Nintendo Switch Dev Kit Stats Leaked? Cortex A57, 4GB RAM, 32GB Storage, Multi-Touch.

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why does it have to be cheap????
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i dont get this everytime. if its powerful, it can be pricey. or reasonable priced.

have a look at the fucking iphone. in germany it sells like shitcakes and people arent bothered about the abysmal price.

Because we're not living in a lala land where the Nintendo brand can command anywhere near the premium apples products do. And some of us paid enough attention to the 3ds with long enough memories that we remember putting it at a high price (for a Nintendo product) damn near killed the thing.
 
What are you expecting?

I'm not even a Nintendo fanboy, but if you were expecting anything more than this for a reasonable price of entry, quite frankly you're deluded and misinformed.

People expect 4K 60fps with PS4 levels of power and storage of 256GB like iPhone. They want a combination of specs from devices priced about 500 to 900 bucks. And don't forget it has to keep the portability and the almost no cooling system.

They just don't make fucking sense.
 
I'm going to float my theory that makes sense from previous rumors and speculation.

What if that rumored $400 bundle was real and it included the SCD. The SCD would allow games like Red Dead 2 or other graphic intensive games vfor example to be played on Switch with little compromise.

For the people on here who understand tech, is this possible?!
 
This dream will not end until Nintendo spells it out for us or someone finally gets the dock, opens it and sees that there's only AC in and HDMI out in there.

What dream are you talking about exactly... because the scenario he is talking about, doesn't require anything to be inside the dock.
 
People expect 4K 60fps with PS4 levels of power and storage of 256GB like iPhone. They want a combination of specs from deviced priced with 500 to 900 bucks. And don't forget it has to keep the portability and the almost no cooling system.

They just don't make fucking sense.

Which was my point earlier in the thread. It's simple not possible unless they price it at $500 at least.
 
I don't really understand how anyone could possibly know how good the battery life is at this point. Dev kits are usually wired, and I doubt very much that any devs have received prototype retail units at this point.

The only way you could even make an educated guess is if you know the final specs and the battery capacity. And that's not gonna be a particularly accurate guess.
 
What are you expecting?

I'm not even a Nintendo fanboy, but if you were expecting anything more than this for a reasonable price of entry, quite frankly you're deluded and misinformed.

I was expecting some kind of upgrade from the docking station so you would get 1080p on TV
 
I was expecting some kind of upgrade from the docking station so you would get 1080p on TV

Laura Kate actually hinted at that, and in any case the resolution of the screen doesn't mean that the console can't support resolutions higher than 720p on TV. Tegra can output at 4K 60fps.
 
That might still happen in terms of a upclock when it's docked. It also might not as it would complicate matters for relatively little gain.

I firmly believe the nVidia chip set has the ability to turn off cores.

So switch off a bunch of cores to deliver 720p games when portable to extend battery life.
Switch them all on to deliver 1080p games at the same frame rate when docked.
 
Those specs seem fine for a tablet. I don't get what all the hubbub is about. It's a tablet, for gaming.

but the problem is that we are supposed to be having nintendo's next home console, not a portable tablet.

I don't think people will have a problem with modest (or mediocre) hardware if it's entirely a nintendo handheld, we would understand. it is portable and needs battery life, besides, on small screens everything looks small, so whatever.

but a home console that may (or will very likely) struggle with basic things that are standards in 2016 is definitely discouraging.
 
I'm pretty sure that the dock will have an upscaler, at best.
I'm really curious about the actual specs, I'm just now realizing that a tegra running Zelda BOTW it pretty badass in and of itself.
 
I'm not sure what people are expecting. They want powerful + cheap + good battery life?

If you're going to compromise on power to make it cheap and portable, the portability should be a rock solid feature.

Low power home console plus short battery life handheld is the worst of both worlds. If the concept can't be done at a level that satisfies both crowds or even just one, the question becomes "why do it?"
 
32GB base storage is fine, don't forget it will be possible to expand the storage via microSD/SD card and I suspect the dock will have a usb port for an external HDD.
 
but the problem is that we are supposed to be having nintendo's next home console, not a portable tablet.

I don't think people will have a problem with modest (or mediocre) hardware if it's entirely a nintendo handheld, we would understand. it is portable and needs battery life, besides, on small screens everything looks small, so whatever.

but a home console that may (or will very likely) struggle with basic things that are standards in 2016 is definitely discouraging.

Their game plan has clearly changed though. The traditional console strategy hasn't worked out for them. This is basically your one stop for Nintendo content on one device. If you were expecting a home console, then I get the concern. You should have seen this coming though.
 
Im curious what the speeds are when this is docked.

Maximum 1TF @ 32 FP if its a Tegra X2 and when its gonna get overclocked a little bit.

Tegra X2 is @ .75 TF @32 FP and 1.5 TF @ 16 FP

So it will be @ 75% of the X1 @ best and 50% at worst.
 
People expect 4K 60fps with PS4 levels of power and storage of 256GB like iPhone. They want a combination of specs from devices priced about 500 to 900 bucks. And don't forget it has to keep the portability and the almost no cooling system.

They just don't make fucking sense.

Lol spot on.
 
but the problem is that we are supposed to be having nintendo's next home console, not a portable tablet.

I don't think people will have a problem with modest (or mediocre) hardware if it's entirely a nintendo handheld, we would understand. it is portable and needs battery life, besides, on small screens everything looks small, so whatever.

but a home console that may (or will very likely) struggle with basic things that are standards in 2016 is definitely discouraging.

Switch it's clearly not a "home console" no matter what pr spin Nintendo might give that sound basically like "please keep buying the 3ds"
 
I was expecting some kind of upgrade from the docking station so you would get 1080p on TV

And no one has said that isn't the case lol.

Edit: To elaborate, who is to say that the machine doesn't upclock when connected to a power source? (Like a laptop for example).

I would be willing to bet money that this thing is native 1080p when docked. I know Nintendo are never really focused on raw power these days, but with Sony and MS pushing for 4k, not having at least 1080p would be a really bizarre move and the tech they're using is more than capable of it.

TLDR: Calm down.
 
32GB base storage is fine, don't forget it will be possible to expand the storage via microSD/SD card and I suspect the dock will have a usb port for an external HDD.

It's fine for a portable and games designed for portables, but ports of existing (and future) PS4/One/PC titles are going to range from 25GB to 100GB. A 256GB SD card is an additional $150 automatically added to the MSRP. Installs probably won't be mandatory so this will be less of an issue, but not many people will be using this as a digital-only console.
 
Post #252:
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So why are people still take her seriously?
 
That might still happen in terms of a upclock when it's docked. It also might not as it would complicate matters for relatively little gain.

TV mode would be worthless for me at 720p. Why would I ever use it when the handhelds iq is going to be many times better? I have a 4k TV so God knows what it would look like stretched across it. 720p is about a ninth of the pixel count of 4k, so that's quite a stretch.
 
It's fine for a portable and games designed for portables, but ports of existing (and future) PS4/One/PC titles are going to range from 25GB to 100GB. A 256GB SD card is an additional $150 automatically added to the MSRP. Installs probably won't be mandatory so this will be less of an issue, but not many people will be using this as a digital-only console.
If people keep bringing up PC/PS4/X1 HDD storage space as arguments then you need to compare it only to when the Switch is docked. The dock will likely have USB ports and let users use USB externals as that's Nintendo's philosophy on storage.
Nintendo did.

Upclocking is the only thing we can hope for.
Where? People are discussing this rumor here in this thread and even that says the Switch can output 1080p to a TV albeit video.
 
A 720p screen on that portable is enough. Games are going to look great on there.

It does not need 1080p.

4 gig of memory is also enough for portable gaming. The big question is just how capable is that GPU.
Well Nintendo said this is a home console first and foremost. It does not replace 3DS. Therefore being able to played in HD on television is a major priority.
 
Is it possible that the Switch games allow dynamic resolution change, so they can toggle between 720p/540p and 1080p depending on which display you're using?
 
Y
32GB seems small when you consider how large PATCHES are today, let alone full games.

good luck to anyone going digital only. start stocking up on those SD cards.
We're talkin about Nintendo here. No sony. Nintendo cares about compression and space management even if they fucked up storage space before.
 
What makes Switch any different than nvidia Shield?

Both handhelds, both output signal to TV. All this secrecy for a tablet? Switch experience can be imitated simply by tethering a controller to a tablet.

The way Nintendo kept silent I expected bigger innovation from them, some AR/VR tech, new ways to interact with games. Switch is nothing really special.
 
Well Nintendo said this is a home console first and foremost. It does not replace 3DS. Therefore being able to played in HD on television is a major priority.

This is their "third pillar" which in marketing speak means that if it does well you can be damn well sure it will be replacing the 3DS, if it fails, then they'll claim it wasn't they're real portable which will come out much later. They pulled this shame shit with the DS and the Gameboy advance
 
It's fine for a portable and games designed for portables, but ports of existing (and future) PS4/One/PC titles are going to range from 25GB to 100GB. A 256GB SD card is an additional $150 automatically added to the MSRP. Installs probably won't be mandatory so this will be less of an issue, but not many people will be using this as a digital-only console.
$256 gig cards are $80.
I also seriously doubt this system is designed to play games in native 1080p like current gen consoles. Not only will games run at lower native res, audio and textures will be more compressed. I expect game sizes similar to last gen. Avg of 10 gigs.
 
If people keep bringing up PC/PS4/X1 HDD storage space as arguments then you need to compare it only to when the Switch is docked. The dock will likely have USB ports and let users use USB externals as that's Nintendo's philosophy on storage.

Where? People are discussing this rumor here in this thread and even that says the Switch can output 1080p to a TV albeit video.

Sry, i don't have the ihn Link on the Hand. Nintendo confirmed that the Dock is only for Power and Video Output.
 
What makes Switch any different than nvidia Shield?

Both handhelds, both output signal to TV. All this secrecy for a tablet? Switch experience can be imitated simply by tethering a controller to a tablet.

The way Nintendo kept silent I expected bigger innovation from them, some AR/VR tech, new ways to interact with games. Switch is nothing really special.

The difference is the quality of the gaming experience. Here you get Nintendo quality software and hardware. With Shield you get shitty mobile games. There is no comparison.
 
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