Thing about it this way, Aranea is literally the only women in the empire. We got this guy:
No openings or weaknesses whatsoever, every single man is covered shoulders to toe with cloth/armor,:
and then there's Aranea:
the problem is that not only is her design impractical, it makes no sense within the context of what every other Niflheim commander is wearing. And it all has to do with the fact that she's a woman, so obviously she needs big breasts with armor perfectly shaped around them and an exposed midriff. That's the issue. The character designer's brain leaves the building when it comes to having a woman onscreen. Especially when it comes to female enemies.
I think it's clear that no matter what she had to be sexualized to a ridiculous degree compared to every other male in Nilflheim because she's a woman.
Not sure if I should wade into this because people seem to have thier mind set and already project a point of view but I would like to point out. That Arenea looks different because she is a merc, she is not apart of the empire hence what goes down in the first fight, that you are referencing. She is dressed as a dragoon, none of the other male "commanders" are one. Her fighting style is less about straightforward fighting and more about Arial attacks. Her odd armor design could be due to her special attacks which are unique and very powerful. Also to mention Ravus doesn't even have armor on top half of body, that is a mechanical arm the rest is like cloth and leather. But I mean you did post this as well
Not only have the devs repeated stated that Luna is supposed to be a strong modern female character, (she fails at even remotely coming close to that claim), but her entire plot is written around Noctis, she doesn't feel like an actual person. Like, at all. Literally her last scene in the game is a flashback of her crying about how badly she wants to bang Noctis. And since she doesn't feel like an actual character but a walking plot device, no one gives two shit about her fate or will care in the future nothing about her relationship with Noctis comes across as strong or modern. Literally the entire focus of the first 9 chapters is getting to Luna and because she's so incredibly shafted with little characterization and screen time the excuse is that she's supposed to be a side character? Also, what about her is everyday, simple or normal, she communicates via with Noctis via magical book in an era where everyone has a phone even after she's escaped from the empire.
1. Crying about how bad she wants to bang noctis? I think that speaks for itself.
2. No one cares? Except for members of the party, and the many voiced NPC that discuss just that on the mainland and Altissa, or the people gathered to see the weeding dress she will no longer wear.
3. Who outside of the main denizens of Insomnia walk around with cell phones? Notice how your car and tech in the car is unique? It is because insomnia had tech secured away behind the wall for a long time. Cidney bluntly tells you about this and that is why you have to go on elaborate missions to upgrade care because the parts and tech are NOT common. I was wondering the same thing, but then it makes sense that no one else outside of City has one. You talk to Cor, and the main 4 have cell phones but for everyone else (quests, hunts or other tasks) you never communicate over phone, you have to meet them somewhere.
Luna as a strong character, is basically shown by her journey which we only get glimpses of. She goes on her mission "alone" and she does so knowing that it may kill her and she has the choice to walk away at any time but chooses not to. Her strength of character is shown by her actions and resolve. She is the only one who can be the oracle and puts her life at risk to get that done. Just because she isn't wearing armor or swinging/shooting a gun doesn't mean that she is weak.
As far as Cidney goes, I agree her design is questionable, but Cidney is also... the only one who upgrades your car and unlike want is stated in the post Cidney provides you with airship not Cid. Cid is to old to work on your vehicle so he upgrades your weapons and has one story based mission where he drives you somewhere. Cidney is more important for taking care of your vehicle/airship than Cid is which is a change because Cid is normally the one who provides you with the airship in FF and the took that away from him in this entry.
To be honest though, talking about most of the characters in this game outside of the main four really shows that there is lack of characterization, but not because the other characters are not important or weak. It is because the story has a very "strong" point of view. The story rarely focuses on anyone else outside of strong interaction with the main characters. Meaning things happen in the world around them and you aren't whisked away to a different camera or put in the shoes of someone else, you get the news from the perspective of the group at the time. From what happens to Insomnia, to tenebrae and what happens in empire. For luna and limited interaction via book, you are following in footsteps and only know what is happened before due to Noctis interaction with the Astrals. You only witness first hand what happens at Altissa.
Problem with the complaints about this particular game (in a series that has had stronger female characters them most other series I can think of) is that the it is based off of assumptions about designs and ignores the storytelling method and the point of the story telling method.
Wow! I am obviously an ugly insecure woman. The "God created men like this" part is particularly fun, I don't think I've heard that one before.
Edit: the comments on part 5 are amazing.
http://feminismandfinalfantasy.blog...ice-xv-or-ffxv-has-woman_18.html?m=1#comments
Did someone post this on Reddit or something?
The comments are horrible. But one of of them is correct on pointing out a skewed perspective. You even mention this in your post.
as I've said, failures with regards to its characters is far from exclusive to female characters (Cor and Ravus... We Hardly Knew Ye. I don't want to talk about Iedolas, it hurts my soul). However, when it comes to the female characters, this narrative shafting sticks out all the more because of how invisible the female characters are in the first place
Which is even false because at least Cindy, Iris and Aranea, have more time on screen and more depth than Cor and Ravus. And the other females you interact with like Holly (the manager of the lestellums power plant), and even Sania (scientist researching frogs) get more screen time than Iedolas Aldercapt. Again this is not due though to not liking characters or having respect for them it is just that story telling method ties you strongly to the main group so there is no method of fleshing out characters more than their interaction with the group. And that applies to every character outside of the main four male or female. Actually more so on specific named males as you have shown.