Nintendo doesn't get enough praise for their game launches

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They make some nice one off games so I know that they put stuff out but they're not trying to build new brands. They're comfortable with the Mario, Zelda, Pokemans triumvirate. I don't think sending out stuff like the aforementioned Pushmo to die on Nintendo Network is really pushing a new IP.

They didn't even make a new Wii Sports for WiiU for gods sake.

Hum there's Wii Sports Club.
 
And their online is totally free. I appreciate it.



Huh? That's a hell of a way to shift blame. "It's not our fault we shipped broken garbage! THE SYSTEM WAS TOO POWERFUL!".

Anyway, PLENTY of broken games launched last gen. You must be new.

Care to elaborate plenty?? There were definitly issues like Twisted Metal online, Resistance and Warhawk which were ironed out but those were nothing like this gen.

Battlefield 4, Drivc Club, Just Cause 3, The Witcher 3 just name a few that stand out significantly where the games were extremely unpolished...

Yes I am new... I have over 600 games from last gen and most of them played and finsihed.


LMAO at the power system remark. ..the xbox pc and PS4 development is a new project cycle with much bigger project scope.

ROFL at implication to defend Wii u or Wii u development....ahahaah
 
I think Nintendo should be praised for their approach to game launches. In an industry where it's absolutely common to ship flawed games, it's awesome that a company like Nintendo doesn't settle. They've been different and out there and slow to the punch for the last couple years, but at least their products are polished and functional right out of the gate.
 
I think Nintendo should be praised for their approach to game launches. In an industry where it's absolutely common to ship flawed games, it's awesome that a company like Nintendo doesn't settle. They've been different and out there and slow to the punch for the last couple years, but at least their products are polished and functional right out of the gate.

Absolutely. I wish more in the industry took that approach.
 
This is one of the "stubborn" characteristics of Nintendo that's actually good. They have always been hard-asses on the quality of their game launches (obv with some exceptions). Its nothing new this gen or any gens before really.
 
Yes, let's not call the company that makes one new IP per generation (if we're lucky) unambitious. Not the company that has shown no ambition in courting third parties to reclaim their market leadership status. Anything but that for the company that won't take a loss on their hardware to make a system with a competitive system.

They make some nice one off games so I know that they put stuff out but they're not trying to build new brands. They're comfortable with the Mario, Zelda, Pokemans triumvirate. I don't think sending out stuff like the aforementioned Pushmo to die on Nintendo Network is really pushing a new IP.

They didn't even make a new Wii Sports for WiiU for gods sake.


Lol, i just wanted to said that moving goal post is coming and voila it happens lol. Holy shit guys, stop moving the goal posts there and "actually" mention what u guys wanted to said.

And Wii Sports does had a new one for god sake.
 
Lol, i just wanted to said that moving goal post is coming and voila it happens lol. Holy shit guys, stop moving the goal posts there and "actually" mention what u guys wanted to said.

And Wii Sports does had a new one for god sake.

IP in the videogame industry is a series.
 
They make some nice one off games so I know that they put stuff out but they're not trying to build new brands. They're comfortable with the Mario, Zelda, Pokemans triumvirate. I don't think sending out stuff like the aforementioned Pushmo to die on Nintendo Network is really pushing a new IP.

They didn't even make a new Wii Sports for WiiU for gods sake.

Pushmo has four games to its name now. I would need a long night to go through the list of one-and-done IPs that MS and Sony have burned through in just the last gen.
 
Pokémon Bank first day was only released in Japan and it crashed the eShop for everyone.

The Pokemon Bank debacle was downright comical in terms of what caused the failure. You have an app that (in it's original version) authenticated the user waaaay more times than reasonably necessary, which was the first major 3DS app to require NNID, which, based on the 3DS NNID launch earlier in the month, NNID migration was already known to be a server bottleneck. Then they make the insane decision to release the thing on Christmas, when their network was already going to be naturally at high load. I really wonder how they didn't see that coming.

OP clearly didn't play Smash 4 Wii U on launch day without the day-1 patch. I played it for about 6 hours before wising up and getting the patch.

Unpatched Smash 4 has godawful loading times and drops frames when you zoom in on stuff and rotate the camera while the game is paused. I think I also had it freeze. Maybe that's good by PS4 / XONE standards. Compared to Melee basically being rock-solid unless you tried to fuck with it, Smash 4 is not worth much praise.

Smash 4, on both Wii U and 3DS, swaps in higher quality models when you pause the game, so screenshots look prettier. That, combined with some complicated effect interactions, is probably what's responsible for the framerate dropping while the game is paused.
 
Splatoon's grappled with disconnect issues off and on since launch. The last Splatfest was terrible for that (though that was them doing something unprecedented and running three at the same time).
 
Pushmo has four games to its name now. I would need a long night to go through the list of one-and-done IPs that MS and Sony have burned through in just the last gen.
Every thread turns into this nonsense idk why people just dont ignore it. They all have one nd done ips, they all have milked franchises.
 
Modern Nintendo absolutely is unambitious from a software perspective. Look at how much of their output consists of safe 2D platformers.

Look at the new Zelda game, the only gameplay footage they have shown us after years of development is Link riding Epona in a bland empty forest. Could you imagine if Rockstar did something similar and showed off the next GTA with a clip of the main character driving a toyota in an empty parking lot? They would get laughed at.

Safe 2D Platformers? Yoshi's Wolly World is beautiful, Donkey Kong Tropical Freeze is arguably the best 2D Platformer of all time, the Kirby games are always cheap to make and good fun... are you talking about Chibi Robo? I didn't play that one.

Anyways I disagree, I feel like this gen we got some of the best Nintendo games ever created. The Zelda thing? that shitty preview was enough to drive everyone insane, Nintendo knows what they are doing.

Yes, let's not call the company that makes one new IP per generation (if we're lucky) unambitious. Not the company that has shown no ambition in courting third parties to reclaim their market leadership status. Anything but that for the company that won't take a loss on their hardware to make a system with a competitive system.

Nintendo does make new IPs, and well we got Splatoon which is the best one in years.

Nintendo likes to get new gameplay ideas and implement them to old IPs, like the new Slippy Star Fox game, which didn't start as a Star Fox game at all.


casiopao bellow just mentioned some new IPs Nintendo made this gen, enjoy.
 
IP in the videogame industry is a series.

So know, u make ur own meaning of what IP is lol?

And again. U are again wrong. Pushmo had its series now. Boxboy had boxboy 2 coming out soon. Steel Diver had the free services as the sequel, Denpamen had three new title and one f2p in japan, Dillon Ranger had 2 title now, Codenamed STEAM, W101, Nintendoland, and Spaltoon also exist.

In before those dont count as they are small games, not developed by the "true" Nintendo devs, the game flopped so it dont count,etc.
 
So know, u make ur own meaning of what IP is lol?

And again. U are again wrong. Pushmo had its series now. Boxboy had boxboy 2 coming out soon. Steel Diver had the free services as the sequel, Denpamen had three new title and one f2p in japan, Dillon Ranger had 2 title now, Codenamed STEAM, W101, Nintendoland, and Spaltoon also exist.

In before those dont count as they are small games, not developed by the "true" Nintendo devs, the game flopped so it dont count,etc.

Nintendoland is a huge stretch though.
 
Nintendoland is a huge stretch though.

Ehh? I consider it as much as a new IP as some other collab games like PxZ here. It had many mini games and tons of its own flavor if u ask me. Even if it borrow some Nintendo IP as the basis of the minigame, they still make the game unique enough for fans to enjoy the new experience there.
 
Nintendoland is a huge stretch though.

It's as much a new IP as Smash is. I mean, it is pretty much the same general principle (get Nintendo brands together), but applied differently.

I don't think anyone has ever disputed Smash's status as a new IP in the past, so I don't see what's different about Nintendo Land to warrant a qualification.
 
These are all first party titles, correct? I do not recall offhand any recent major issues with Sony first party launches, either. I own and enjoy both consoles, but I think this is how a first party launch is supposed to happen, may not really need a pat on the back.

Besides that, Nintendo 1st party launches aren't really known for going live in a timely fashion, either. I mean, Zelda U *cries*
 
Ehh? I consider it as much as a new IP as some other collab games like PxZ here. It had many mini games and tons of its own flavor if u ask me. Even if it borrow some Nintendo IP as the basis of the minigame, they still make the game unique enough for fans to enjoy the new experience there.

It's as much a new IP as Smash is. I mean, it is pretty much the same general principle (get Nintendo brands together), but applied differently.

I don't think anyone has ever disputed Smash's status as a new IP in the past, so I don't see what's different about Nintendo Land to warrant a qualification.

I disagree personally, I don't consider Mario Kart, Mario Party or Playstation All Star Battle Royale to be new IPs for example. They're either a compilation of IPs or new take on existing IPs.

These are all first party titles, correct? I do not recall offhand any recent major issues with Sony first party launches, either. I own and enjoy both consoles, but I think this is how a first party launch is supposed to happen, may not really need a pat on the back.

Besides that, Nintendo 1st party launches aren't really known for going live in a timely fashion, either. I mean, Zelda U *cries*

Driveclub was a pretty big one.
 
Its free for the same reason PSN was free last gen though. They are not in the market position to charge for it.
1) This is completely baseless. PlayStation had the best market position moving in to last gen. These decisions come months if not years in advance of the launch of the service.

Do you think Microsoft had an amazing market position when they launched the original Xbox live?

2) Why should I, as a consumer, care about the reason?

Care to elaborate plenty?? There were definitly issues like Twisted Metal online, Resistance and Warhawk which were ironed out but those were nothing like this gen.

Battlefield 4, Drivc Club, Just Cause 3, The Witcher 3 just name a few that stand out significantly where the games were extremely unpolished...

Yes I am new... I have over 600 games from last gen and most of them played and finsihed.


LMAO at the power system remark. ..the xbox pc and PS4 development is a new project cycle with much bigger project scope.

ROFL at implication to defend Wii u or Wii u development....ahahaah


I don't really understand this post.

"Yes, I'm completely wrong. Let me laugh at your post tho LMAO ROFL ahahaha. Please let your jimmies be rustled." - Max_Po, 3/18/2016.

?????????????

Look, I am not interested in getting into listwars, but I totally believe that you played and finished 600 games at launch last gen.
 
I disagree personally, I don't consider Mario Kart, Mario Party or Playstation All Star Battle Royale to be new IPs for example. They're either a compilation of IPs or new take on existing IPs.



Driveclub was a pretty big one.

Well, each had their own perception i guess for this type of game. I feel if the game is a collab like Nland, it should be a new IP like Tatsunoko vs Capcom is also new IP.



These are all first party titles, correct? I do not recall offhand any recent major issues with Sony first party launches, either. I own and enjoy both consoles, but I think this is how a first party launch is supposed to happen, may not really need a pat on the back.

Besides that, Nintendo 1st party launches aren't really known for going live in a timely fashion, either. I mean, Zelda U *cries*

Drive Club man.


Yeahh. We gamers as always had short term memories only here.

It is not like Diablo 3 had any problems launching there, Battlefield 4 works perfectly on launch, KOF 12 and 13 tx SnK.
 
yeah servers going down for all 4 people must be really hard
pwou69d.gif

Damn !
 
It should be the expectation that games launch well tested and polished with servers that are capable of handling the load. That's why you have demos and open betas. It's a sad commentary on our collective hobby that we've become conditioned to weather the storm of "coming in hot" failed launches and online jankfests.

Hell, demos don't even exist anymore largely because the industry discovered that nobody will pay $60 for a retail release if they get a chance to play it ahead of the initial investment.
 
So know, u make ur own meaning of what IP is lol?

No, that's what it is...

And again. U are again wrong. Pushmo had its series now. Boxboy had boxboy 2 coming out soon. Steel Diver had the free services as the sequel, Denpamen had three new title and one f2p in japan, Dillon Ranger had 2 title now, Codenamed STEAM, W101, Nintendoland, and Spaltoon also exist.

In before those dont count as they are small games, not developed by the "true" Nintendo devs, the game flopped so it dont count,etc.

Pushmo is the 3DS one so that's fairplay, I said one per gen. Boxboy I dunno I guess you got me. They made 2 although I and I think most people have never heard it so it seems like they sent it to die? I even check the e-shop regularly did they do a banner ad or...anything? If you are going to count Steel Diver going F2P as a sequel, just nah. That's not true for MMO's and it's not true for Steel Diver.

The rest are not Nintendo games or not games in a series so they are one offs. As I said, Nintendo will play sometimes but they don't want to invest in IPs.

You mentioning Dillon Ranger and Denpamen actually makes me kinda sad. That's Nintendo's third party support, huh? :/
I'm kidding I know they get more than that
 
No, that's what it is...



Pushmo is the 3DS one so that's fairplay, I said one per gen. Boxboy I dunno I guess you got me. They made 2 although I and I think most people have never heard it so it seems like they sent it to die? I even check the e-shop regularly did they do a banner ad or...anything? If you are going to count Steel Diver going F2P as a sequel, just nah. That's not true for MMO's and it's not true for Steel Diver.

The rest are not Nintendo games or not games in a series so they are one offs. As I said, Nintendo will play sometimes but they don't want to invest in IPs.

You mentioning Dillon Ranger and Denpamen actually makes me kinda sad. That's Nintendo's third party support, huh? :/
I'm kidding I know they get more than that

Lol. if u miss BoxBoy, then u are not checking e-shop regularly enough lol. It had tons of great reviews and the game charted quite well in its release. Hell, it is promoted on the first screen when it is released there.

Denpamen and DIllon is third party now? One is developed by devs which exclusively develop only on Nintendo platform and had made tons of Nintendo IP's(Genius Sorority) and Dillon which is actually published by Nintendo and had the IP owned by themselves.

You know what, i am kinda tired of saying the same thing again and again about Nintendo never release new IP here only to had soooo many kind of rules that must be followed only for that to be count. So, yeah Nintendo never makes new IP. They only makes Mario. Xenoblade is also third party, Boxboy does not promoted so it does not count, and Online game is no real game so it also does not count.^_^
 
Not to get too system-warish, but there definitely isn't a similarity between disastrous game launches like Diablo 3 and Wii U game launches. Wii U games usually aren't as dependent on online, and have fewer users at launch.
 
First response isn't funny when the OP clearly called your predictability.

OP's point can't be overstated. Their launches are amazing and we take it for granted.

The only problem I have with Ninty is their network performance across the board. It's horrible.
 
First response isn't funny when the OP clearly called your predictability.

OP's point can't be overstated. Their launches are amazing and we take it for granted.

The only problem I have with Ninty is their network performance across the board. It's horrible.

I would said the problem of Ninty network is not on performance here but more on option. They give us to limited option there thanks to them being really afraid of online here.
 
I would said the problem of Ninty network is not on performance here but more on option. They give us to limited option there thanks to them being really afraid of online here.

Splatoon might have had an amazing launch (what a joyous game!), but playing with Japanese players made the lag insufferable. I raged sooo hard. I quit playing cuz of it.

Lack of options sure, but performance is soul crushingly poor.

Couldn't even enjoy Smash online cuz of this.
 
I'll give you patches, but when your online service isnt as robust as the other consoles...with less ppl connected....it shouldnt go down.

Ppl mentioning DriveClub...but its actually out tho....And DriveClub was a new IP

Still waiting on Zelda. 4 years after the Wii U launched... .
 
Still waiting on Zelda. 4 years after the Wii U launched... .

Why? Nintendo is known for it's strategic delays. Zelda U delayed for NX launch, DKCTF delayed for half a year due to droughts in the release schedule, Majora's Mask 3D delayed for a year to coincide with the New 3DS launch, ...
 
Why? Nintendo is known for it's strategic delays. Zelda U delayed for NX launch, DKCTF delayed for half a year due to droughts in the release schedule, Majora's Mask 3D delayed for a year to coincide with the New 3DS launch, ...
Wait, when was this confirmed?
 
IP in the videogame industry is a series.
IP in the gaming industry is the same as any other industry, it stands for intellectual property which can cover things from patents to copyright. The gaming media and arm chair analysts like to use it as a lazy term to mean whatever they want to mean so its actual meaning is often forgotten. If you want to mean series then just use the word series. It's similar to how some think marketing is the same as advertising when it's actually a much broader topic of which advertising is a small part.

Ppl mentioning DriveClub...but its actually out tho....And DriveClub was a new IP

Still waiting on Zelda. 4 years after the Wii U launched... .
Bit of an odd comparison. Splatoon is out but The Last Guardian is still in development. What's the insight?
 
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