"what the hell is R1, you are scaring the kids"
my wife storming into my office just now.
hahahaif only you could some how give your receiver a fighting chance
"what the hell is R1, you are scaring the kids"
my wife storming into my office just now.
hahahaif only you could some how give your receiver a fighting chance
that car... why?Good god FFXV looks amazing.
Good god Torment looks amazing.
Maybe I'm getting older, obviously this site is bigger, but there just seems to be nothing but miserable motherfuckers on this site.
are people wanting manual catching in this game? is that what i'm reading? or is it just trouble makers stirring up problems for ol fmt!
what does the league public at large think about that?
I would love me some manual catching!
My vote should obviously not count
No manual catching.are people wanting manual catching in this game? is that what i'm reading? or is it just trouble makers stirring up problems for ol fmt!
what does the league public at large think about that?
Story I'll be about 15 minutes late.
there should be no manual running
just press X to start the play and let the CPU do its thing
are people wanting manual catching in this game? is that what i'm reading? or is it just trouble makers stirring up problems for ol fmt!
what does the league public at large think about that?
are people wanting manual catching in this game? is that what i'm reading? or is it just trouble makers stirring up problems for ol fmt!
what does the league public at large think about that?
I personally prefer no manual catching BUT if somebody switches to a DB while the ball is in flight (instead of having controlled that player the entire time), I think the offensive player should be allowed to fight for it too.
I personally prefer no manual catching BUT if somebody switches to a DB while the ball is in flight (instead of having controlled that player the entire time), I think the offensive player should be allowed to fight for it too.
what did you guys think of all-pro? did you like it better than all-madden? worse? the same? Scores to be up a bit. didn't really glance at the yardage but i suspect that would be up too
2 games left:
Lions/Vikings
Patriots/Bills
what did you guys think of all-pro? did you like it better than all-madden? worse? the same? Scores to be up a bit. didn't really glance at the yardage but i suspect that would be up too
I'm trying to play the Bills, but Rinse needs to be put on AP first, as he can't make it.
Gg Ferny! Vick is almost as slippery as Peyton.
Haha yeah he is quite the trickster at times.
Yes for manual catching. I find it so frustrating that on offense you basically have to hope the CPU does it's job and goes up for the ball. Going for long throws downfield are more often than not picks. Will Megatron and receivers like that dominate? Sure, but that happens in regular games as well.
Maybe Phee's suggestion would fulfill both sides. It wouldn't be all the time, but when the defender switches, you can switch as well and keep it on a somewhat even playing field.
Defender still has advantage. You can wait a really long time before switching and by that time the other person may not react as quickly.
The easiest solution is to just let both sides have the opportunity to use it. Ever since ballhawk has been introduced, in our league the WR has been at a huge disadvantage. You basically have to hope the CPU decides not to play on the DBs attributes on that throw.
I could probably throw a deep ball to Megatron covered in man by Jarrett Bush and it would be picked off by 'manual' control 9/10 times - the frustration works both ways
my issue is more with just your average routes (although I know 'average' will be a gray area), but the defensive AI responds at a level that assumes you'll have full control over your offensive players to succeed
it's the equivalent of picking a running play and only being able to control your back at the exact angle the play arrow is drawn up
the defense has its share of bullshit moments too though, and wasn't offensive production the reason we even tried all-proBut there is no equivalent in the run game to Percy harvin jet packing in triple coverage. Me controlling gore on a pitch won't magically get me out of a 3 man gang tackle.
I get that there are other routes and at times it's not fair to the offense but I think the alternative (say losing a playoff game on a Hail Mary to Randall Cobb even though there are multiple defenders there) is worse
I personally prefer no manual catching BUT if somebody switches to a DB while the ball is in flight (instead of having controlled that player the entire time), I think the offensive player should be allowed to fight for it too.
.I can't believe we're actually considering manual WR control, c'mon dudes.
In what way does it make sense to let a player control a DB and fight for position for a pick (featuring Ball Hawk), but the player on offense can essentially take his hands of the controller and wait for the outcome. How in anyway is that an equal opportunity to determine the outcome of a play.
I can't get over how stupid that FFXV sebring convertible is.
I have much less interest in the game because progression kind of sucks. You don't earn enough XP to even invest the time into the game prep bull crap. In previous years through practices and hitting goals through normal playstyle (like rushing for 150+ yards helping your OL) you could start with a shit team and over the course of a season have a less shitty team. Now you have to get lucky with FA and the draft. You can't even really develop your rookies tbh. Takes a lot of enjoyment out of it for me.
My main beef is that you can literally run in a circle with the ball in the air if you control the WR and the defender gets completely turned around because they are looking for the receiver and not the ball. Would never happen IRL on both ends.
I'm kind of with FMT in the sense that it'd be a little dangerous to let the floodgates open. Yeah the defensive player has an advantage but as many others have pointed out the offensive player can gain a significant one too. And this will lead to more bitching.
I don't even have players that can win jump balls on this current team, but I've got other teams with players where I've seen them grab balls in the air (against a CPU defender) so I don't think it's impossible. But against a human I see how it's shitty. But we put up with it for years and I still see deep balls get completed plenty. I've learned to avoid the throw unless I can lead the receiver ahead of any defender so that a pick is out of reach (And I still don't learn!)
Well wouldn't the fair solution to this be to not allow manual control of a DB unless you are playing the DB manually in the first place? Then when the ball is in the air both players can put the controller down and play the attribute game?
Has the game gotten to the point where defenders and wide outs are treated the same, or does it still give a ludicrously huge advantage to the offense (which is why this rule exists in the first place).
I kind of thought half the point of the rule was to stop the incessant go routes and 50 yard bombs that make playing randoms completely unenjoyable.
I think Jordy will do ok in this new fuck it and chuck it world though so whatever!
Maybe no defender switching while the ball is in the air.