Metroid Prime Federation Force Announced (Next Level, 3DS, 4 Player, Mission Based)

Why on Earth do people think the art style for a Canadian-made first-person shooter installment of a series that's traditionally been very unpopular in Japan was chosen to appeal to Japanese audiences?

This game was primarily made to appeal to the western Metroid fanbase. It was just a colossal miscalculation of what the western Metroid fanbase wants.

It seems crazy but Nintendo has done crazy and stupid things before. You wouldn't lose money betting Nintendo would do something stupid.
 
I feel bad for the folks at NLG, they didn't deserve the backlash.

Yet another wasted oportunity to create a new IP, hopefully this blowing up in Nintendo's face make them reconsider their strategy to slap their IPs names on new games.
 
I feel bad for the folks at NLG, they didn't deserve the backlash.

Yet another wasted oportunity to create a new IP, hopefully this blowing up in Nintendo's face make them reconsider their strategy to slap their IPs names on new games.

Let's not start this new IP shit. Nintendo still makes plenty of new ones despite several of them cratering like Code Name: S.T.E.A.M. just did.
 
No, it just looks like a 3ds game.
3DS_MetroidPrimeFederationForce_02.bmp

You know what else are 3DS games?
THESE:
Resident-Evil-Revelations-Xbox-360-PS3.jpg

ultimatewiiuscreen.jpg

Xenoblade-Chronicles-3DS-1.jpg

pimpmytekken3.jpg

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The 3DS can do amazing graphics in the right hands.
 
To all people bashing the graphics. You do realise that the e3 demo was made months ago from an old build of the game. The games graphics would be been improved since then.
 
To all people bashing the graphics. You do realise that the e3 demo was made months ago from an old build of the game. The games graphics would be been improved since then.

True, but that's what they showed us and we have to judge the game based on what we've seen, not what a hypothetical improvement might be.

If anything, most E3 demos look BETTER than the final product because they polished it up to be as presentable as possible. Nintendo sometimes is the exception (Mario 3D World, for instance), but even Nintendo doesn't usually do total graphical overhauls of games out within the year.
 
Let's not start this new IP shit. Nintendo still makes plenty of new ones despite several of them cratering like Code Name: S.T.E.A.M. just did.
Don't put words in my mouth, I never said they don't make new IPs. They created a game that is not like any other they currently have (mission based coop FPS) and instead of letting it stand on its own they shoehorn the Metroid Prime name on it.
 
They created a game that is not like any other they currently have (mission based coop FPS) and instead of letting it stand on its own they shoehorn the Metroid Prime name on it.

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...Well, not quite first-person, but still a shooter. I wouldn't mind a Splatoon 3DS game, btw.
 
To all people bashing the graphics. You do realise that the e3 demo was made months ago from an old build of the game. The games graphics would be been improved since then.

Be hilarious if all the E3 coverage was from N3DS version, like Capcom has clearly done with Monster Hunter X footage.
This game could look even more ugly on a normal 3ds
 
You know what else are 3DS games?
THESE:
Resident-Evil-Revelations-Xbox-360-PS3.jpg

ultimatewiiuscreen.jpg

Xenoblade-Chronicles-3DS-1.jpg

pimpmytekken3.jpg

metalgearsolid3snakeeater3dthenakedsample_0b.jpg


The 3DS can do amazing graphics in the right hands.

-Bullshot and/or console version, also only 30fps iirc and the rooms are much smaller.
-Most likely has a substantially larger budget (it's fucking monster hunter, it prints money for Capcom). I don't know about monhuns framerate, but the environments are substantially more simple (in federation force's footage, you see a much more varied topography in that level)
-n3DS exclusive, inconsistent framerate, shit ton of aliasing
-60fps only with 3D off, static backgrounds
-Inconsistent framerate and that looks like a cutscene. Possibly also a bullshot

Kid Icarus is also 30fps and was nintendo's biggest new IP for the system, and smash is a complete exception that took programming wizardry to pull off.
 
Bullshot and/or console version, also only 30fps iirc (could be wrong)
Most likely ten times the budget. I don't know about monhuns framerate
n3DS exclusive, inconsistent framerate, shit ton of aliasing
60fps only with 3D off, static backgrounds
Inconsistent framerate and that looks like a cutscene

I'll take 30 fps over the base game looking like N64.
 
-Bullshot and/or console version, also only 30fps iirc and the rooms are much smaller.
-Most likely has a substantially larger budget (it's fucking monster hunter, it prints money for Capcom). I don't know about monhuns framerate, but the environments are substantially more simple (in federation force's footage, you see a much more varied topography in that level)
-n3DS exclusive, inconsistent framerate, shit ton of aliasing
-60fps only with 3D off, static backgrounds
-Inconsistent framerate and that looks like a cutscene. Possibly also a bullshot

Kid Icarus is also 30fps and was nintendo's biggest new IP for the system, and smash is a complete exception that took programming wizardry to pull off.

Talk about digging deep to hate on it. At least it's better than the Vita. Anyone remembers that thing?
 
Talk about digging deep to hate on it. At least it's better than the Vita. Anyone remembers that thing?

People seem to think that the 3DS can simply be worked into a system that pumps out RER level graphics consistently. However, the amount of time and budget required of such a game consistently produced commercial failures, which is why we have not seen a significant presence in 3D games of this style for a very long time.

That reminds me though: how was Ironfall Invasion? That will probably end up being a comparison point, but that thing took ages to come out was coded basically on the binary.
And you very clearly havent played monster hunter 3u/4u.

I played the demo to 3u and I've seen a substantial amount of trailers and footage of 4u (that thing's marketing was everywhere). I don't remember the topography being particularly more varied than KIU.
 
Tanabe (who worked with Retro on every Prime game) has already said there isn't one in active development.

Sakamoto might be doing something, but...well, yeah.

I've suspected a spin-off based on the Federation soldiers would eventually happen given their heightened prominence in Corruption and Other M, so the existence of this game doesn't anger me. The fact that there is no 3D Metroid in active development is a bit more of a gut punch, though.

Hopefully the forceful "Where the F*** is Prime 4" backlash they got this past week encourages Nintendo to get one into production.
 
Wow, so your 3DS is capable of 600 x 360 pixels?

Mine has a display resolution of 400x240 (x2).

Try this instead:
zVOf8a4.jpg


and I'm not even sure if that's an actual screenshot.

Just went off what Capcom released.

So, allow me to course-correct.
resident-evil-revelations-02.jpg

RER_0003.mpo

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... Still think it looks far, FAR more impressive than Federation Force, and these games are nearly 4 years old.
 
I still don't think that's a good representation for federation force given the ice beast (ugh) takes up over half the screen.

But if those are actually screenshots (I.E. not bullshots, cutscenes, or other console nonsense) then I'll concede, even though I think 60fps is still important.
 
The game wishes it would look like MonHun... and MonHun is literally like a better looking PS2 game on a small screen.The game looks awful and I doubt screenshots are the problem. The whole artstyle makes the game look awful. No details at all. I never though I'd compare a 3DS game with a N64 game but this one really makes it easy.

The thing is, that 3DS has some amazing looking games for its tech. You'd expect a 3D Metroid game would certainly be on that category but no... This looks like a low budget 15$ eShop game, at best. If its problem is low budget, they should give more to it. It's the next game for a series that Nintendo hardcores love. No matter how shit Metroid: Other M is for some people, it certainly was something that steered people before its release. Some great trailers, looked great for a Wii game and promised a lot of things.
 
Wow, so your 3DS is capable of 600 x 360 pixels?

Mine has a display resolution of 400x240 (x2).

Try this instead:
zVOf8a4.jpg


and I'm not even sure if that's an actual screenshot.

FFS Revelations is an impressive graphic effort, this game is not, stop with this bullshit.
 
I played the demo to 3u and I've seen a substantial amount of trailers and footage of 4u (that thing's marketing was everywhere). I don't remember the topography being particularly more varied than KIU.

Surprise surprise. Any of these other games you want to admit you never actually played, and are just making assumptions of?

We arent comparing it to KIU, we are comparing it to federation fuckups.

And even 3u, which was before 4's massive shakeup of environment complexity and interaction, which by the way, the trailers dont show jack of, blows this arena shooter out of the water.

Even the demos, which had most of the areas locked off, blow it out of the water, simply because it has more than 1 area in a level.

That Elysia looking area LITERALLY only had 30 square meters of level, and it was completely flat.

You had a small box, and two wings on either side where bad guys jumped on, and that was IT. The grand strategy was "Guys im putting mines on the only spots enemies jump down, just to the left and the right of the tiny circle we are stuck in.
 
Wow, so your 3DS is capable of 600 x 360 pixels?

Mine has a display resolution of 400x240 (x2).

Try this instead:
zVOf8a4.jpg


and I'm not even sure if that's an actual screenshot.

That image is from the original Revelations trailer, which ended looking quite differently, specially in the characters faces which were clearly quite early in the first showing of the game.

What a shameful showcase of a Nintendo fan.
 
Man, now that someone mentioned a Punch Out 3DS, it WOULD have been perfect. Having the score up on the top screen while action takes place at the bottom kinda like how the original arcade cabinet had two monitors would've been perfect. I'm trying to keep my spirits up for Federation Force but I keep getting dragged down. :( It seemed like a new Punch Out by Next Level was inevitable too considering the Punch Out Wii rerelease on the Virtual Console in January.
 
That image is from the original Revelations trailer, which ended looking quite differently, specially in the characters faces which were clearly quite early in the first showing of the game.

What a shameful showcase of a Nintendo fan.

What the hell. I even said I have no idea if this is an actual screenshot of the game. But AT LEAST it's the correct resolution. I don't care enough of any of it to take actual screenshots.

And where did I defend the graphics of Federation Force? I simply called out bullshit when screenshot's resolution is higher than the actual resolution of the 3DS. Capcpom also loves to release bullshots as well. In any case, the original "screenshot" can't be an actual one simply because it got more pixels than the 3DS is capable of. That was the whole reason for my post. omg.
 
I mean, it's not a top tier product on 3ds. It's not gonna match MH4, Smash, RE and the likes even if they all do different techniques to do it (for instance, Mercenaries models when the're far away have as many animations as G&W) so screenshots can be disingenuous. But this isn't a flagship game, so comparing it with them is fruitless.

I wanna clarify my stance on the game. I don't think it looks interesting conceptually, so with that I'm not gonna be interested in it all really. I think it's a audience mismatch, a platform mismatch and an ip mismatch. This shouldn't be a metroid game, this shouldn't be a 3ds game and this shouldn't be a chibified federation spinoff (even if there was a mainline Metroid coming).

But graphically it looks in line with regular 3ds efforts, I know people are gonna be frustrated because the Prime brand builds expectations due to the series pedigree. Basically I'm uninterested and understand the disappointment, but the outrage is what's beyond me. Nobody is picking it up and it'll bomb, but there's gonna other games to occupy your time and this isn't gonna decide the future of Metroid, it bombing sends the right message, and it's not like I'd want Next Level Games doing a traditional Metroid game, so basically I'd prefer them doing whatever else.

It looks decent for what it is, and it's not a Metroid game.
 
Try this instead:
zVOf8a4.jpg


and I'm not even sure if that's an actual screenshot.
That was from Revelations' first E3 showing. That build was uglier in someways as well as prettier in others. Lots more effects showcasing MT Framework on 3DS but crappier texture quality and polygons put into rendering mouths that seem to have been put into the rest of the characters' features in the final build.
 
Lol, that's the Wii U version of MH3U.

Really? I couldn't tell. The 3DS versions are still powerhouses.
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The point still is that, for Federation Forces's graphics, we KNOW the 3DS could do better, so saying that's "how 3DS games look", graphically, isn't entirely accurate.
 
I can't believe this thread has devolved into a graphics debate. I can't believe there is any debate to be had about the graphics of this game. Let's be plainly honest, there are a number of 3ds games we can all play right now that look significantly better than this game, including one with 4 player co-op made by the very same studio: Luigi's Mansion: Dark Moon by Next Level Games. Yes, each game is unique, has different priorities, features variable environments, etc. But at the end of the day this game, as presented at E3, looks bad on a system with games that look much better.
 
-Bullshot and/or console version, also only 30fps iirc and the rooms are much smaller.
-Most likely has a substantially larger budget (it's fucking monster hunter, it prints money for Capcom). I don't know about monhuns framerate, but the environments are substantially more simple (in federation force's footage, you see a much more varied topography in that level)
-n3DS exclusive, inconsistent framerate, shit ton of aliasing
-60fps only with 3D off, static backgrounds
-Inconsistent framerate and that looks like a cutscene. Possibly also a bullshot

Kid Icarus is also 30fps and was nintendo's biggest new IP for the system, and smash is a complete exception that took programming wizardry to pull off.

Monster Hunter environments shit all over Federation Force's, especially MH4's.

Also Tekken is 60fps in 3D but the backgrounds are indeed static.
 
-Bullshot and/or console version, also only 30fps iirc and the rooms are much smaller.
-Most likely has a substantially larger budget (it's fucking monster hunter, it prints money for Capcom). I don't know about monhuns framerate, but the environments are substantially more simple (in federation force's footage, you see a much more varied topography in that level)
-n3DS exclusive, inconsistent framerate, shit ton of aliasing
-60fps only with 3D off, static backgrounds
-Inconsistent framerate and that looks like a cutscene. Possibly also a bullshot

Kid Icarus is also 30fps and was nintendo's biggest new IP for the system, and smash is a complete exception that took programming wizardry to pull off.

Federation Force ain't running at 60 fps either, son.
 
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