Ult charge carrying over, no longer giving you the same hero you just played with, and no longer letting you suicide right out of spawn to change heroes are all changes they have said they want to make to MH, but it sure is taking them a long time to do it.
I am never going to understand how people can simultaneously complain that Hanzo is too weak while his Scatter Arrow is overpowered. He's either a junk hero or he isn't. And imo, he's not.
There are two main things Hanzo players need:
1. Decent aim. Not even particularly good aim, since the arrows have a generous hitbox without being the logs that Hanzo used to toss, but they can also fire them rapidly with each of them doing high damage. As long as you can hit 1 arrow in 5, you're going to be doing decent DPS. So it's really just a matter of you or your team being able to follow through to finish off the kill.
2. Positioning. This is applicable to all heroes, but since Hanzo doesn't have any kind of escape ability, you're more or less committing to whatever position you take. Sure, you have your climb, but that's highly dependent on your enemy not having their own ability to follow you up. As such, it's pretty important for you to position yourself somewhere where the enemy has to fight your teammates before they take you on as much as possible, as that will give you the most opportunities to land your arrows. Note: DO NOT put yourself at a significant distance away from the point. You are not Widowmaker. You are not a sniper, whatever the game tells you. You are a mid-long range fighter and you want to be at a distance where the projectile nature of your arrows means as little as possible.
If a player is able to do these two things, then they are as good as any other pick.
While I agree that Hanzo is not bad, those two opinions can be held and be completely valid.
Scatter is a ridiculous ability that is not fun to have used against you. When players say things like 'Overpowered' that is really the thought they are trying to communicate.
But only because he takes of skill to provide what still ends up being inconsistent damage. Again, it is not fun for the team to have a bad Hanzo because it is so easy to use him for an entire match and do effectively nothing.
A large percent of people who end up taking Hanzo would actually better off learning McCree and Soldier. They are much better consistent reliable damage dealers. Especially Soldier.
Anyone can be great with any hero.
Hanzo is a great hero. If you understand how his projectiles work, he can be a legit threat. Nothing sucks more than being constantly headshotted by a good Hanzo player.
Or one that took a lucky shot or was aiming at someone else, and happened to hit you in the head instead. Whenever i see that in the killcam, I'm like "Oh come on!"
When I see a Hanzo player consistently kill every player in our team in one shot, I know it's not luck. Seen some pretty insanely good Hanzos in Comp and they're no joke. You guys can make up plenty of excuses but good Hanzo players are out there and they're scary af.
It's true enough Hanzo doesn't belong in the current meta, but I wouldn't begrudge someone for wanting to change it up. I don't really get people wanting to change scatter because it's not 'fun' to get killed by, i'll just lead to another roadhog situation where bad players are rewarded for not adapting.
If they ban everything that isn't 'fun' to get killed by, might as well delete symm
I have no doubt there are good Hanzos out there, I just haven't been lucky enough to have them on my team often enough.
I got one a week back. He got play of the game and I think gold metals in damage and eliminations, even though we also had a genji and soldier on our team. At the end of the round, he thanked us for not shitting on him for picking Hanzo. And honestly, a positive mentality is big to this game. I bet he played better because we didn't decide to dogpile on him for picking a character he's clearly good with before the match even started. Not even a low-key passive aggressive "hey, if it doesn't work, can you switch? That'd be greaaaat..."
Which is why I never judge people in the start of a game. Pick whoever the fuck they want as long as the team comp makes sense. But if I see them constantly dying in the killfeed and not contributing, that's when I know they need to switch.
Yeah and it's like 50/50 whether they will switch or not.
Did the servers crash? I got kicked from a game and it keeps saying fails to connect to server
I think Hanzo is a great character. I do not understand the hate he gets.
I'd rather have Hanzo over Widow. His wallhack arrow is more useful than her Ult for most situations.
Yup, at least Hanzo can provide consistent recon and a well-placed ult can wipe the majority of the enemy team. A bad widow is straight up 5 v 6.
No one knows.Summer games starts today?
Is it just me or is doomfist terrible at attack. Now sure it was quick play so we were running no healers and a widow for attack, but I still couldn't do shit. I would charge it pin one guy to the wall then immediately get killed by his two buddies right next to him. Mabey I suck but it seems like if it is 2 v 1 even if you kill the first one your fucked...
While on defense you can just pick of the flankers that get by and have your team distracting them on defense while you start recking havoc.
so is doom going to be today or thursday?
They would have already announced something if the Summer games were today right? I'm thinking there is more chances it's next week, especially with Doomfist that just came out.
There's a massive server disruption all of a sudden here in asia. Last time it happened was a few days before Doomfist released, I'm guessing Summer Games is starting soon. I expect an announcement in a day or two.
There weren't any announcements for last year's Summer Games event. At least I don't think there was.
But they did announce the last event one week in advance. Don't remember about the others though.
Saying scatter arrow is a bullshit move is not the same as saying hanzo is a weak character; the two modes of thought are not mutually exclusive. Hanzo needs to reliably being getting a pick or two every encounter. Scatter might be good for one and then your aim needs to do the rest otherwise you're not doing much to help your team in fights whereas a soldier or mcCree would be reliably getting you picks every encounter. Hanzo also lacks mobility to escape if he gets flanked or jumped on and his terrible health.I have to disagree with even that definition of overpowered. I mean, what you find fun is subjective, so not the fun part, and Scatter Arrow is a powerful ability, but the same way you could play around Roadhog's hook, you can play around it too. More so than Soldier or McCree since, being hitscan, the only way to avoid them is to not get in the enemy players reticle. With Scatter Arrow, you have more options since, if you know it's coming, you can bait it out. Plenty of characters can evade or defend against