Yoshi's Story is an excellent platformer if you bother to play it properly.
What I find amusing is that the usual complaints about it (easy, aimed toward children, etc.) nearly all apply to Kirby's Epic Yarn, yet that game was a media darling with tons of good scores and an excellent reputation, while the complaints actually don't apply to Yoshi's Story if you play it as an actual gamer. There is no "gamer" way to play Epic Yarn, yet there's a gamer way to play Yoshi's Story, and then it's extremely challenging.
The disinformation is getting tiring.
What pompous condescension. Listen up:
My original SNES cart perfect file (finally got my perfect clear and snapped this pic around Dec 2008):
My GBA cart perfect file (winter 2008/possibly early 2009):
My YI DS perfect file (Jan/Feb 2014):
My YNI perfect file (I also snapped a pic of my world six clear itself that night, finally clearing 6-S took several hours and put me in a great mood, Sept 2015):
My Epic Yarn perfect file and 100% items collection (Oct 2015, completed my file a few weeks before Woolly World's release in order to both clear up some of my backlog and as a way of giving my props to Good Feel):
Also, here are a few a pictures from
a few weeks before that I snapped the night I got a no-hit bead Gold medal run on Frosty Wheel after several hours, one of my very favorite Epic Yarn stages, I was obsessed with getting a no hit clear on that stage:
"There is no "gamer" way to play Epic Yarn," what utterly ill informed nonsense.
I wasn't motivated to snap those personal milestone pictures of Epic Yarn because it's a "media darling." I snapped those pictures because each and every bit of that game and every no-damage score I managed to obtain always put a huge grin on my face and always felt like an accomplishment of skill each time because doing no hit runs in Epic Yarn is often very difficult. Doing a no damage run on most any given stage in Yoshi's Story is not hard at all because the levels are designed in a way where the player is rarely ever confronted with situations where they're easily in danger of being hit and even if you do get hit, you don't lose any melons you've collected.
I snapped each and every one of those pictures right after getting my perfect runs for each of those games, it's a ritual I have whenever I do a perfect run on a Nintendo platformer (or other occasions like my -3 hour runs on Metroid NES and Super Metroid) to celebrate the moment. So please do spare me your trite little lecture about playing these games "as an actual gamer." There's no photo to put up there yet of a perfect file on my now 18 year old Yoshi's Story cart because unlike the games featured in the personal pictures above, that game has never brought me the joy and satisfaction that the gameplay, level design and loads of extras and content those games above offered for the aforementioned reasons and those games all feature collection quests far more accessible and enjoyable than melon hunting which is about as fun as combing through a kitchen floor with a toothbrush. But considering I finally forced myself to get the rest of the Blue coins I needed in Sunshine several years ago, I'm sure I'll eventually get a perfect YS file someday. But it won't be before I snap a picture of my 100% Woolly World file, that's for sure.
I don't begrudge those who enjoy Yoshi's Story and those who have nostalgia for it. It's not a horrible game. But value, content, design and depth wise compared to the titles above and just about any other Nintendo platformer, I think most logical, objective people would be willing to admit it's a massive disappointment or to say the least, quite lacking in comparison. To each their own though.