[MLiD] PS6 Full Specs Leak: RTX 5090 Ray Tracing & Next-Gen AI w/ AMD Orion!



Sony is NOT compromising performance next generation.

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Chapters:
0:00 Next-Gen Features that will BLOW YOUR MIND!
1:47 AMD Orion APU Overview
6:01 PS6 vs PS5 vs PC GPU Performance
10:16 PS6 Ray Tracing Example
12:00 PS6 Full Specs Summary
17:00 PS6 vs XBOX Magnus
19:10 Next-Gen IS a BIG Leap!

Iron Man Want GIF
 
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160W sounds low, but it is rumoured to be using chiplets which could be the reason why.

7900XTX is chiplet as well and it draws a lot of power. GPU seems reasonable with that amount of cores but low TDP will throttle it...

He is talking about 9070 to 5080 level of power for raster and 5090 level of power for RT. This doesn't make any fucking sense...
 
7900XTX is chiplet as well and it draws a lot of power. GPU seems reasonable with that amount of cores but low TDP will throttle it...

He is talking about 9070 to 5080 level of power for raster and 5090 level of power for RT. This doesn't make any fucking sense...
PS5 was 200W on a monolithic design.
A decrease from that makes sense given the change to chiplets.
 
Chiplets does not reduce power draw.
Yes it does.
Optimized Performance and Power: Chiplets can be optimized for their specific functions and technologies, improving the SoC's performance and power efficiency. Chiplets can also be placed closer together, reducing the interconnects' latency and power consumption.
 
PS5 was 200W on a monolithic design.
A decrease from that makes sense given the change to chiplets.

Jump in clocks 2GHz to 3GHz for GPU and CPU will be over 4GHz for sure (5 maybe?) from 3.5GHz. 36CUs on PS5 - > 52/54CUs on PS6

Even with lower node I doubt this thing will eat less power than PS5.
These specs look super weird and memory speed is low, PS5 Pro is already memory speed limited and this jump to 640GB/s is small...
 
Jump in clocks 2GHz to 3GHz for GPU and CPU will be over 4GHz for sure (5 maybe?) from 3.5GHz. 36CUs on PS5 - > 52/54CUs on PS6

Even with lower node I doubt this thing will eat less power than PS5.
These specs look super weird and memory speed is low, PS5 Pro is already memory speed limited and this jump to 640GB/s is small...
I don't know, just stating it will impact power requirements, no idea on the degree of impact. I suspect they know what they're doing though and wouldn't go all out everywhere else if it led nowhere.
 
It's very difficult to get excited about specs, when Sony will still have cross-gen games for the majority of its lifespan, rendering these specs useless.
 
This could all be bullshit, I don't know. Don't much care in 2025.

What I want to point out though, are the subtle baity console war bullshit that always comes with a new generation.
The last 2 points specifically. When comparing Playstation to Playstation, he uses #x to indicate performance improvement.
PS5 graphically was ~ 8x faster than PS4

When comparing Xbox to Playstation though, all of a sudden, it switches to percentage
Magnus is 25% - on paper

25% seems like a huge number compared to all the ones he's been using up to that point. He could have very easily put down
Magnus is 1.25x faster - on paper
But who wants consistency in units used when sharing data?
 
I can post more links proving you're wrong if you don't like the one I previously sent you.
That's pointless since [a situation where a chiplet design allows for] a power reduction require a context that doesn't apply here.

I'm sorry but your link doesn't prove anything.

Instead of googling, why not start to think instead? Why would separate n3p dies for cpu and gpu decrease power draw? The answer is that they don't. The opposite happens. Comunication between these 2 (and, with both options having the same power hungry GDDR7 interface) will absolutely be more efficient if they both belong to the same n3p die.

Aka common sense. Beats googling taken out of context sentences every time...
 
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PS6 is going to be a like a 5090 with 40 gb ram?

No.

9070 to 5080 performance in raster. Amount of RAM is still not set in stone.

Can anyone extrapolate the increase in RT needed for 9070 XT to match 5090 in performance?

PS6 is gonna be better than 9070XT in RT (RDNA5 will make it happen) but what MLiD is saying about RT = 5090 is just his wet dream. It doesn't even make any fucking sense.
 
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The specs he's agreed with, just some of the takes he doesn't.

Eg.

And he's speculating here

He never got anywhere close any AMD ray tracing performance speculations. He could be looking at some ray intersection metric and be extrapolating to his usual « Nvidia killer » like it happened with RDNA 2.

The guy can only copy paste information directly given to him. Then he inflates expectations and the cycle of AMD starts anew. Disappointed to follow.
 
7900XTX is chiplet as well and it draws a lot of power. GPU seems reasonable with that amount of cores but low TDP will throttle it...

He is talking about 9070 to 5080 level of power for raster and 5090 level of power for RT. This doesn't make any fucking sense...
Those GPUs aren't running a 3nm processor which would have decreased the TDP
 
And he's speculating here

He never got anywhere close any AMD ray tracing performance speculations. He could be looking at some ray intersection metric and be extrapolating to his usual « Nvidia killer » like it happened with RDNA 2.

The guy can only copy paste information directly given to him. Then he inflates expectations and the cycle of AMD starts anew. Disappointed to follow.
We don't know if it's speculation or not.
 
Can anyone extrapolate the increase in RT needed for 9070 XT to match 5090 in performance?

Hybrid workload in games.

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Synthetic ray-traced benchmark.

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The 5090 is around ~2x the performance of the 9070 XT in ray tracing. The odds that the PS6 is that fast are almost non-existent.

We don't know if it's speculation or not.
Considering the machine is still ways off, it can be nothing but speculation.
 
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Isn't he miscalculating how much more powerful Magnus is?

If 27 Workgroups with 54 CUs (1 workgroup 2 CU disabled) for Orion. And if Magnus was reportedly 40 workgroups according to one leak, or 36 workgroups according to MLID leak, then 36 X 2 = 72 CUs, 4 disabled for 68 CUs.

9 more WGs than Orion comes out to 33% more, and counting the disabled ones, 26 vs 34 comes out to 30% more. But if that 40 WG leak, then that comes out to 46-48% more
 
It's gonna be priced less than my PC. Expensive but still less than my PC. :(
If these leaks are true, by the time the PS6 releases it'll be roughly around the performance level of an Nvidia or AMD 60 series card, so lower mid range cards in the 300 to 400 USD/EUR range. I don't think they'll manage to release the whole box for less than that, so if you're on PC already you can just slap a new card into your machine and pay less.
 
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