I've never gotten a lot of awesome charms myself, but even I managed to wind up with one of those so they're probably not too rare.
If you're still in HR6, something like the usual Helios mix might do. Or maybe Diablos X once you hit HR7.
Rocksteady makes you recover a lot faster from hits, offers small current resistance and wind resistance, but it also offers the equivalent of mid-grade earplugs. That means is blocks more roars than regular earplugs, but there's still a handful it still doesn't block (like Diablos and Gigginox). Unfortunately, it requires Miralis parts which you don't have access to just yet.
I have no idea what a Miralis is but its name reminds me of Fatalis which makes me guess it is the end game elder dragon.
I'm still using my Volvidon HR set, which is starting to show its age given how much some of the attacks hurt now. It is generally not so bad until the monster enters rage. Oh and Plesioth water beams. Dat negative in water res. -.-
Rocksteady sounds kind of... cheap. A bunch of low skills in one? Better than regular ear plugs but not quite HG ear plugs? O_O
Evade lance hopping Nox's double head hit feels so good.
Lance evading is just good fun in general. I like the direction freedom it gives over the regular dodge.
Surprisingly, Earplug Jewels and Steady Jewels even have the same point distributions (3 slots for 4 points, 1 slot for 1 point)! But it's certainly harder to bring in because it only occurs naturally on two armor sets (Miralis and G rank Jhen) and charms with Unshakeable only get up to +3, apparently.Rocksteady is a very good skill, that much is obvious. It can however, be dangerous when the faster recovery time leaves you open to be comboed but that's still kinda rare. Think of it like Edgemaster/Stellar Hunter or the gunner equivalent in that few sets have it, it's really good and it's hard to gem on.
A monster hardly ever regains health. Qurupeco's healing song, when the monster pounces on the hunter and starts taking bites and when the monster is sleeping are some notable exceptions. Even then, the amount regained is small. There's no need to rush after them if you need a minute to heal and sharpen your weapon.Couple random questions I ran into, when a monster flees an area to go sleep or eat, how quickly do they regain their health? Is it okay to take time to use a whetstone and maybe mine a couple spots before taking off after them? Currently I bolt after them as quick as I can, in fear of them getting like half their life pool back.
They get new some new moves and existing moves hit harder, but probably the biggest thing to get used to how much faster they move around. Your openings to attack get smaller and you'll need to anticipate a bit more, so there's going to be an adjustment just like how it felt when starting out at low rank.Secondly, how much do the actions of the monsters change when you get to higher rank? Do they add more moves or do them in different combinations, or is it mainly the same moves just stronger?
Secondly, how much do the actions of the monsters change when you get to higher rank? Do they add more moves or do them in different combinations, or is it mainly the same moves just stronger?
Thanks as always!
Not only is Silver Bullet a ridiculous skill, but I'll also reiterate that Load Up is way too expensive in terms of points-per-slot for what it actually does.
Sometimes I get the feeling they spend way more time balancing the blademaster-type weapons and skills than they do on the ranged ones. That's how we wind up with bowguns becoming nearly useless against Alatreon yet a coordinated attack can bring down Abyssal Lagiacrus in about 2 minutes.
Anyone? Don't feel like reading 87 pages to catch up, but I'll probably participate in the thread more once I get the game. ^^I'll probably get this game very soon (got a birthday coming up in ten days... ). I played lots of MH3 on the original Wii, reached about HR 100-110 (IIRC), killed Alatreon a bunch of times etc. so I know the original game pretty well. I haven't played ever since they closed the servers though.
Anything I should know, tips and stuff, before starting this one? Will I have to "unlearn" anything? I'll get the Wii U version.
Reposting:
Anyone? Don't feel like reading 87 pages to catch up, but I'll probably participate in the thread more once I get the game. ^^
Reposting:
Anyone? Don't feel like reading 87 pages to catch up, but I'll probably participate in the thread more once I get the game. ^^
A lot of things you need to learn but nothing much you need to unlearn. The only thing I can think of is if you play lance and need to get accustomed to the various nerfs
Also the long sword got nerf to and so did several monsters.
It was stronger before? How much?
They nerfed it pretty good. In tri you could keep on doing the spirit dance for as long as the gauge was full but in mhp3rd and Mh3u every time you use the spirit dance move the gauge will go down. So now you cant just spam spirit combos like you did in tri.
Awesome. xD Good gods was that dumb.after is not censored anymore.
Good to know. Thanks!An online room is disbanded if its creator leaves. So, when you're hosting a room, give notice in advance if you plan on closing it, otherwise people will be disconnected.
1st thing to do after you've created a new character: download the free DLC. It includes 5,000 resource points that will help you complete Villager Requests or pay for the farm.
Game has much more monsters/items/weapons quests//armors etc. than MH3 on Wii. Use resources to help you such as kiranico or the MH3G Dex.
Damn, that sucks. I did use the longsword a lot. But, if it can be sustained without expiring, that's a good trade-off.They nerfed it pretty good. In tri you could keep on doing the spirit dance for as long as the gauge was full but in mhp3rd and Mh3u every time you use the spirit dance move the gauge will go down. So now you cant just spam spirit combos like you did in tri.
Awesome. xD Good gods was that dumb.
Gunning Gigginix is very easy and something I'd highly recommend. You'll always be out of range of his poison fart. His poison spit projectiles move very slowly and are easy to dodge. You can even still shoot him when he's on the walls or ceiling. So all that's left to worry about are his head/tail whips, belly flops and occasional rushing attack.
I've done the triple G Gigginox advanced quest solo several times without being poisoned at all. Just bring lots of flame shot for rapid-firing and combines for more.
I've gunned before in MHFU and it just clicked that this guy would be pretty easy to gun. Probably be far easier to break every part of him this way too, I failed to break his tail in that last quest.
I currently don't have any good guns nor any gunner armor though. Figured I'd stick to blademaster first. I'll be sure to come here and ask you about recommended guns and armors at that point.
Some what the same boat as you, never really thought to try gunning. Although I have never done it in a MH game, so I'll be completely new to it.
Think with just 5 star low rank quests left, I'm going to blademaster through those, but then get a set of high rank gunner gear and try it out then.
What weapon that you mostly used right now?
Do you guys want both LBG and HBG suggestions? Or just LBG because it's easier?
I'm likely going to try LBG first, same logic as the DB's verse other weapons. Noticed Bow not mentioned, is that the most complex, or just underpowered?
I'm likely going to try LBG first, same logic as the DB's verse other weapons. Noticed Bow not mentioned, is that the most complex, or just underpowered?
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Capcom released a new monster size comparison:
http://www.neogaf.com/forum/showthread.php?t=870443
Try long sword, it pretty good for new players and is aslo preety quick and for bow they are pretty weird when compared to bow guns
Nice, I'll give LS a try, I do think I would like to add a higher base power weapon to my arsenal, GS and Hammer both were still slow for me, I'm not quick enough to know when the openings will be yet. Switch Axe is another I'll probably try again, mainly aesthetic, but I do like SA. I'm roughly 20 hours in, probably under valuing my knowledge of the low rank monsters a little, I bet I could use a slower weapon and still land a lot of hits.
For DB's I generally try to get good elemental attacks, but what am I looking for in a good Long Sword (or any other weapon really?), is it mainly base damage when it comes to the slower weapons?
Nice, I'll give LS a try, I do think I would like to add a higher base power weapon to my arsenal, GS and Hammer both were still slow for me, I'm not quick enough to know when the openings will be yet. Switch Axe is another I'll probably try again, mainly aesthetic, but I do like SA. I'm roughly 20 hours in, probably under valuing my knowledge of the low rank monsters a little, I bet I could use a slower weapon and still land a lot of hits.
For DB's I generally try to get good elemental attacks, but what am I looking for in a good Long Sword (or any other weapon really?), is it mainly base damage when it comes to the slower weapons?
Really hoping to play tomorrow. I haven't been playing nearly enough Monster Hunter.