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Mass Effect 3: Citadel |OT| The best.

For my third question, I heard I need a certain amount of war assets to get the best ending? So SP only gives a specific amount, and you need to play mp to get the rest. Playing the DLC means I don't have to play MP. to get the necessary war assets. Or how does it work?

This got changed to be way more merciful when extended cut released. You're gonna have enough assets just from the normal campaign now unless you deliberately try not to grab them 95% of the time.
 
For my third question, I heard I need a certain amount of war assets to get the best ending? So SP only gives a specific amount, and you need to play mp to get the rest. Playing the DLC means I don't have to play MP to get the necessary war assets. Or how does it work?

That was changed with the Extended Cut (which is free to download). Before the EC it was impossible to get the high destroy ending without playing multiplayer (Bioware confirmed this eventually). However with the EC the number of war assets needed to get the high ems ending were reduced considerably.

You now need an EMS of just 3100 to get the high destory ending (which equates to about 6200 assets @ 50%)
 

spekkeh

Banned
So.. My Wrex died. Didn't mind it that much cause I thought it was actually more interesting to have a genuine asshole (Wreav) in my party during the first playthrough. But I hear that Wrex is the most awesome part of this DLC?

Probably a good idea to start the entire series over, amirite?
 

Herne

Member
Meeeeeeeeehhh. Will see. As much as I love Mass Effect, Bioware has pretty much killed any enthusiasm in me for dlc.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
The plot is so ridiculous that it too it's really just serving as a sendoff (spoilers):
The Shepard clone was just a catalyst for a fight against yourself. Not Shepard, you. Your Shepard, with your looks, your weapons, your class, and your skills that you spent three games tailoring. In your skip. The whole "shore leave" thing is just another observation of the franchise. The characters note they've finally earned time to relax. That's the Shepard trilogy. It's over. Time to retire.
Citadel isn't a homage to Mass Effect the story, it's a sendoff to the franchise entire.
 

Bisnic

Really Really Exciting Member!
I didn't even have time to check everything yesterday, despite playing almost all the evening. I stopped at the part where Wrex and Grunt kept saying Shepaaard. Not sure how much is left to do.

Pretty much a first for a ME DLC to not be over after 2 or 3 hours. :lol
 
Eurogamer said:
"Citadel is not just the last expansion for the game but a send-off for the entire trilogy, filled with lore, old faces, in-jokes and cameos. It's a witty and touching goodbye to the series' characters and a love letter to the game's hardcore fans."

Eurogamer gave it a 9.

Link
 

Pollux

Member
The plot is so ridiculous that it too it's really just serving as a sendoff (spoilers):
The Shepard clone was just a catalyst for a fight against yourself. Not Shepard, you. Your Shepard, with your looks, your weapons, your class, and your skills that you spent three games tailoring. In your skip. The whole "shore leave" thing is just another observation of the franchise. The characters note they've finally earned time to relax. That's the Shepard trilogy. It's over. Time to retire.
Citadel isn't a homage to Mass Effect the story, it's a sendoff to the franchise entire.

Which would make sense since they have no way to continue the franchise. Looking forward to what Bioware does next after DA3.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Eurogamer gave it a 9.

Link

That quote is about on the mark.

The best way I can explain Citadel is this: What has been the one enduring quality of the series for majority of players who have stuck with all three games? And what were the most memorable moments from Mass Effect 3?

Mass Effect the trilogy is the sum total of a lot of parts. But the most enduring qualities have almost always been the characters. It's Shepard. It's Wrex, Garrus, Liara, and Tali. And every other squadmate. And side characters. The Normandy. The running themes, on lore and joke. It's these staples, familiar elements, that acted as rocks no matter how bad the series got.

When people think about their favourite Mass Effect 3 moments, most will recite shit like
shooting bottles with Garrus, watching Tali get drunk, Liara's time capsule, saving the Krogan with Wrex, Mordan's sacrifice, and so on
. The ending was shit. The gameplay was mixed. But these parts were great, and are reflected upon positively.

Citadel is a DLC package made up entirely, if not exclusively of these parts.

Which would make sense since they have no way to continue the franchise. Looking forward to what Bioware does next after DA3.

There's already going to be Mass Effect 4, if you didn't know. BioWare Montreal is doing it: new writing team, new gameplay team, etc. They've made a big deal about the fact there's no Shepard what-so-ever and keeping what they're doing with the story and gameplay vague, though noting they want to distance themselves from Mass Effect 1 - 3 and not be tied down by series precedents. I think that's part of the point though. Whatever happens with Mass Effect 4 onwards is likely to be a new experience entire. The one fans got to know (and in some cases hate) with Mass Effect, Mass Effect 2, and Mass Effect 3 is now done and dusted forever.
 

Bisnic

Really Really Exciting Member!
Which would make sense since they have no way to continue the franchise.

wat

They already confirmed another Mass Effect is in the works. Unless you meant no way to continue the franchise with the characters we know.
 

Dany

Banned
My favorite moment is something probably no one will notice.

after you defeat the main mission the Normandy Dry Docks to the citadel in the completely same cutscene as it did in ME1.

I don't know why but that just made me smile. :) Anyone who has ever played the trilogy should get this, all the injokes are for the most part, fantastic.
 
Just finished this DLC with all it's achievements and side-quests. That meeting with Javic.
An action movie shot starring Blasto, the Ultra Spectre? I had to pause the game for I couldn't keep on watching because I had to laugh so hard. :D
It might be the most hilarious thing I've experienced in the whole Mass Effect series. Best ME DLC, pure fan service. :)
 
The NPC's bitching about
multiplayer scrubs are great, especially elitist Vorcha
.

Also loved that it took into account Shepard's background. It finally acknowledged I was biotic and
I finally got to speak with Mom again :D. I finally know where my Shepard got his "I should go" now, lol

Has anyone found anything relating to
Legion? His absence was glaring, especially since I got messages from my other dead crewmates, Mordin and Thane. :(
 
Could this be seen as a positive step towards the next Mass Effecf game or is it a different team working on it that worked on Citadel?
 

Dany

Banned
The NPC's bitching about
multiplayer scrubs are great, especially elitist Vorcha
.

Also loved that it took into account Shepard's background. It finally acknowledged I was biotic and
I finally got to speak with Mom again :D. I finally know where my Shepard got his "I should go" now, lol

Dammit, I just need to finish my Tali missions before I do this. <_<.
 

bryanee

Member
I'm going to have to play this DLC again when I'm further into ME3 the next time. Miranda wasn't present when I did it yesterday.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
Could this be seen as a positive step towards the next Mass Effecf game or is it a different team working on it that worked on Citadel?

Different team. Citadel was handled by the core Mass Effect trilogy team (a lot of the series long writers), Omega was done by Montreal, who are headlining Mass Effect 4.

And honestly, Citadel doesn't really have the chops for anything special as a stand alone product. It's not like the gameplay is astounding, and I don't even think the main mission (as fun as it is) ranks as one of the series best. Citadel works because of the legacy backing it. It's a very self aware, deliberate, yet fun homage to the series as we know it. It wouldn't work as well as it does without the series itself.
 
The NPC's bitching about
multiplayer scrubs are great, especially elitist Vorcha
.

Also loved that it took into account Shepard's background. It finally acknowledged I was biotic and
I finally got to speak with Mom again :D. I finally know where my Shepard got his "I should go" now, lol

Has anyone found anything relating to
Legion? His absence was glaring, especially since I got messages from my other dead crewmates, Mordin and Thane. :(
Where is Thane's message?
 
Different team. Citadel was handled by the core Mass Effect trilogy team (a lot of the series long writers), Omega was done by Montreal, who are headlining Mass Effect 4.

And honestly, Citadel doesn't really have the chops for anything special as a stand alone product. It's not like the gameplay is astounding, and I don't even think the main mission (as fun as it is) ranks as one of the series best. Citadel works because of the legacy backing it. It's a very self aware, deliberate, yet fun homage to the series as we know it. It wouldn't work as well as it does without the series itself.

It's more character/dialogue driven than the likes of Omega though isn't it? I mean given the high score reviews and the vibe amongst those who have played it, surely it could be seen as a better template than following Omega which is more action than dialogue/ character driven. I understand your point though :)
 

Pollux

Member
wat

They already confirmed another Mass Effect is in the works. Unless you meant no way to continue the franchise with the characters we know.
This.
That quote is about on the mark.

The best way I can explain Citadel is this: What has been the one enduring quality of the series for majority of players who have stuck with all three games? And what were the most memorable moments from Mass Effect 3?

Mass Effect the trilogy is the sum total of a lot of parts. But the most enduring qualities have almost always been the characters. It's Shepard. It's Wrex, Garrus, Liara, and Tali. And every other squadmate. And side characters. The Normandy. The running themes, on lore and joke. It's these staples, familiar elements, that acted as rocks no matter how bad the series got.

When people think about their favourite Mass Effect 3 moments, most will recite shit like
shooting bottles with Garrus, watching Tali get drunk, Liara's time capsule, saving the Krogan with Wrex, Mordan's sacrifice, and so on
. The ending was shit. The gameplay was mixed. But these parts were great, and are reflected upon positively.

Citadel is a DLC package made up entirely, if not exclusively of these parts.



There's already going to be Mass Effect 4, if you didn't know. BioWare Montreal is doing it: new writing team, new gameplay team, etc. They've made a big deal about the fact there's no Shepard what-so-ever and keeping what they're doing with the story and gameplay vague, though noting they want to distance themselves from Mass Effect 1 - 3 and not be tied down by series precedents. I think that's part of the point though. Whatever happens with Mass Effect 4 onwards is likely to be a new experience entire. The one fans got to know (and in some cases hate) with Mass Effect, Mass Effect 2, and Mass Effect 3 is now done and dusted forever.
Yeah, I was planning on elaborating but I'm on my phone so....

Anyway, you basically said what I was thinking.

Do we know if its going to be an RPG like everything else bioware with dialogue and "branching" story or are they going straight up shooter?
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
It's more character/dialogue driven than the likes of Omega though isn't it? I mean given the high score reviews and the vibe amongst those who have played it, surely it could be seen as a better template than following Omega which is more action than dialogue/ character driven. I understand your point though :)

If that's what people are into, then sure. I like Omega more than most, but it's problems I think had less to do with character elements and more the narrative itself. It never settled and was over far too quickly. Plus the BioWare hype machine made a big deal out of months before it launched. A victim of overhyping, in my opinion.

Do we know if its going to be an RPG like everything else bioware with dialogue and "branching" story or are they going straight up shooter?

Nada. We know nothing. The only quotes we have are from Chris Priestly:

To call the next game Mass Effect 4 or ME4 is doing it a disservice and seems to cause a lot of confusion here. We have already said that the Commander Shepard trilogy is over and that the next game will not feature him/her. That is the only detail you have on the game.

I see people saying 'well, they'll have to pick a canon ending'. No, because the game does not have to come after. Or before. Or off to the side. Or with characters you know. Or yaddayaddayadda.

And then Yanick Roy, director of BioWare Montreal:

Thinking of the next Mass Effect game as Mass Effect 4 would imply a certain linearity, a straight evolution of the gameplay and story of the first three games. That doesn't mean that events of the first three games and the choices you made won't get recognised, but they likely won't be what this new story will focus on.

If you had three games centred around a group of key soldiers in the US army during World War I and then decided to make a game about another group of people during the Second World War, the games could have many points in common and feel true to one another.

You likely would have to recognise how the events of the first war influenced the ones of the second, but you would not necessarily think of it as a sequel
 
I finished the main mission last night, and will continue with the rest after work today. Best ME DLC since Shadow Broker, bar none.

I did notice, however that a load of my "accomplishments" have been greyed back out again. All of the Omega related ones, and a few of the core ones (brawler, for example).

Has anyone else noticed this?
 
If that's what people are into, then sure. I like Omega more than most, but it's problems I think had less to do with character elements and more the narrative itself. It never settled and was over far too quickly. Plus the BioWare hype machine made a big deal out of months before it launched. A victim of overhyping, in my opinion.



Nada. We know nothing. The only quotes we have are from Chris Priestly:



And then Yanick Roy, director of BioWare Montreal:

I didn't like Omega much but I know many did enjoy it including your good self. I'm excited for a next gen Mass Effect although I'm praying they don't turn it into a FPS. Doubt we will hear anything for a long while anyway, argh.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
I didn't like Omega much but I know many did enjoy it including your good self. I'm excited for a next gen Mass Effect although I'm praying they don't turn it into a FPS. Doubt we will hear anything for a long while anyway, argh.

Yeah, it's going to be a long way off. If BioWare/EA is sticking to the bi-annual cycle of Dragon Age and Mass Effect, best case scenario is Mass Effect 4 is 2014. If Dragon Age 3 doesn't make this year, Mass Effect 4 probably won't come about until 2015. Many moons to wait!
 
Yeah, it's going to be a long way off. If BioWare/EA is sticking to the bi-annual cycle of Dragon Age and Mass Effect, best case scenario is Mass Effect 4 is 2014. If Dragon Age 3 doesn't make this year, Mass Effect 4 probably won't come about until 2015. Many moons to wait!

Oh well, I intend to do another trilogy play through in the coming months anyway :)
 

Bisnic

Really Really Exciting Member!
Yeah, it's going to be a long way off. If BioWare/EA is sticking to the bi-annual cycle of Dragon Age and Mass Effect, best case scenario is Mass Effect 4 is 2014. If Dragon Age 3 doesn't make this year, Mass Effect 4 probably won't come about until 2015. Many moons to wait!

I wouldn't call ME4 coming out in 2014 as being "best case scenario". It's way too soon considering they barely started on the project. No one wants another Mass Effect game rushed like ME3.
 

SaberVulcan

Member
Has anyone found anything relating to
Legion? His absence was glaring, especially since I got messages from my other dead crewmates, Mordin and Thane. :(

His absense is one reason I am holding off on buying this TBH. Call it silly, but I felt that Legion got the shaft more then any other squadmade in this series. You spend the least amount of time with him due to the time you get him in ME2. Seeing him in ME3 was amazing, but hes not a squadmate, and as soon as his mission is over, so is he.

When I saw this DLC announced, I figured they would finally give you more time with all the squadmates of old, but they left out the 3 who canonically die, even though in theory they could have just added segments for them to occur before they die in the story.

Shit sucks, cause he's my favorite.
 
Make sure you keep visiting the bar on the third floor of the casino. I've gotten two extra scenes so far not related to any quest or email.
One featuring Joker making shit up about using a Mech to fight Cerberus troops and another with Wrex lamenting the fact that he's serving as a stud for basically every female Krogan
 

Stuart444

Member
So I played the DLC, the only post-release DLC I bought and it was worth it.

The dialogue didn't take itself so seriously (something I thought was lacking at times outside of certain stuff like the lair of the shadow broker DLC and some stuff with your ME1 squadmates in later sections
Tali and Garrus in the elevator :p
) which I liked, the whole DLC was quite lengthy and we even had a rather nice party at the end with plenty of talking and dancing and
drunk Tali
.

The DLC even made me lighten up on the game, yes the ending is shit and there is other parts of the game that I feel could be improved greatly (one thing that annoyed me was not much dialogue between previous ME squadmates on the Normandy, it mainly focused on the new guys when it came to dialogue) but the series was pretty damned fun and a big part of that is the lore and the characters (which again this DLC focused quite heavily on).

I am still done with Bioware unless they really 'wow' me in the future but I need to give them credit for this DLC, it was really fun. Absolutely loads of fun.
 
After a good night's sleep I still can't stop grinning about this DLC. Everything was perfect. Everyone had time to shine and I'm already looking forward to playing through it again with my other Shepards.

And man, Wrex's had so many amazing lines. How could you not take him on every combat mission? Ashley really shined too. Some of her dialog
while distracting the guards in the Casino was awesome. "Here, feel these guns. They're like steel".

Only bummer was not having Miranda or Tali attend the party. Guess I was running through the DLC too early in the main campaign. I still had to do the final Rannock mission. And I suppose that I need to keeping going back to the apartment to trigger more meet-ups and visits. So far I've only met up with
Ashley, Javik, Traynor, Zaeed, and Cortez.

I also need to run through the combat simulator too. And speaking of combat,
fighting my Vanguard clone was a pain in the ass. Damn, he was all over the place, just like me!

All in all, amazing package of content that has washed away all the negativity and left me with only positive thoughts in the entire Mass Effect trilogy. It's truly been my favorite gaming experience of this generation.
 

Coldsnap

Member
Ugh maybe I should re-buy ME3 and try this DLC. This is someone who beat the first game 3 times, loved the second, read all the books and really didn't like the third. I like the lore though and the characters, so maybe I should try it.. Didn't play any of the other DLC nor wanted to.
 

Pollux

Member
If that's what people are into, then sure. I like Omega more than most, but it's problems I think had less to do with character elements and more the narrative itself. It never settled and was over far too quickly. Plus the BioWare hype machine made a big deal out of months before it launched. A victim of overhyping, in my opinion.



Nada. We know nothing. The only quotes we have are from Chris Priestly:



And then Yanick Roy, director of BioWare Montreal:
I smell a reboot.
 

Bisnic

Really Really Exciting Member!
If i already started the party but haven't met with some squad mates prior to that like Tali, Liara, James, Samara, Miranda, Jack, Jacob or Grunt(boy i missed more than i thought), am i screwed? Haven't seen Kolyat yet either, although i did receive an email from him. For some reason, i stopped getting new emails for meetups after Cortez.
 
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