16.

For the 360, I think that you are getting it wrong. Xbox was aggressive in the 360 days, and made sure that a lot of great games were on Xbox no matter what. And on top of that did a lot of marketing deals that where not really a thing back then(outside of a few games like PES maybe ?). Being first was just another good point, and something that was not when they sold the most consoles as I think that it was after Kinect.

I am curious to see if they will give us good games in the next few years or if they will sadly continue to make failures like Redfall. They have the studios now.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
I honestly think Microsoft will have one more generation of hardware before packing up. I just don't see how they can ever turn it around and they ain't gonna stick around if they ain't competing. If the hardware doesn't sell, it becomes a hindrance to Microsoft. How will they sell more software or subs if its locked to their failing hardware?

The sales ratio in EU used to be 2:1 or 3:1. If that ratio in most of Europa is veering towards 9:1. we're getting to a point where MS should seriously ask itself if its time to step out of the hardware business all together, because these sales are Sega Dreamcast or Wii U bad. MS doesn't need dedicated Xbox hardware to stream games or sell gamepass subscriptions. They've spent enormous amounts of money on Bethesda and Activision, so it would make sense to become an agnostic third party publisher and cloud gaming provider.

You two are right. It's why Phil said that if Xbox doesn't grow GamePass to 100 million years by 2028, that Xbox when need to fold. He said this in court by the way.
 

Woopah

Member
What's the split between Nintendo and PlayStation, that's the actual figure that matters because Xbox has been dead in Europe since the 360.
The latest figures we have are:

Switch - 7.09 million (at the end of 2022)
PS4 - 6.3 million (end of 2020)
Xbox One - 1.8 million (end of 2020)

So Microsoft is indeed losing ground.
Is that how percentages even work? What about the other platforms, 0%?

Edit: yes funny guy that's how ratios work so it's a 9:1 ratio, the % added here is 100% needless and implies an overall market % that isn't true since other platforms also take a portion of it. Nobody, when speaking about the video games market, will limit 100% to 2 arbitrarily chosen platforms 🤷‍♂️
In 2022 Switch had a 50% market share in France, but I imagine it will be lower in 2023 and PS5 will be the top selling console there.
 
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Someone posted this on ERA from the same article:

Some stuff from the article I didn't know about:
-Minecraft Dungeons was supposed to be Xbox/PC only but Microsoft ultimately ruled against it because Minecraft sells twice as much on PlayStation compared to Xbox and it sells twice as much on Switch compared to PlayStation
-In 2021, Microsoft sold almost as many games on Switch and PlayStation as they did on Xbox.
-Less than 1% of Xbox users use Xcloud.
-Prey (2017) sold 10 times more copies than Redfall in 2023 alone (at least in Europe).
If this doesn't scream 1st party publisher getting ready to turn into a 3rd party publisher, i don't know what this is.

That last point is honestly incredibly shocking.

MS have to be looking at this and realizing "yeah we make much more money if we just release our games everywhere at this point". They already mentioned they don't make money from console hardware...what even is the point? Having exclusive software to a console that doesn't move units and PC just isn't cutting for them.

They could potentially become the biggest 3rd party publisher in the industry if they go all out and just release everything everywhere...
 
Sorry but no. At best I would understand if you said that you get more for your money if you buy a studio. But Sony often make deals where they own the IP. So nothing was against Xbox doing the same. And they did. They own the Scalebound IP for example.
Microsoft did not do that (for various reasons). And it was a stupid decision at that time (granted we do not know the money behind that - after all Peter Moore explained that during OG Xbox and even Xbox 360 they had to pay to get content on their platforms. Maybe developers did not want to work unless they did not own IP). But with acquisitions now, Microsoft is doing right thing - no more reliance on third party will.

I disagree with that in the sense that there is nothing against making it work. Xbox was first to work with the studio that made Genshin impact for example. But they let it go at the worst possible time. Paying a studio for making a game is not the same as paying for exclusivity for a known IP. Sony probably didn't paid as much for forspoken as they did for FF16
The point is that you are already trying to establish "the rules" by which Xbox should operate which is nonsense. "They should not pay for exclusivity for a known IP" etc.

For the 360, I think that you are getting it wrong. Xbox was aggressive in the 360 days, and made sure that a lot of great games were on Xbox no matter what. And on top of that did a lot of marketing deals that where not really a thing back then(outside of a few games like PES maybe ?). Being first was just another good point, and something that was not when they sold the most consoles as I think that it was after Kinect.
Xbox 360 was aggressive and still in Europe they did not win despite the head start and higher PS3 price. They had a huge win in americas, and that's what contributed to the overall win, but by and large - they did not win Asia and they did not win Europe.
 

yazenov

Gold Member
Xbox is finished as a hardware company.

The vast majority of us in this forum called it the moment Xbox announced that they will release their games on the PC on day one. Well, basically everyone except the Xbox fanboys who were delusional to think that releasing their games on PC wouldn't affect their hardware sales and lose their consumers to PC.

No amount of buying publishers will solve this Xbox hardware demand issue. It is simply a redundant product. You can get all their games elsewhere without purchasing the hardware.

You need a Nintendo console to play Nintendo games and you need a Playstation to play all the 3rd party games with the premium 1st party games. You don't need an Xbox.

MS has no other options now but to ditch the hardware business and release their games on the platforms that sell the most software. PC and consoles not named Xbox.
 
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Microsoft did not do that (for various reasons). And it was a stupid decision at that time (granted we do not know the money behind that - after all Peter Moore explained that during OG Xbox and even Xbox 360 they had to pay to get content on their platforms. Maybe developers did not want to work unless they did not own IP). But with acquisitions now, Microsoft is doing right thing - no more reliance on third party will.


The point is that you are already trying to establish "the rules" by which Xbox should operate which is nonsense. "They should not pay for exclusivity for a known IP" etc.


Xbox 360 was aggressive and still in Europe they did not win despite the head start and higher PS3 price. They had a huge win in americas, and that's what contributed to the overall win, but by and large - they did not win Asia and they did not win Europe.
I don't think that making a deal with a studio is relying on they goodwill but I can see your point. It just run against most wisdom and would make Xbox like nintendo, but with the money to bully they way to relevance, but I can see it. I don't see how you got that idea about me that I establish rules but I suppose that I should have explained more of my thoughts.
At least they tried to win in Asia and in Europe. Now they seems to be reluctant to even try. No Pro version of the Series will hurt them IMHO if there is a PS5 Pro next year. And it will show even more in Europe.
 

Spyxos

Member
It must be pretty low here in Germany as well. Ps5 and XSX/S both are selling a lot consoles here. I see always big amount of both consoles in stores. But the game sections in electronic stores for ps4/ps5 games is at least 3 times bigger if not more.
 

JackMcGunns

Member
No.

Source: I am French
France has always been pro PlayStation. Anyone following NPD since the early days including when 360 was dominating some months with the release of Halo 3 and Gears, in France PlayStation 3 was still ahead despite the $100 difference and having a rough launch.
 

Drell

Member
France has always been pro PlayStation. Anyone following NPD since the early days including when 360 was dominating some months with the release of Halo 3 and Gears, in France PlayStation 3 was still ahead despite the $100 difference and having a rough launch.
Not being in favor of MS =/= Hating America
 
I don't think that making a deal with a studio is relying on they goodwill but I can see your point.
Making a deal is reliance on a lot of factors including a good will. For example studio might be acquired by somebody else (Double Helix, Insomniac), or you might have burned bridges with it (Remedy), or it might be busy with their own game (Iron Galaxy) and thus cannot work on some former IP. You can't control for example if the game will go to Game Pass or not, it might not stay in Game Pass permanently due to acquisition by somebody, burned bridges, contracts getting expired etc. Third party is something you cannot control and Xbox learnt that in Xbox One era. Sony also has partially learnt it recently with Bethesda and ABK acquisitions.

It just run against most wisdom and would make Xbox like nintendo, but with the money to bully they way to relevance, but I can see it. I don't see how you got that idea about me that I establish rules but I suppose that I should have explained more of my thoughts.
Xbox cannot become Nintendo because it does not have 40+ years legacy. Mario as IP exists for 42 years at this point. Generations grew up on this IP. Zelda is also quite old IP. Pokemon is also around 30 years. And unlike other platform holders, Nintendo is continuously releasing those games and thus it keeps IP refreshed.

At least they tried to win in Asia and in Europe. Now they seems to be reluctant to even try.
Well they trying to do that via PC. The thing is that if they could not win during Xbox 360 era, it is impossible to win. And with PC and mobile gaming surpassing console gaming, it makes sense that they pivot towards that more and more. PC gaming is huge in Europe. And PC market does not rely on third parties much (though they are trying with their store).

No Pro version of the Series will hurt them IMHO if there is a PS5 Pro next year. And it will show even more in Europe.
I don't think it will change the dynamics that much. It did not change much in PS4 era, it won't change much now. PC is bigger than before and people who want Xbox will buy it with or without Pro version. That's all to it. I don't expect Xbox to win. Even if they acquire all the publishers around the world - PS will still sell more due to big third party games like EA Sports, Fortnite, COD (not third party, but not exclusive either).
 
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bitbydeath

Member
Someone posted this on ERA from the same article:


If this doesn't scream 1st party publisher getting ready to turn into a 3rd party publisher, i don't know what this is.

That last point is honestly incredibly shocking.

MS have to be looking at this and realizing "yeah we make much more money if we just release our games everywhere at this point". They already mentioned they don't make money from console hardware...what even is the point? Having exclusive software to a console that doesn't move units and PC just isn't cutting for them.

They could potentially become the biggest 3rd party publisher in the industry if they go all out and just release everything everywhere...
Bethesda must be fuming reading that.
 

Mibu no ookami

Demoted Member® Pro™
The thing that people don't understand is how limiting this means for exclusive games.

You basically aren't going to sell in Europe or Asia.

Their eroded player base in North America isn't enough to sustain high budget games.
 

SenkiDala

Member
Wait until someone tells them that Playstation HQ is situated in California.
I don't feel like getting a geography lesson from an US citizen.

Anyways French people are maybe the less patriots people you might find in the whole world. Btw here in France we all use iPhones, remind me from where in the world is Apple ? :D
 
Xbox is finished as a hardware company.

The vast majority of us in this forum called it the moment Xbox announced that they will release their games on the PC on day one. Well, basically everyone except the Xbox fanboys who were delusional to think that releasing their games on PC wouldn't affect their hardware sales and lose their consumers to PC.

No amount of buying publishers will solve this Xbox hardware demand issue. It is simply a redundant product. You can get all their games elsewhere without purchasing the hardware.

You need a Nintendo console to play Nintendo games and you need a Playstation to play all the 3rd party games with the premium 1st party games. You don't need an Xbox.

MS has no other options now but to ditch the hardware business and release their games on the platforms that sell the most software. PC and consoles not named Xbox.
Imagine how awful a market with just Sony and NIntendo hardware would be.

Where would Sony get all their ideas from?
 

Mibu no ookami

Demoted Member® Pro™
Someone posted this on ERA from the same article:


If this doesn't scream 1st party publisher getting ready to turn into a 3rd party publisher, i don't know what this is.

That last point is honestly incredibly shocking.

MS have to be looking at this and realizing "yeah we make much more money if we just release our games everywhere at this point". They already mentioned they don't make money from console hardware...what even is the point? Having exclusive software to a console that doesn't move units and PC just isn't cutting for them.

They could potentially become the biggest 3rd party publisher in the industry if they go all out and just release everything everywhere...

GamePass would crater without Xbox and it wouldn't be sustainable.

I think they'll continue with hardware just to prop up GamePass until they can pivot to software only.
 

TheBomb

Member
I guess we have to be in their heads to figure out what’s next for Xbox. Phill admits no game will help this generation, but acquiring studios while promoting others with Xbox in their title means they still have plans for the hardware for now.
 
Same place they got ideas for their dual sense, adaptive triggers, their NVMEs, etc…you know things Xbox and Nintendo aren’t doing.
You scraped that barrel so hard it burts into flames.

Fact is, Sony have demonstrated time and time again that they need someone standing on their neck in order to keep them in check.
 

GHG

Member
You scraped that barrel so hard it burts into flames.

Fact is, Sony have demonstrated time and time again that they need someone standing on their neck in order to keep them in check.

No, this is what scraping the barrel looks like:

"Guys, please buy and support Xbox. Not because the product is worthwhile and can stand on it's own feet, but because it's for the good of Sony".

💀
 

Hudo

Member
I don't feel like getting a geography lesson from an US citizen.

Anyways French people are maybe the less patriots people you might find in the whole world. Btw here in France we all use iPhones, remind me from where in the world is Apple ? :D
Not a US citizen, just saying.
 

LiquidMetal14

hide your water-based mammals
Phillip Bartholemule Spender et sa direction serrée doivent leur propre incompétence à remercier. Si seulement ils possédaient le continent nord-américain, ils pourraient alors être compétitifs. Cela n'arrive qu'aux bons !
 
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