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Metal Gear Solid V: The Phantom Pain |OT| The Man Who Sold The World

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ZeroX03

Banned
The final level for R&D platform requires 50k of fuel and common metal.

How the fuck am I supposed to get that.

Combat Deployment, Base Development Unit, extracting containers.

It's not easy but if you're going for full completion you'll be spending tens of hours going for S ranks, optional objectives and side ops anyway so it'll come eventually.
 
I posted this a few pages back but no one replied so I'll try again. Is there any way to request an air pick up while on a free roaming side op and get the chopper to drop you off at another landing zone without going back to the ACC?
 

nOoblet16

Member
It's becoming very difficult now with multiple enemies concentrated in one area with full body armour, shields and helmets. I can't do this anymore...even combat deployment to cut supplies off isn't really working.

Side ops 146 is tough as fuck because of where the prisoner is located and that the only way to get there is full of guards that spot you.
 

Geg

Member
I posted this a few pages back but no one replied so I'll try again. Is there any way to request an air pick up while on a free roaming side op and get the chopper to drop you off at another landing zone without going back to the ACC?

I don't think so, but you can go back to the ACC at any time in the pause menu, so you don't always have to go find a landing zone and get extracted first
 

grimmiq

Member
Think I'm going to take a day away from this so I don't get burnt out..The last 2 nights the only thing that stopped me was my DS4 going dead. @46%.

Trying to do all the side ops before I finish up the story
Wasted so much time chasing around those wandering soldiers, only to realize I can just give Quiet a Tranq rifle and 1 shot them..
 

SomTervo

Member
I just don't know how people who got the game on the 1st are so far into it. I have been setting aside more time for this game (around 4 hours a day) than any other in years. It's simply not possible for me to play any longer due to work, eating and not pissing family off. On top of that I think I'd run into fatigue playing it so much. It could be the best game ever, but I'm going to get burnt out playing it for such long sessions.

Doesn't it hamper your enjoyment? I'm at the stage where I can't wait to play it again, I'm so eager to dive back in, but when I was a teen playing Final Fantasy games for 9-10 hours at a time it just started feeling like a chore in the end, it felt like work. It must have an effect on your enjoyment, and your experience of it will probably not align with the majority of people that have a drip feed approach.

Yeah, I'm finding the length a bit of a nightmare at this stage.

Having said that, once you commit to using the 'Return to ACC' button, you start clearing through missions much faster and it gets much more fun. Cuts most of the faffing about. If each mission takes on average 10-20 minutes it's pretty easy to progress quickly.

losing points cause I got kicked offline, I was right at the victory point nice!

I'm going to be playing offline until they fix their server system. Except for periodically popping online to get daily bonuses.
 

Sub_Level

wants to fuck an Asian grill.
What does deploying soldiers to combat missions actually get you? I don't think I even touched that mode in peace walker

When you get rewards from those combat deployments, what you get is actually very specifically listed. You can even choose what in particular to accept or deny (or take everything)

hmm seems you can open up more landing zones by destroying aa radar at bases

Yeah, this was in one of the E3 demos. C4 is great for this if you want to do it and remain hidden (although they will go into Alert mode)
 

RK9039

Member
The final level for R&D platform requires 50k of fuel and common metal.

How the fuck am I supposed to get that.

mgsvtpp2015-09-0315-031rj7.jpg


Snake-Infinite-Ammo.jpg
 

Mikeside

Member
It's becoming very difficult now with multiple enemies concentrated in one area with full body armour, shields and helmets. I can't do this anymore...even combat deployment to cut supplies off isn't really working.

Side ops 146 is tough as fuck because of where the prisoner is located and that the only way to get there is full of guards that spot you.

I guess just try to get smart with the tools you're using to do the job. If you keep using the same tactics and toolset, the AI will be wise to you by now, so mix it up
 

haikira

Member
I just don't know how people who got the game on the 1st are so far into it. I have been setting aside more time for this game (around 4 hours a day) than any other in years. It's simply not possible for me to play any longer due to work, eating and not pissing family off. On top of that I think I'd run into fatigue playing it so much. It could be the best game ever, but I'm going to get burnt out playing it for such long sessions.

Even getting the game three days early, so a week ago tomorrow, and booking a few days off work, I've only just got the true ending. I got a little burnt out yesterday, before hitting the final run of story missions, but a break to watch Mad Max Fury Road refreshed me.

I feel bad for the critics who had to power through this at the Konami events. I almost feel exhausted burning through it in a week, and if I'm not mistaken, they had less than that, right?
 
Yeah, I'm finding the length a bit of a nightmare at this stage.

Having said that, once you commit to using the 'Return to ACC' button, you start clearing through missions much faster and it gets much more fun. Cuts most of the faffing about. If each mission takes on average 10-20 minutes it's pretty easy to progress quickly.


ive clocked in about 20 hours over the last 3 days but i'm now in the 2 hour a night phase, the game structure combined with addictive gameplay makes it ripe for a burnout, which i think is happening with a couple of the game's detractors.
 
Having said that, once you commit to using the 'Return to ACC' button, you start clearing through missions much faster and it gets much more fun. Cuts most of the faffing about. If each mission takes on average 10-20 minutes it's pretty easy to progress quickly.

Gotta be a little careful with that though. I used it right after finishing a side-op and it didn't save. Make sure you see a saving icon in the corner before you click it.
 

Jarmel

Banned
Enemies are now shooting down my Fultons, have full body armor so tranq shots don't work at all unless I aim for the legs, have night vision goggles, have absurdly good vision at all times of the day/night, and now always running to my suspected position instead of walking over, and there are a ton more.

Game is seriously challenging me in Africa.
 
Even getting the game three days early, so a week ago, and booking a few days off work, I've only just got the true ending. I got a little burnt out yesterday, before hitting the final run of story missions, but a break to watch Mad Max Fury Road refreshed me.

I feel bad for the critics who had to power through this at the Konami events. I almost feel exhausted burning through it in a week, and if I'm not mistaken, they had less than that, right?

It's crazy, I don't know how you could objectively rate something that you had to marathon. When I turn the game off I'm always wishing I had another hour or two to play it. I'm not getting to the stage of having to turn it off because I'm burnt out. I'm always left wanting more, like a good meal. Not throwing up in the bathroom because it ate too much.
 

aravuus

Member
I just don't know how people who got the game on the 1st are so far into it. I have been setting aside more time for this game (around 4 hours a day) than any other in years. It's simply not possible for me to play any longer due to work, eating and not pissing family off. On top of that I think I'd run into fatigue playing it so much. It could be the best game ever, but I'm going to get burnt out playing it for such long sessions.

Doesn't it hamper your enjoyment? I'm at the stage where I can't wait to play it again, I'm so eager to dive back in, but when I was a teen playing Final Fantasy games for 9-10 hours at a time it just started feeling like a chore in the end, it felt like work. It must have an effect on your enjoyment, and your experience of it will probably not align with the majority of people that have a drip feed approach.

I'm sure it is affecting my enjoyment, but it's more because of the repetitive nature of the game rather than playing it for hours on end. You brought up Final Fantasies, which have been games I've LOVED playing for ridiculous amounts of times (like, 10-12 hours a day) because something is always happening with the story, I really enjoy the gameplay etc

If a game and/or its story is good enough, I always get the feeling of wanting more, even if I had been playing for the last 12 hours

Enemies are now shooting down my Fultons, have full body armor so tranq shots don't work at all unless I aim for the legs, have night vision goggles, have absurdly good vision at all times of the day/night, and now always running to my suspected position instead of walking over, and there are a ton more.

Game is now seriously challenging me.

Jesus, sounds like I gotta switch back to the battle dress soon
 

Mupod

Member
I guess just try to get smart with the tools you're using to do the job. If you keep using the same tactics and toolset, the AI will be wise to you by now, so mix it up

I'm curious how they are going to adapt to my current tactics - I started off doing the usual Metal Gear 'tranq everyone' stuff but then I noticed helmets popping up. Once I got the sneaking suit I started doing more holdups, and for large groups I use smoke grenades. I wonder if I'll start seeing IR goggles if I keep abusing smoke and if there's some tool I could use to counter-counter that. Fucking shit I can't wait to get home and just play this game for 3 goddamn days straight.
 

Arkanius

Member
ive clocked in about 20 hours over the last 3 days but i'm now in the 2 hour a night phase, the game structure combined with addictive gameplay makes it ripe for a burnout, which i think is happening with a couple of the game's detractors.

Or like Master Kojima said:
After every mission, go to the Mother Base, relax, do side ops. Don't burn yourself
 
Any tips on how to raise Quiets buddy meter fast? I'd love to use D-dog 100% of the time but I figured I might as well grind her to max as well.
 

Aces&Eights

Member
So before I launch the game, I turn "connect to Internet" off on my ps4. Then, once I'm playing I turn it back on to chat with friends. Since the game doesn't try to connect to servers, I shouldn't need to worry about anyone invading my base, right?
 

aravuus

Member
Any tips on how to raise Quiets buddy meter fast? I'd love to use D-dog 100% of the time but I figured I might as well grind her to max as well.

Buddy system for all in general and Quiet. Let me know if you need more.
Defeat Quiet with nonlethal weapons during mission 11 (first time only) +2
Visit Quiet in her cell (Once per stay in Motherbase) +0.5
Quiet is critically wounded -2
Retrieve a Supply drop ordered by Quiet (up to 5 times per mission/roam free sequence) +0.5
Quiet deals damage to an enemy who is about to detect you during Reflex Mode, or who shoots you (up to five times per mission free roaming sequence) +0.5
Quiet fires following a "Fire" or "Take Aim" command (up to 10 times per mission/roam free sequence) +0.5
Use the command "Cover Me"/"Cease Cover" (up to five times) +0.5
Use the command "Quiet" and Quiet has a reaction (up to five times) +0.5
Quiet completes the reconnaissance of an outpost (up to 3 times) +1
Quiet completed the reconnsaissance of a guard post (up to 5 times) +0.5
Stare at Quiet in First Person view for at least 5 seconds while aboard the ACC (one per visit) +0.5

ALL applies
One of your thrown weapons hits a buddy -0.5
You deal nonlethal damage to a buddy -1
You deal damage to a buddy -1.5
You deal lethal damage to a buddy with an explosion -2
You take a buddy when you deploy +2
You dismiss or replace a buddy -0.5
You inflict lethal damage to a buddy -10
You exfiltrate a mission with your buddy in the helicopter (except D Horse) +1
You develop a piece of equipment for a buddy +2

DHORSE you ride d horse +1 every 36 seconds

,
 

SomTervo

Member
Any tips on how to raise Quiets buddy meter fast? I'd love to use D-dog 100% of the time but I figured I might as well grind her to max as well.

Keep saying 'Quiet' to her whenever she's nearby.

AFAIK, constantly giving your buddy orders or interacting with them will raise this. Chances are, constantly sending Quiet to scout bases raises it, too.


Can't watch the video, but I can confirm they've used flares on me loads of times at night.

Fucking intense. You're crawling away through the brush in a ditch to the side of the road when suddenly 'pop' and everything is in daylight and you're exposed as fuck, and the guards are bearing down.

Amazing.
 

Sub_Level

wants to fuck an Asian grill.
can't watch videos but they absolutely use flares on me all the time. And mortars, but they've never actually hit me.

They hit me once. Knocked me off my horse and thought the horse died since I couldn't use it. Just layed there. Was available the next mission.
 

Hobohodo

Member
Some questions for Mother Base related stuff.

1) Soldiers are getting auto assigned for me. Am I able to have them sent to the waiting room first so that I can assign them how I want? Can't see an option for it.

2) Anyway to mark the target practice missions as done. Having them forever count towards the number of side ops available gets a bit annoying.
 
Fuck Konami and their cheap asses. Started the game, opened up the idroid, it forced me into purchasing my first FOB, and now it's just stuck there because their servers suck ass.
 

SomTervo

Member
ive clocked in about 20 hours over the last 3 days but i'm now in the 2 hour a night phase, the game structure combined with addictive gameplay makes it ripe for a burnout, which i think is happening with a couple of the game's detractors.

Fully agreed.

On Wednesday I totally burned out on the game. I was off work and I must have played it for 7 hours throughout the day. By the end of the day I just wasn't enjoying it. This happens with basically any game, imo.

However last night I played for about 3-4 hours and had an amazing time. I stayed focused, completed missions, and used 'Return to ACC' whenever I could to cut out fluff. It was totally brilliant.

Gotta be a little careful with that though. I used it right after finishing a side-op and it didn't save. Make sure you see a saving icon in the corner before you click it.

Really?! Shit! I guess do a Staff Management auto-shuffle to prompt a checkpoint before leaving.
 
Welp just finished a marathon session last night trying to get to the Power Plant to
Meet up with Emmerich.

Of course that turned into
two main missions because I ran into Quiets domain and then the side op throws you into mission 12 immediately. Infiltrating the military base and getting away from Sahelanthropus was so intense.

Best moments of the game thus far, outside of maybe the Prologue.

I'm starting to learn a few tricks of the trade which are really helping me get around quicker. Making more use of the magazines for close enemies and firing tranq rounds near enemies that are further away to distract them. Diving to prone a lot more. The sneaking gameplay is starting to click more with me and it's really rewarding. Tranqing whole swathes of enemies only really works in small outposts because your suppressor will die really quick.

I really need to go back and pick up some of the specialists I missed to upgrade my
arm and fulton
. I'll probably tackle that tonight.
 

Loomba

Member
What they should have done is when you take over a outpost, have the ability to install your mb guys there so it becomes "yours" so you don't have to constantly retake the same outposts.

Anyone got an opinion on this? I was hoping that maybe something like this is actually possible later on...?
 

Bumhead

Banned
Is it possible to "finish" the game without doing the [Extreme] missions?

Because I've just got to [Extreme]Metallic Archaea

And frankly I absolutely refuse to go through what is truly one of the worst encounters I've ever played in a videogame, for a second time, for whatever horseshit arbitrary reason Kojima and/or Konami decided I need to to complete their game.

Will be watching the remaining cutscenes on YouTube if this is the barrier to completion.
 
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