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Metal Gear Solid V: The Phantom Pain |OT| The Man Who Sold The World

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Lashley

Why does he wear the mask!?
ffs how do I stop fighting?

I have diplomats with trouble makers? Can the TM not outnumber the diplomats 2 to 1?
 

SRG01

Member
This has to be the only Metal Gear game where going in guns blazing is more satisfying than stealth.

However, is there a way to improve the vehicle controls? It almost feels like the vehicle controls are backwards when going in reverse.
 

Sifl

Member
Man, this game is getting on my nerve like FF14 does with the percentages bullshit. I failed 2 95% success chance missions in a row and 3 overall already.

Is anyone else still having connection issues? I still can't go online.

I haven't connected once since I got the game.
 

Liamc723

Member
I'm around mission 40 now, and these main levels are just so repetitive. All we're doing is either extracting someone, killing someone or blowing something up.
 

nOoblet16

Member
afaik the easiest and fastest way to get a tranq sniper rifle with surpressor is by developing a tranq sniper rifle and an dmg sniper rifle with surpressor and then adding the surpressor to the tranq sniper rifle via weapon customisation.
Wait wut? How do you customise weapons ?
 

Lonestar

I joined for Erin Brockovich discussion
I didn't even know you could make it to the tanks before they start to move. I sneaked into the village and found some documents that marked the tanks and the colonel on the map, and when I did they were already en route to the base. I ended up finishing the mission by ambushing them with missiles after they passed by me, destroying one because it stopped to try to fight me, and then chased after the other through a sandstorm. Still managed to take them out before they reached the base, but I wasn't able to take out the colonel non-lethally because he got caught up in all the explosions

did something similar, except instead of using missiles, I found an enemy mortar, so I quietly cleared everyone in the area that could see me, aligned the mortar target to the road, and waited. Tricky part was timing the shot on a moving tank, but I managed to kill the 1st tank in 1 shot, stopping the 3 tank convoy. 3 or 4 more mortar's took out the other 2 tanks (and the colonel), all the while they never "spotted" me and went to combat mode, just regular alert mode. Felt Good.

At the time, didn't have the fully upgraded fulton, but now I want to do that mission, spawn a large truck and block the road, hang back a bit and wait for the tanks to stop. Then quietly fulton each one from the back tank to the front. I hope to succeed.


Wait wut? How do you customise weapons ?

Side ops, you'll open a strand of ops that make it evident what they lead to. Opened it last night, and I'm not at 20% done.
 

SJRB

Gold Member
Is there a way to equip the non-lethal assault rifle with a suppressor?

It kind of pisses me off how many lethal choices there are, and how little non-lethal.
 

Not Spaceghost

Spaceghost
Man, this game is getting on my nerve like FF14 does with the percentages bullshit. I failed 2 95% success chance missions in a row and 3 overall already.

Lol I actually failed the VERY FIRST mission you send your troops out on in the tutorial despite having a 95% success chance.

I laughed at that...then it happened again :I I was not amused.

Out of the like 20 or so missions i've sent my troops on i've only failed 3.
 

nOoblet16

Member
did something similar, except instead of using missiles, I found an enemy mortar, so I quietly cleared everyone in the area that could see me, aligned the mortar target to the road, and waited. Tricky part was timing the shot on a moving tank, but I managed to kill the 1st tank in 1 shot, stopping the 3 tank convoy. 3 or 4 more mortar's took out the other 2 tanks (and the colonel), all the while they never "spotted" me and went to combat mode, just regular alert mode. Felt Good.

At the time, didn't have the fully upgraded fulton, but now I want to do that mission, spawn a large truck and block the road, hang back a bit and wait for the tanks to stop. Then quietly fulton each one from the back tank to the front. I hope to succeed.




Side ops, you'll open a strand of ops that make it evident what they lead to. Opened it last night, and I'm not at 20% done.
I am 50+ hours in, if it's here I don't see it.
 

duckroll

Member
Finished episode 12. Wow, that's some real Metal Gear awesomeness. I think the more mundane military wetworks most of the missions are really help set the crazier story missions apart. When stuff gets crazy, it really feels special. The most important part is that ALL of it feels so goddamn fun.

Now I just have to clear episode 9 and a few leftover sideops, before taking on episode 13. Feels like the chapter is coming to an end now.
 

Whompa02

Member
How do you get more than 1 suppressor for your weapons? It's driving me nuts having to drop a crate every time.

Finished episode 12. Wow, that's some real Metal Gear awesomeness. I think the more mundane military wetworks most of the missions are really help set the crazier story missions apart. When stuff gets crazy, it really feels special. The most important part is that ALL of it feels so goddamn fun.

Now I just have to clear episode 9 and a few leftover sideops, before taking on episode 13. Feels like the chapter is coming to an end now.


YAAASSSSS. I loved episode 12 so much!!!
 

TheStruggler

Report me for trolling ND/TLoU2 threads
hey I just had a few questions if people would answer if you can.

is there a way to stop mother base from auto assigning fultoned soldiers, when i fulton them they are already placed in a group, is there a way to keep them in the waiting room and then assign them myself when I am done a mission?

Also i just unlocked DD as a grown up wolf, I was wondering about his commands etc. When I tell him to stay, he stays for about 5 seconds then continues to follow me and desnt seem to stay put. Also is there a way to make him bark early on, only commands I see so far are :wait, keep them busy and DD call. is DD call a bark command, or do you unlock it the more you level him up?

Thanks
 

Lakitu

st5fu
Why doesn't D-Dog stay when I ask him to? I tell him to stay and then one minute later he's sniffing my arse when I'm crouched in the bushes trying to use stealth.
 
Wait this is a thing?

S ranked the prologue like a boss and earned heroism points out the wazoo. Now I have to wait 13 hours for the game to download.
Yeah you have to be on top of them and hold triangle/Y to do it. You can also fulton out a vehicle with people in it.

Why doesn't D-Dog stay when I ask him to? I tell him to stay and then one minute later he's sniffing my arse when I'm crouched in the bushes trying to use stealth.
According to a codec call his judgement says it better not to. It came off to me as we programmed his ai a certain way and he has to stick close. He can't seem to trigger an alert though. Guard will see him, but they never get suspicious as a consequence, so it doesn't matter.
 

Shinigami

Member
Just completed mission 9 (was awful, just like 8) and i still haven't found
Quiet.

Ocelot also told me to come back to MB and Kaz contacted me there, telling me to
help Dr. Emmerich disert the soviet (a side mission appeared at the power plant after this conversation). DD is all grown up as well and ready for the field. Where the fuck is she?

Soon... really soon. :)
 

Pachimari

Member
I've decided to just stop fucking around and try to progress through the story over the upcoming weekend. I just finished Episode 21 and I still feel that the story is going nowhere.
This is killing me.

I'll start my marathon in an hour. Should I stream?
 

SkylineRKR

Member
I'm around mission 40 now, and these main levels are just so repetitive. All we're doing is either extracting someone, killing someone or blowing something up.

Yeah and the replay shows their weakness. Just rush to it, you already know where you have to be. For example, I had problems with the Mission where you have to

blow up 4 walkers. there is a required stealth, alert = game over version in Chapter 2. After some retries I crawled towards them, placed C4 and crawled towards the safe zone and detonated. 4 minutes at best and S rank.
 

Screaming Meat

Unconfirmed Member
This has to be the only Metal Gear game where going in guns blazing is more satisfying than stealth.

Nah, not for me. As awesome as the gunplay is - and it is brilliant - the stealth in this game is truly glorious. Planning the route and executing a Perfect Stealth inflitration and escape has never been so tense.

I'm in love.
 

Edzi

Member
A few people were discussing it before, but can someone send me a picture of the reflection in the helicopter? I'm curious and don't wanna wait until I get home from work. I'm assuming it's not a spoiler or anything since you can see it early on/whenever in the ACC, right?
 

Not Spaceghost

Spaceghost
I did the legendary gunsmith ages ago, got nothing else apart from that.

Oh if you did all 3 of those then just go to the mother base tab of the idroid while in the ACC and you should see a customize option and weapon customization should be the top option.

It's in the menu where you can modify your chopper and stuff.
 
A few people were discussing it before, but can someone send me a picture of the reflection in the helicopter? I'm curious and don't wanna wait until I get home from work. I'm assuming it's not a spoiler or anything since you can see it early on/whenever in the ACC, right?

It's a reflection of the character you made in the prologue.
 

nOoblet16

Member
Oh if you did all 3 of those then just go to the mother base tab of the idroid while in the ACC and you should see a customize option and weapon customization should be the top option.

It's in the menu where you can modify your chopper and stuff.
Yea I dont have weapons in the customise option. And I dont have any side quest pertaining to that on my list apart from legendary gunsmith.
 
hey I just had a few questions if people would answer if you can.

is there a way to stop mother base from auto assigning fultoned soldiers, when i fulton them they are already placed in a group, is there a way to keep them in the waiting room and then assign them myself when I am done a mission?


Thanks

I'm wondering the same thing.
 
I swear the enemy AI in this game can be omniscient at times. Turned off a power grid, set up a sleeping gas mine, moved about 100m away to my next objective, and a group of soldiers investigates exactly where I moved to. Game over. Ugh. I guess it's because they're S rank.
 

BadHand

Member
I'm just gonna pretend my wife and kids don't exist this weekend and power through.

14 hours in and I feel like I'm only scratching the surface.
 
It feels like Miller/Ocelot have almost nothing to say about anything I point my binoculars at. Pretty disappointing. Even GZ was better at this.
 

Not Spaceghost

Spaceghost
Yea I dont have weapons in the customise option. And I dont have any side quest pertaining to that on my list apart from legendary gunsmith.

Wait were you using "return to ACC" from the pause menu after you finished the 3 legendary gunsmith side quests? (extract the legendary gunsmith yet again should be the last one)

Because it didn't formally unlock for me until I manually extracted by calling a chopper and leaving.
 

nOoblet16

Member
Wait were you using "return to ACC" from the pause menu after you finished the 3 legendary gunsmith side quests? (extract the legendary gunsmith yet again should be the last one)

Because it didn't formally unlock for me until I manually extracted by calling a chopper and leaving.
Nope...among the completed quests I only have one legendary gunsmith in the list.
 
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