I'm really, really liking this game. Not GOTY liking, but yeah, I like it. There are some annoyanced that really shouldn't have been in agame that's been this long in development.
The autoaim, can't be turned off for instance. I hate auto aim in games. In Alan Wake, whenever I want to shoot a gastank, the game simply won't let me, as soon as I pull the trigger, Alan auto-aims to the nearest enemy and shoots him instead, it's retarded.
The HUD is beyond stupid as well. I know what I have to do alright, the game is linear as shit (not in a bad way I might add), I don't need a whole sentence cloggin up the screen all the time. That said, the one thing they could have added is some kind of radar with Alan being the center dot and enemies red dots around him. Having no idea where an enemy is is not added difficulty, it's added frustration and you don't want that in your game.
That said, the atmosphere is fantastic, though the game itself isn't scary in the least. I wasnlt expecting the game to be scary though, I just don't get scared by games. Te only excpetion lately being Demon's Souls, but that had a lot to do with the game being as hard as it was, forcing you to replay everything if you died, so that added a lot of tension right there.
Alan Wake could have done with a bit more of the 'ol "less is more" credo. It's a fairly loud game, enemies generally screeching a lot, stuff being thrown around, it's pretty obvious stuff. The excessive slow-motion also takes away from the game, only action movies/games should use slow-motion this much.
But again, as much as I'm bitching here (this is GAF after all). I'm overwhelmingly positive about the whole game. As I said, the atmosphere is great, the trees look ominous, the fog is thick, but never obstructing. It's linear, but there's a ton of stuff to find (the Radio shows and Twiligt Zone homage, Night Springs especially are great) and the paths aren't 2 meters wide like in, say, FFXIII. You can go off the beaten path enough that you don't feel like you're being forced down a straight path, which would have done wonders for said FF.
Personally I love how the game is segmented into episodes, I just really works and I think not having to shoot things all the time really helps the game as well, The day parts are some of my favorite parts in the game (I think I might be a minority on this part). I'm glad I got the CE of this game too, the Alan Wake filed which is included there, is a great supplement to the story and is actually a fun read, unlike most bonus-books included in CE's.