Femmeworth
Banned
I have to imagine that Next Level had already been working on this game in some form and then Nintendo suggested they slap Metroid on it.
Fixed your post.![]()
Okay, but she's not a man. She's a woman wearing a skin-tight suit and stilettos, and the camera constantly goes in for fan-service shots. That really does change everything, and shows how terrible of a person Sakamoto is, at least morally.I assure you I've seen them and again Samus being a woman is circumstantial to all arguments. If she were a man it'd be fine, regular Japanese kōhai/senpai relationship. But she's a woman so that means she must be being submissive because she's a woman. Not because she has incredible redirect for her mentor.
But I'm aware this isn't a popular opinion so I'll just quit now
Next year is Metroid's 30th anniversary.
This is how Nintendo is going to celebrate Metroid's 30th anniversary.
Holy shit.
I assure you I've seen them and again Samus being a woman is circumstantial to all arguments. If she were a man it'd be fine, regular Japanese kōhai/senpai relationship. But she's a woman so that means she must be being submissive because she's a woman. Not because she has incredible redirect for her mentor.
But I'm aware this isn't a popular opinion so I'll just quit now
No, it's just idiotic when the character has already gone face-to-face with that monster, what? 4 times already?
Maybe if the game gets enough backlash Nintendo will go back to the drawing board. Personally, I want to try it, but I think the art is baffling. Metroid on 3DS doesn't need to have chibified models. Xenoblade worked fine. Hyrule Warriors looks fine so far. So why make the art so ugly?
MhmmI have been saying the same thing, and was attacked constantly, so you I recommend that you should stop and not get into this conversation, its not worth it. People will never budge on any ideas they have regarding this topic, however wrong they are!
I assure you I've seen them and again Samus being a woman is circumstantial to all arguments. If she were a man it'd be fine, regular Japanese kōhai/senpai relationship. But she's a woman so that means she must be being submissive because she's a woman. Not because she has incredible redirect for her mentor.
But I'm aware this isn't a popular opinion so I'll just quit now
I have to imagine that Next Level had already been working on this game in some form and then Nintendo suggested they slap Metroid on it.
Suggestion?
He was the fucking director and producer. Not to mention the pre-release interviews all described him having an involved role in the gameplay design.
Hayashi Sakamoto-san asked me to do this project, and I became the director for Metroid: Other M.
Just twice since Prime isn't part of Sakamoto's canon. He was defeated in the first Metroid but not killed until Super Metroid. Her reaction isn't that far-fetched really and over-exaggerated by the internet as well. She doesn't break down and cry and her armor shuts down from being scrapped against the wall, not because of her feelings.
The fact is make Adam a woman and the sexist talk goes away. Which is ridiculous since the other soldiers had to have their weaponry authorized too so Samus wasn't being singled out to begin with and nobody would be bitching about the male soldiers taking orders from a woman if that was the situation.
theyre going to celebrate metroids 30th anniversary the same way they celebrated metroids 25th anniversary
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I am sorry that you haven't experienced, and hence got addicted to Super Mario Stikers.
One of the best, most fun games on the Wii.
Punch-out is not even close!
That implies they did something.
The sad part about this is that Next Level Games was working on an actual interesting looking Metroid game before LM and now we get this poor excuse of a Metroid game.
Just twice since Prime isn't part of Sakamoto's canon. He was defeated in the first Metroid but not killed until Super Metroid. Her reaction isn't that far-fetched really and over-exaggerated by the internet as well. She doesn't break down and cry and her armor shuts down from being scrapped against the wall, not because of her feelings.
The fact is make Adam a woman and the sexist talk goes away. Which is ridiculous since the other soldiers had to have their weaponry authorized too so Samus wasn't being singled out to begin with and nobody would be bitching about the male soldiers taking orders from a woman if that was the situation.
So? There were multiple directors. Sakamoto was one of them.Wow, not even two paragraphs in.
LOLwatAlso Sakamoto saying how he wants the game to play isn't him dictating how the game layout or physics work.
Some concept shots leaked. How you made a leap from that to it being an "actual interesting looking Metroid game" is impressive.
I have to imagine that Next Level had already been working on this game in some form and then Nintendo suggested they slap Metroid on it.
oh, ok then. I take it all back.They aren't bounty hunters though?
using an unique art style and actually featuring Samus is in my opinion more interesting than what we got today.
But Adam was a man! That's the point haha. And those other soldiers don't have constant close-ups of their asses, and Anthony actually does shit in the story-line, like saving Samus when she's too weak.The fact is make Adam a woman and the sexist talk goes away. Which is ridiculous since the other soldiers had to have their weaponry authorized too so Samus wasn't being singled out to begin with and nobody would be bitching about the male soldiers taking orders from a woman if that was the situation.
They did. They just celebrated it two years early with the Prime Trilogy, that's all.![]()
They aren't bounty hunters though?
LOLwat
There is not even a "stupid unlock system" in Other M, it works exactly like in other Metroid games: you reach a specific area, and boom, a new power is unlocked. The only difference is how it's presented: in usual Metroid games you find a powerup, in Other M you have a line of dialogue telling you you're "allowed" to use this or that power, but the end result is the exact same.Other M had good gameplay (Only marred by the stupid unlock system), but suffered from a bad story. It has like... 75-79 metacritic or something like, which is what the game deserves in terms of review scores, honestly. Still a huge drop from Prime 3. I don't think anyone would object to Nintendo giving that formula another go. All they needed to do was toss out the unlock system and proooobaly work on that story some more, and it would have been something special.
Even Metroid Zero Mission, which didn't get flamed as much because it's a remake copied on Super Metroid, got trashed a bit because of the hints given by the Chozo statues.Metroid Prime: "Metroid is a SHOOTER now?! And is given to a western studio?! Samus controls like a tank?! WTF Nintendo?!"
Metroid Fusion: "ARGH why are doors locked by this terrible Adam computer? Metroid is LINEAR now?! WTF, Nintendo?!"
Metroid Prime Echoes: "Ammo for the arm cannon in my Metroid?! A corrosive exclusively purple world nobody likes? Zelda puzzles?! WTF, Nintendo?!"
Metroid Corruption: "The game is linear now! There are NPC! Samus isn't isolated! Metroid is going mainstream! Controls suck! WTF, Nintendo?!"
Metroid Other M: "It's sexist! WORST GAME EVER! SAKAMOTO SHOULD NEVER DIRECT A METROID GAME AGAIN! WTF, Nintendo?!"
An Other M Wii U sequel making use of the gamepad would have been amazing.I love how offhandedly people dismiss the man at the helm of Metroid, Super Metroid, Metroid Fusion, and Metroid Zero Mission. All because of one awkward misstep. The funny thing is Other M, flawed as it is, still isn't nearly as bad as it's often painted. I'd go so far as to say it got some important elements right that the Prime series failed to translate into 3D. And I'd sure as shit take an Other M sequel that strove to fix some of the issues with the first game...
They have the exact design of Echoes/Corruption, except chibi, obviously to deal with the limits of the 3DS. Look it up, it's obvious.The best part is how this is called Metroid Prime, yet outside the Federation trooper designs looks nothing like Metroid Prime.
Lies, or rose tinted glasses. See my above quote. Prime was met with hostility during all of its development, Fusion got trashed (and still is), Echoes was labelled as the worst Metroid game (said at the same time to be "more of the same", to "milk the bright world/dark world concept", and not be "Metroid" enough, whatever it's supposed to mean), Corruption was accused of being a bastardisation of the series and wanting to copy Halo and betray the isolation feelings, etc.Metroid 1, 2, Super, Prime 1, Prime 2, Prime 3, Fusion are all well received games.
Lies, or rose tinted glasses. See my above quote. Prime was met with hostility during all of its development, Fusion got trashed (and still is), Echoes was labelled as the worst Metroid game (said at the same time to be "more of the same", to "milk the bright world/dark world concept", and not be "Metroid" enough, whatever it's supposed to mean), Corruption was accused of being a bastardisation of the series and wanting to copy Halo and betray the isolation feelings, etc.
Discussion boards about Metroid games have always been whining and complaining and nostalgia for Super Metroid non stop.
That implies they did something.
Because that was the sort of style that Next Level was seemingly always headed towards with how they view Metroid.
Their proportions have been chibi-fied a bit more since the first concept art was leaked, but the kind of shitty, overly-angular style of it is something they've always been working with. Or maybe they just went to the Square school of character design, where all character models must be chibi regardless of appropriateness.
IGN said:Like Metroid Prime, you cannot use both analog sticks (or nubs on the New 3DS) to look around and fire. Instead, you must stop (hold the R shoulder button) and look around using the motion sensor. But dont worry if that sounds annoying: You dont need to stop. Ever. Thats because you can lock on to the ball with the L shoulder button and never let go. This means you can move with the analog stick while always tethered to the ball, mashing B to power strafe if you need to get around the ball quickly. Its impossible to say whether locking-on will be part of anything else in Metroid Prime: Federation Force, but it was the crucial leg-up Team IGN had on the sorry team we scored a 3-0 shut out on once we learned about the lock-on.
Welp. Sad times ahead. You had one job, Nintendo.
Personally, feels worse than the FFVII trolling last December.
They are both credited as directors. For fuck's sake.You just said he was the director. The very discussion you linked has Hayashi saying the exact opposite. That counts for a lot you know.
I'm sorry, mind quoting any statement in that article that has anybody there mentioning Sakamoto detailing how the level layout should be? Or how the button layout? Or the collisions, health format, anything specifically game design relevant?
Hayashi: That's right. Another thing I became really conscious of was the control aspect. In the action games we'd made previously, almost every button on the controller was used to make our human characters perform all these different actions. As a result, we felt that perhaps we were putting some players off.
When Sakamoto-san told us about his 'one Wii Remote only' idea, therefore, we could see that this was a real chance for us.
Iwata: That idea became the 'NES game using the latest technology' concept that you mentioned earlier, didn't it?
Hayashi: Yes, we thought that if we could make a game that could be controlled with just one Wii Remote controller, we'd enable players who were put off by complex controls to enjoy 3D action games as well. Iwata Why were you so focused on this idea of 'just one Wii Remote', Sakamoto-san?
Sakamoto: Metroid was originally a game for the Family Computer Disk System5, and so could be played using just the +Control Pad and two buttons. Back then the game had simple controls: Move with the +Control Pad and use the two buttons to jump and shoot. That's why I decided this time to make a game that just used one Wii Remote and didn't use the Nunchuk controller. Even in a Metroid world that ended up being constructed in 3D, the player feels more affinity with Samus when controlling her with the +Control Pad, even more so than with the Control Stick.
The first game in the Metroid series was an action game released for the Family Computer Disk System in August 1986 in Japan. The Family Computer Disk system was an attachment to the Japanese NES system, and 'The Legend of Zelda' was one of the launch Disk Card games for the system in 1985. In the US, the first game in the Metroid series was released for the Nintendo Entertainment System (NES) in August 1987.
Iwata: In other words, the Nunchuk was unsuitable for creating a 'NES game with the latest technology'?
Sakamoto: Yes. One Wii Remote doesn't really have enough buttons, though. There were times when some problems, such as trying to implement special actions, could potentially have been solved by connecting the Nunchuk. Even then though, we had an understanding that we would never 'resort to the Nunchuk'.
Good Lord the vitriol in this thread is ridiculous. This game looks like a super fun Metroid spinoff and Next Level Games is awesome.
It doesn't. That's just BS. If Metroid Prime 4 was announced for WiiU people would see this for what it is: a spinoff entry into the Metroid franchise. Because MP4 isn't announced (likely because it's become a NX game and Nintendo isn't talking NX yet), people are freaking out thinking this is the only Metroid game in the works and blaming it for the absence of MP4.Deserves every one of them. What a complete ballsup.
Metroid Prime without the awesome level design, OST and ambientation, you know the things people loved about the game, not because it was a subpar fps.
LOL, did you even read what I said? I said the Federation troopers were the only thing that actually looked like Metroid Prime.They have the exact design of Echoes/Corruption, except chibi, obviously to deal with the limits of the 3DS. Look it up, it's obvious.
They are both credited as directors. For fuck's sake.