[QUOTE="God's Beard!";57251282]Yeah, the woods in general is one of my many, many grievances with this game. It's such a massive waste of effort. This game just loves making people do a lot of dumb things for no reason.
"Oh you want long fragments for Artian leg armor? That's a 5% drop on a 4★ fishing trip that only pops up about 10% of the time, and takes 6 days to come back. And you need three of them."
"Oh, you want to make Pumpkin armor? Well you're gonna need bumblepumpkins for that, 20 of them. And you can only get them by trading 5-star commodities, which means you have to hope that at least a Pink Rathian shows up in the woods, spend 15 minutes killing each one for a fraction of the reward you'd get from just picking Pink Rathian quests and hope they actually drop a commodity. So including the mindless time acceleration you'll have to do to cycle through the waves of royal ludroths and great jaggi or the wasted quests where shitty monsters show up, we're looking at 8-9 hours of grinding for an armor set that really isn't that useful."
"Oh, you need parts from Jhen Mohran? Too bad there's not enough time at the end of the quest to actually finish carving him."
I could probably count the reasons on one hand why this game is a bunch of fun, and list off dozens of reasons why Capcom seems intent on making it not.[/QUOTE]Sometimes I doubt your commitment to Sparkle Motion, er, Monster Hunter.
Does anyone know if Elemental Atk Up is better than the individual <Element> Atk up skills? According to the Wiki Elemental Atk gives about 20% extra whereas (with at least dragon) the individual skill seems to give a static +30, but also has 2 levels. Not sure how much +2 would give, wiki doesn't seem to have anything about it.