I think there are a lot of first time Metroid players picking it up. I'm guessing it's sold well.Legitimately wanna know how this game sold. It would really hurt if it didn't perform well enough to warrant a sequel.
Signs have pointed to it selling well for Metroid but we'll have to wait and see.
Nintendo sent out a survey asking what I thought about it so I think it has sold really well, maybe surprisingly well so they’re trying to figure out if all those millions who played it actually liked it.Legitimately wanna know how this game sold. It would really hurt if it didn't perform well enough to warrant a sequel.
Signs have pointed to it selling well for Metroid but we'll have to wait and see.
This game will keep on selling.Legitimately wanna know how this game sold. It would really hurt if it didn't perform well enough to warrant a sequel.
Signs have pointed to it selling well for Metroid but we'll have to wait and see.
This game will keep on selling.
It will be kind of like a more popular Dark Souls (when DS released).
Except it will sell much better initially, and then it will develop a following based on word of mouth because it's such a badass game.
5 million lifetime.
As much as people love to shit on anything Metroid that doesn’t follow the traditional formula, I’d be almost ready to bet that they’d lap up a game based entirely on shinespark puzzles. Kinda like what was done with MGS and those extra VR missions.So this game needs DLC doesn't it?
All these abilities and some of them feel pretty under utilized since the last few come near the end of the game.
Do it up Nintendo. Give the people what they want.
Aren't we getting Nintendo's financial results tomorrow? Dread sales should be in them, except if it somehow failed to sell 1 million copies which would be very worrying.Legitimately wanna know how this game sold. It would really hurt if it didn't perform well enough to warrant a sequel.
Signs have pointed to it selling well for Metroid but we'll have to wait and see.
Where is this concern coming from?Aren't we getting Nintendo's financial results tomorrow? Dread sales should be in them, except if it somehow failed to sell 1 million copies which would be very worrying.
Uh, Metroid came out in October. Financials are from July to September.Aren't we getting Nintendo's financial results tomorrow? Dread sales should be in them, except if it somehow failed to sell 1 million copies which would be very worrying.
Oh. Well that sucks then, we'll have to wait for the next report for Dread sales.Uh, Metroid came out in October. Financials are from July to September.
Agreed! Previously I’ve been alternating between Ratchet, MS Flight Sim and The Ascent as my top games of the year, they all have qualities that put other games to shame. But Metroid Dread is on a whole other level. Unless Forza Horizon 5 suddenly comes in absolutely smashing all other racing games in history to bits it’ll be an easy choice to have Dread as the game of year 2021 for me.I just beat it with 100 percent completion. What a great, great fucking game. I loved every second of it. Nintendo are masters of creating games where even the simple act of moving the character is a pure joy. This and mario odyssey are prime examples of this. even though some of those shine spark puzzles made me want to rip my hair out, this was an 11 on 10 experience. A fucking plus, i dont see how anything else can take game of the year
Yeh the game is amazing.I'm absolutely LOVING this game so far.
Anyone dismissing it because of negative feelings on MercurySteam's older releases are doing themselves a disservice, especially if they are a Metroid fan.
The incredibly smooth animation with all its little touches, the incredibly satisfying maneuverability, and the sound design (which sounds amazing with the XBox Wireless Headset) all draw me into the beautiful and carefully designed environments and keep me there for hours.
Play this game with a Pro Controller and go hunting. Show 'em Samus ain't one to mess with!
Between the demo and this new drop, I feel like Nintendo's marketing is really trying to seize momentum for Dread:
Kinda fun to see all this new attention as a life long fan
Oh you're making me excitedOkay I've got to be honest here. As much as I love the character....
Raven Beak is a dumb fucking name for him. Not cuz it's actually a dumb name or anything but that it makes little sense for Metroid.
How in the fuck would anyone in that universe even know what a Raven is?
Ravens are from earth. As far as I know this series hasn't even once mentioned Earth. How the fuck would the Chozo know what a Raven is? And even if they did, they'd still be more likely to choose the name of an animal a lot closer to SR388, Zebes, ZDR, etc.
All jokes aside it actually did take me out of the experience just a little bit, and would have preferred a more fitting name.
Nintendo just shot themselves in the foot.
I don't know how much the rest of you know about character naming culture (I'm an expert), but consistency and suspension of disbelief are huge parts of it. It's not like real life where you can name something based on our world. If you name an alien after something on Earth, you bring shame to yourself, and the only way to get rid of that shame is repentance.
What this means is Metroid fans, after seeing this, are not going to want to play the game again, nor will they support Nintendo any longer. This is HUGE. You can laugh all you want, but Nintendo has alienated the entire fanbase with this move.
Nintendo, publicly apologize and change Raven Beaks's name or you can kiss your series goodbye.
Ps. Raven Beak for Smash plz. YOU HEAR ME SAKURAI??
Okay I've got to be honest here. As much as I love the character....
Raven Beak is a dumb fucking name for him. Not cuz it's actually a dumb name or anything but that it makes little sense for Metroid.
How in the fuck would anyone in that universe even know what a Raven is?
Ravens are from earth. As far as I know this series hasn't even once mentioned Earth. How the fuck would the Chozo know what a Raven is? And even if they did, they'd still be more likely to choose the name of an animal a lot closer to SR388, Zebes, ZDR, etc.
All jokes aside it actually did take me out of the experience just a little bit, and would have preferred a more fitting name.
Kinda amazing how wide open this is getting broken so early
They found a new way to dodge one of the annoying attacks from the last boss and it looks both awesome and a bit ridiculous:
Honestly, I love how Metroid Dread looks.
The graphics aren't hyper detailed all the time, but I like to describe them as "evocative." I really get the feel of the areas from a visual design standpoint. The atmosphere hits. The lighting and colors are well done.
You're basically zipping through these areas, so it's not like everything has to be hyper detailed. Like with classic games, you can use your imagination to fill in the blanks. Some people would say Ferenia looks sterilized but I appreciate that there's just enough visual information to express what running around a Chozo temple is like.
Ghavoran and Burenia are particularly gorgeous, and even have some very nice looking hand-drawn backdrops.
I don't think Dread looks cheap, sterile, or soulless. It just has a deliberate style.
Same boat. I was around 14 hr for 100% all in handheld. I haven’t yet, but plan to give hard a go on the TV with a pro controller. Hoping my 5.1 sound system and a comfy controller lets it be a different expierience. Plus, I’m like totally an expert now that I beat it once . Looking forward to really playing into the fluidity of Samus this next go around.Finished at 14 hours game timer. Gonna start in hard and go for 100%. That was a very well done game.
I played most of my first play through on undocked. I beat the final boss and started a hard mode run last night.
Started a new run docked on a 1080p monitor and really appreciate how it looks now. There are some awesome details and lighting used to great affect at the beginning.
The teasers of that first boss are awesome. The unique a animations in the backgrounds the first time you enter areas is also something special as they are just one offs and you miss a lot of them the first time through.
Yeah I just beat the first boss and as other said parry is very important in the boss fights.Same boat. I was around 14 hr for 100% all in handheld. I haven’t yet, but plan to give hard a go on the TV with a pro controller. Hoping my 5.1 sound system and a comfy controller lets it be a different expierience. Plus, I’m like totally an expert now that I beat it once . Looking forward to really playing into the fluidity of Samus this next go around.
Yeah, I really didn’t use the parry much at all. Now that I’ve seen some YT vids here or there, I realized I only made things more difficult for myself. Some of the battles can be cut in half if you parry correctly! Hell even some of the normal “in-world” enemies I didn’t even know you could parry.Yeah I just beat the first boss and as other said parry is very important in the boss fights.
I died once but beat him the second. It is just a fun game. I hope they make more of these.
yeah I had 200+ missiles and plenty health for the final boss but still not at 100%. I will 100% this new Hard Mode run. Finally understand some of those shine spark puzzles.Gonna need to beat Raven Beak tonight. Then start game 2 on hard. Not even close to 100% at about 17hrs if I recall correctly. I was originally a bit lower but for fun tried my hand at collecting a few more items.
Still gonna be taking my time cuz there's more than enough details in this game to enjoy to last a few runs.
Great video from a professional artist explaining why Dread's Varia Suit is brilliantly designed, I didn't have the knowledge to articulate why but I did think this was the best looking Varia suit by far:
That's crazy to me, you disliked the game? What did you want more of in Metroid Dread, or was there missing elements you expected the game to have?Finished at 13:43 with 100%
I really didn't like it much at all. It's down there with Fusion and Zero Mission I'm just not sure where. I guess it depends on how annoying getting the best ending is.
This guy has been bashing the game the entire thread.That's crazy to me, you disliked the game? What did you want more of in Metroid Dread, or was there missing elements you expected the game to have?
Doesn’t really seem that way according to post history. Are you mixing users up by accident?This guy has been bashing the game the entire thread.
The game gets off to a pretty rocky start. The physical amnesia bit is a joke, and there was is way too much talking. Metroid usually does a good job of showing you how a new ability or mechanic works organically without a big tutorial or explanation and while Dread does this do this for the first few items it will still dump an explanation on you the next time you reach a network room. Hell, one ability it explains twice in two separate network rooms for no real reason. It stops doing it eventually but for the first few hours it's really annoying.That's crazy to me, you disliked the game? What did you want more of in Metroid Dread, or was there missing elements you expected the game to have?
I got 100% last night. A little over 15 hours on the counter and I haven't actually beaten the game. Heh.yeah I had 200+ missiles and plenty health for the final boss but still not at 100%. I will 100% this new Hard Mode run. Finally understand some of those shine spark puzzles.
Top 3 Metroid games I never want to play again maybe. Zero Mission just doesn't appeal to me in any way. If it wasn't a Metroid game I might have had a better reaction to it."Down there with Zero Mission."
ZM is a Top 3 Metroid Game.
I think the only reason they went with melodic music for Super was more because of a limitation of the sound chip than an actual artistic design, now that they have basically no limitation in that regard they’ll just go for what they feel Works betterGetting better and better. I don't think it's the best Metroid game I've ever played but I do like it a lot. I've really come around to the graphics. My main complaint is still the map. It's confusing and feels more like Ori than Metroid. I also wish the music was a little more noticeable. Super Metroid had one of the all time great soundtracks and ever since then, it seems like they've decided to go ambient. It works but I miss the great tunes.
Certainly one of the better Metroidvania games I've played but I still prefer Super Metroid, Zero and Fusion. At least so far.
Yeah. The Dread soundtrack has grown on me. I’d give it a 6.9/10. Very fitting for the game. It’s just not a banger.I think the only reason they went with melodic music for Super was more because of a limitation of the sound chip than an actual artistic design, now that they have basically no limitation in that regard they’ll just go for what they feel Works better
Yeah, theNow that I think of it, it’s a bit sad they didn’t exploit ice more in Dread. One nice thing about old Metroid games is how ice expanded the platforming possibilities. But the ice missiles here only serve that in one specific instance, iirc. They’re basically just there to clear up a bunch of blocked passages.
Like I said elsewhere, I feel like new Metroid games are introducing so many power-ups that are used just as “keys” to open a few “doors”. Dread doesn’t go as far as Zero Mission, which required you to collect an “upgrade” to grab on ledges (seriously, wtf?), but there’s some powers that are just needed to clear up a path to the next one, or to collect a few extra tanks.
I thought I saw his avatar repeatedly "concerning". Maybe I was mistaken. Apologies if so.Doesn’t really seem that way according to post history. Are you mixing users up by accident?
And while Dread is a strong GOTY contender in my book, I’m not that surprised to hear different opinions. It’s a game after all.
Great video from a professional artist explaining why Dread's Varia Suit is brilliantly designed, I didn't have the knowledge to articulate why but I did think this was the best looking Varia suit by far: