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Metal Gear Solid V: The Phantom Pain |OT| The Man Who Sold The World

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SomTervo

Member
I haven't been following the thread too closely out of fear of spoilers, so bear with me if this has already been answered. I just got my copy of the game and i'm getting an error trying to redeem the MGO additional content code, it says it's no longer valid. Am i correct in assuming the code doesn't work because MGO hasn't launched yet, or should i be able to redeem it already? The game was sealed and the code for the Sp content worked.

I haven't tried this, but others have, and I recall them saying it's because MGO isn't online yet, so there's no database to access anything from.

Wait til next month.

Also IIRC the SP content doesn't even work if the servers down. Bit of a pain. And iDroid is slower if you're connected online.
 

Zakalwe

Banned
I have GZ and TPP installed. Played GZ on release. Played MGS, MGS2, MGS4, but none of the Big Boss instalments.

Would you recommend I get myself up to speed? I know the major plot points, but I'm tempted to watch some of the cutscene compilations if this game relies on previous knowledge for impact often.

I want to have the best experience possible (playing the BB games is not an option, unfortunately).

Thanks.
 
after playing this for a little and seeing the gameplay to story ratio, i'm kind of disappointed that we'll probably never have a game like MGS2 again.
 

JackelZXA

Member
I'm coming around on Keifer's voice. I like the idea that Big Boss and Solid Snake grew into different people (especially the idea that 4 is closer to the old games because snake became an old man and set in his ways, while big boss continued to evolve and adapt in this new gameplay style) But yeah like...I feel like in the cutscenes I've seen so far he's....talked. The tapes really show his personality coming out. I'm not too far into the game, i just started doing open world stuff after Mother Base tutorial, but I'm fine with Keifer now.
 

Impulsor

Member
Learn to just hit pause and choose 'Return to the ACC' the instant you start feeling bored by the open world.

Last night I had the most fun I've ever had with the game (almost on Episode 20) and that's because every time I was getting board I just used the 'Return to the ACC' command and did something else. It became so much more focused and awesome, like no filler.

I'd recommend everyone do this.

Thanks for this. :D
 
When interrogating some soviet early in the game he says 'our specialist is posted here' and the map should be updated. But it never is, there's no new markers.

What's up with that? Am I missing something?
 

SomTervo

Member
Thanks for this. :D

NP. It's a game-changer imo.

I fucking love this game.

How about you.

Come on, now.

When interrogating some soviet early in the game he says 'our specialist is posted here' and the map should be updated. But it never is, there's no new markers.

What's up with that? Am I missing something?

It's a weird system that they never refer to/explain. When they say that, a guard will be tagged for you, and if you look at your iDroid map he will have a little flashing yellow dot next to his orange triangle tag.

'Specialists'/'Elites'/anything Fulton-able are tagged with a yellow dot on your iDroid map. If you've already tagged the specialist, they'll get the yellow dot on there, even if the orange triangle is already present. This also goes for cargo/shipping containers. A guard will say 'There's a container here...' and you'll get an 'area of interest' mark on your iDroid map with a yellow dot in it.
 
When interrogating some soviet early in the game he says 'our specialist is posted here' and the map should be updated. But it never is, there's no new markers.

What's up with that? Am I missing something?

look on the map, he'll have a little yellow mark in the corner of his icon.
 

ant1532

Banned
One "ending" and then the true ending. There is a bunch of additional story after the first ending to view the true ending. I would say the post "ending" story is the best part of the game.
3(Technically 2 but you'll understand when you get the game)

whaaaaa? is there a chance someone would miss the true ending then? or does the game clearly and heavily imply to do something additional after the one ending?
 

SomTervo

Member
Do I need to scan them first though? Or should a new triangle appear?

You'll get the triangle, they tag them for you. Just look on your iDroid map and pan across the base until you see a little yellow dot. It'll be next to an orange triangle. Place your own marker on the orange triangle and go get the guy.
 
whaaaaa? is there a chance someone would miss the true ending then? or does the game clearly and heavily imply to do something additional after the one ending?

Well, the late game stuff gives you more than a few already finished story missions but on a higher difficulty, good thing is that when you beat one you unlock another story based one. Basically it's the only shitty thing in the game because they are locking progress of the story behind this, like PW(Peace Walker)
 

SomTervo

Member
I sure hope i steal a tape with Invisible Touch on it!

Also, I found Tears for Fears.

Good christ I need it

Which song

Edit: It better be EVERY-BODY WANTS TO RULE THE...

WORLD


Edit-edit: just say if it's beyond mission 20 or 30. Don't say the exact mission! Need to know whether I can get my hopes up or not...
 

WITHE1982

Member
So I developed the
first tranquilliser sniper rifle
last night and took it for a spin on a side op.

TBH I'm not really sure I'm using it correctly. I though the whole point is to be able to
snipe enemies to sleep from distance in order to clear a base undetected yet the rifle isn't silenced
so I give away my position every time I use it.

If that's the case what would be the recommended way to use it? I need a
silencer
.
 

SomTervo

Member
So I developed the
first tranquilliser sniper rifle
last night and took it for a spin on a side op.

TBH I'm not really sure I'm using it correctly. I though the whole point is to be able to
snipe enemies to sleep from distance in order to clear a base undetected yet the rifle isn't silenced
so I give away my position every time I use it.

If that's the case what would be the recommended way to use it? I need a
silencer
.

Dude the next step along on the development tree is the silenced version.

Make sure you look closely at the development tree before you plan your purchases. I have the tranq rifle but I haven't equipped it once. I'll be doing so once I have the silenced version.
 

Dizzy-4U

Member
So I developed the
first tranquilliser sniper rifle
last night and took it for a spin on a side op.

TBH I'm not really sure I'm using it correctly. I though the whole point is to be able to
snipe enemies to sleep from distance in order to clear a base undetected yet the rifle isn't silenced
so I give away my position every time I use it.

If that's the case what would be the recommended way to use it? I need a
silencer
.
Do the legendary gunsmith side op, you'll unlock weapon customization and add a silencer to any of your sniper rifles.
 
Well, the late game stuff gives you more than a few already finished story missions but on a higher difficulty, good thing is that when you beat one you unlock another story based one. Basically it's the only shitty thing in the game because they are locking progress of the story behind this, like PW(Peace Walker)

I didn't play any of those retread missions and still got the true ending. Just look for the yellow dot in the missions/side ops and it progresses the story towards the true ending. If you don't see any yellow just play a few side ops or go to mother base and it should trigger the next story sequence.
 
So, I've been wondering about one thing (spoilers up to episode 28 IIRC)

If you identify the guy whose teeth were knocked out by Quiet and his language, can you just quarantine everyone who speaks that language?

I never bothered with quarantine and just rushed through the story as this came into effect.
 
Dear god, I didn't realize how long I was going to be playing this game this week. I already played 41 hours and I haven't even done main mission 20 yet. I really get sidetracked exploring at doing side ops. Already did 60 of the side ops.

Still loving the game though.
 

Xeteh

Member
I just finished a side-op where right at the start while I was scouting things out the AI driving a truck ran over another soldier and then the entire command post went on alert because of "evidence of hostile activity".
 

ant1532

Banned
Well, the late game stuff gives you more than a few already finished story missions but on a higher difficulty, good thing is that when you beat one you unlock another story based one. Basically it's the only shitty thing in the game because they are locking progress of the story behind this, like PW(Peace Walker)

What the heck -__-. Sounds like a very strange execution.... Eh, how many story missions do you have to replay on hard to unlock the true ending then? Thanks for answering
 

Marvel

could never
Dear god, I didn't realize how long I was going to be playing this game this week. I already played 41 hours and I haven't even done main mission 20 yet. I really get sidetracked exploring at doing side ops. Already did 60 of the side ops.

Still loving the game though.

You're the same as me, 60 SO's in and I'm only in my mid 20's main mission wise lol.
 

WITHE1982

Member
Dude the next step along on the development tree is the silenced version.

Make sure you look closely at the development tree before you plan your purchases. I have the tranq rifle but I haven't equipped it once. I'll be doing so once I have the silenced version.

Cool. Guess I'll work towards unlocking that then. I'll pop this rifle on the back burner for now and use it sparingly.

Do the legendary gunsmith side op, you'll unlock weapon customization and add a silencer to any of your sniper rifles.

Nice. When does that side op open up?
 
So I developed the
first tranquilliser sniper rifle
last night and took it for a spin on a side op.

TBH I'm not really sure I'm using it correctly. I though the whole point is to be able to
snipe enemies to sleep from distance in order to clear a base undetected yet the rifle isn't silenced
so I give away my position every time I use it.

If that's the case what would be the recommended way to use it? I need a
silencer
.

You need a silencer as you said lol. Be sure to do "The Legendary Gunsmith" side op when you unlock it, there are 3 of them if I am not mistaken. If you do so, you'll be able to unlock weapon customization.
 
I just finished a side-op where right at the start while I was scouting things out the AI driving a truck ran over another soldier and then the entire command post went on alert because of "evidence of hostile activity".

LOL.

i hate it when i have a ton of soldiers neutralized, only to for me to be spotted and they all get back up.
 
I didn't play any of those retread missions and still got the true ending. Just look for the yellow dot in the missions/side ops and it progresses the story towards the true ending. If you don't see any yellow just play a few side ops or go to mother base and it should trigger the next story sequence.

That's damn good, more people should know. I didn't know you could play side ops to unlock the story missions.
 

SomTervo

Member
Minor side op spoiler from 25 hours in:

So I swear a few hours back I had the 'Legendary Gunsmith' extraction mission. But now I look at the Africa map, where I was certain I saw it, and there's nothing there.

Can I lose that mission somehow?

Cool. Guess I'll work towards unlocking that then. I'll pop this rifle on the back burner for now and use it sparingly.

Yeah good shout – as the other guy also mentioned eventually you'll unlock something that can let you customise any weapon. But if you've only just got the tranq rifle it might be quite far ahead.

No spoilers for the thing, but minor spoilers on how to get the thing:

If I recall right, make sure you do
all the Wandering Soldier side missions
 

Marvel

could never
p9h4do46


"Thanks for that, Boss!"
 
I want to second that sentiment about returning to the ACC after completing every mission. This game's open world just isn't one you're going to want to explore for hours, soaking in the atmosphere. It's a big empty nothingness that creates space between the bases, nothing more. Ain't shit to find or experience out there, no RDR-style randomised events, no neat caves with hot quests inside; every interesting part of the world was created for a Main Op or a Side Op, and exploring them during your free time when the bases aren't so heavily populated and you don't have an objective is just... kind of a waste of time.

I ran out of Cassette Tapes to relieve the monotony hours ago, and having to constantly spur on D.Horse is too aggravating (fucking keep running you worthless gluebag). I find it much better to run the entire operation from the ACC and only set foot on the ground when I'm on a mission.
 

duckroll

Member
Got a question about a sideop. It says "recover the Stun Arm blueprint". but I already researched the Stun Arm. Is the blueprint for some sort of further upgrade? Or did something bug out and give me a research I shouldn't have yet?
 
Got a question about a sideop. It says "recover the Stun Arm blueprint". but I already researched the Stun Arm. Is the blueprint for some sort of further upgrade? Or did something bug out and give me a research I shouldn't have yet?

You'll need it for
DD
equip upgrade
 

nOoblet16

Member
That's damn good, more people should know. I didn't know you could play side ops to unlock the story missions.
Well
Huey's mission
was pretty much side ops that progressed story significantly. I found out about this thing yesterday actually.

Everyone was like you need to play one new and one old to unlock the next set of new and old and repeat until the end. Then I played two old ones back to back and it unlocked nothing, played a yellow side ops and it unlocked the next story mission.
 
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