After the event that person will give you what you are looking for. No romance necessary. Given the circumstances it should make Shepard hate the Alliance just a bit more. Assholes.
Haven't read through this whole thread but just to be sure...
I've been wanting to do a replay of ME3 since I haven't touched any DLC, not even the extended ending fix. So I have Omega, Leviathan, and now Citadel to do.
Am I better off using my existing pre-ending save to go these 3 things, or would it be more enjoyable to sprinkle them through a new play-through? Like, will they appear in such a way as to make the main story more enjoyable, or does it not matter?
Um yeah, its a comedy. The whole DLC is pretty obviously meant to be more light-hearted tone than the rest of the series, so don't take it so seriously man.
& frankly if you accepted cloned Krogan, why not human clones? Shepard 2's origin as a spare parts source is actually fairly plausible sounding all things considered.
Just finished and while I wouldn't put it higher than LotSB (the actual mission was a bit lacklustre IMO), it was still pretty much exactly what I was hoping for.
To me it was pretty clear Bioware was trying to address the fans' complaints about the ending being too abrupt and a lack of epilogue to show what happened to the characters. The whole thing just had a big epilogue feel to it and it was almost like Bioware was saying "if we had an epilogue, this is what would have happened guys."
It was a satisfying end for me, and IMO this is the true ending of the series.
No, the first part is pretty much a joke. It's not meant to be taken seriously.
A pseudo casino heist, really? It's pretty much a rehash of Kasumi's mission.
I mean, it's entirely playful, and forgettable. It could have been two DLCs, actually.
The clone seems like an afterthought. It's a very forgettable twist. The real draw is the party.
I'm pretty cynical, and I'll say that this DLC isn't entirely for me. I like the adult side of Mass Effect, and BW has moved on.* It has given way to the melodrama and short-term nostalgia that seems to be prevalent in many (?) of the series' fans. What they provided here was, therefore, a sitcom. While I appreciate some aspects, it doesn't fit with my initial interest in the series, which does have some comedic moments that I appreciate. However, when they extend it like this, it loses its cleverness and blurs the screen with some Vaseline. I like tropes, but lamp-shading, or making them overtly obvious, ruins it for me. (Which is probably why I don't like sitcoms very much.)
To not end on a completely negative note, I did appreciate what they tried to do with the party, even if it is still a little shallow.
*Instead of providing this kind of hokey fan service, I would have liked a very great mission -- something that reminds me of why I fell in love with the series to begin with -- where there's some actual exploration and info on Shep and the comrades, instead of glossing over everything, stringing some lossey goosey plot together, and then going, Party Time!
* * *
Random point on the awkwardness in games like ME3 and Assassins Creed 3. (AC3 mini spoilers ahead.) I really got a
cult-like vibe from
the latter, and when they mentioned
the cult of Shepard
in this DLC, I was taken aback.
It gave way to flashback of AC3's flag scene at the homestead.
I guess these games' writers are trying to force the player to have a genuine connection with the game's characters, but it's like they lack some social interaction themselves, so they end up creating these scenarios that, while not disingenuous, end up being really hard to watch. I just can't take the embarrassment. ._.
They actually manage to get one-on-one and serious group interactions well, but when it comes to a "fun" gathering, it tends (though they did okay on the small talk in the party) to fall apart.
After playing through what I guess is the biggest part of this I am now 100% confident that Bioware is more than capable to deliver an amazing Mass Effect game - If EA lets them that is.
Um yeah, its a comedy. The whole DLC is pretty obviously meant to be more light-hearted tone than the rest of the series, so don't take it so seriously man.
& frankly if you accepted cloned Krogan, why not human clones? Shepard 2's origin as a spare parts source is actually fairly plausible sounding all things considered.
The Mass Effect series has a lot of things that makes 0 sense in a real world, be it biotic powers, giant killing machines, Shepard coming back to life or the whole ending, and
This really does fit as a post-game DLC imo. On my next playthrough I'll just play everything except this, and once the credits have stopped rolling and we're back in Shepard's boots I'll go through this. Great epilogue, and you don't have to feel guilty about going to town with Miranda while millions of people are being reaperized.
I think he might be talking about ME3 DLCs(first = Leviathan, second = Omega). If that's the case, no you're not gonna miss anything sandkiller, there is no mention of the events of the Omega DLC in the Citadel DLC.
Might be wrong though, but no one in their right mind would buy the Citadel DLC without having played all 3 ME games!
Didn't play any of the other DLC. Didn't see the point really as it was all plot stuff that would have no effect on the ending but I decided to get this as it was more light hearted and had more of a focus on the characters interacting with each other etc. It's just a fanservice DLC with all the great ME characters interacting. Shame that
Legion
is the only one without any sort of mention.
The first part of the DLC is great to. So stupid but in the tongue-in-cheek kinda way that I love.
The Mass Effect series has a lot of things that makes 0 sense in a real world, be it biotic powers, giant killing machines, Shepard coming back to life or the whole ending, and
Im currently going through the main game with all the DLC (waited til not to beat it)
Leviathan kind of feels...essential? The story reveals in it are pretty huge, and as a mission it makes sense for it to take place during the campaign.
Doing Omega basically feels like just taking on a sidequest during the main quest, granted its 3 hours long. They could have done a better job of putting it into context of the main game though, like "we need to deliver a major blow against cerberus, so that's why you're doing this mission" as opposed to it feeling like you're just helping out Aria for the sake of it.
I just love this DLC. I've been done with the story and I'm still playing it. I'm still getting squad requests to hang out, I haven't done the party, and the Arena alone is a full expansion. Freggin' great. I'm trying out guns I never would've otherwise (for single player); hell, I just figured out with that Inferno Ammo coupled with an Inferno Concussion Shot triggers a fire explosion... SWEEEET!! Good-bye, Brutes! Mwahaha. I got some sweet unlocks as well; coupled with gambling this is a credit factory! Now all those upgrades and mods I never bought don't seem out of reach anymore.
Also, way funnier and self-aware than anything they've done before. This is LotSB quality here.
I only wish the Arena was a full 10 waves like the multi. That would've been awesome.
Eh. This makes it hard to resist doing another playthrough of this DLC, just to see the differences. Although nothing can beat Wrex and Grunt saying "Shepard" forever.
Eh. This makes it hard to resist doing another playthrough of this DLC, just to see the differences. Although nothing can beat Wrex and Grunt saying "Shepard" forever.
Hmmm I don't know. Kind of getting mixed feelings from you guys in here. A mate of mine said get it but is it worth the full asking price? Still been meaning to do a clean runthough again for a while now.
Hmmm I don't know. Kind of getting mixed feelings from you guys in here. A mate of mine said get it but is it worth the full asking price? Still been meaning to do a clean runthough again for a while now.