I don't think I've ever died to a fan the hammer as Reaper since the patch. I'm not entirely sure that's necessary since McCree has far more midrange potential than Reaper, but I do think its odd that McCree has only 200 health. I don't really think roll is a very effective escape or intiation tool, so it doesn't make a ton of sense that McCree has the same health as Genji. As a character designed to counter flanking he should probably be more durable. He's going to get jumped on he should have the ability to recover from that.They didn't account for the stun not lasting long enough to ensure a fan kill on Reaper, who McCree is meant to be a counter to.
So tired of cowardly Roadhogs
I wish the torb nerf was for PC too
I don't think I've ever died to a fan the hammer as Reaper since the patch. I'm not entirely sure that's necessary since McCree has far more midrange potential than Reaper, but I do think its odd that McCree has only 200 health. I don't really think roll is a very effective escape or intiation tool, so it doesn't make a ton of sense that McCree has the same health as Genji. As a character designed to counter flanking he should probably be more durable. He's going to get jumped on he should have the ability to recover from that.
Both Roadhog and Dva regularly feel like there just there in matches to act as tanky offense heroes who are headshot magnets. Dva with her huge headshot hit box and Roadhog by healing in front of an enemy.
Just saw the -30% dmg nerf on Torb's turret for consoles coming post. That's huge, and even more for people who play a hero that has no problem with the turrets in the first place. I guess it makes sense because console users have to have their aim at the turret before peaking while on PC, we just peak and snap our aim at anything we see in a fraction of a sec and shoot.
The McCree fix should have kept the power of Fan the Hammer, but made it less available to use. Just put it on a cooldown, or else take the free reload off the roll. Instead, they've made it sort of useless against any heroes with >200HP, most notably Reaper, who can vape away before all of the bullets land.
You can still get Tracers and Genjis fine, provided they get close enough and move predictably enough. And his left click is still fantastic, but simply not as reliable as Soldier's. Who also has a self-heal and sprint.
Those statistics are wird, how are they generated? I mean, I often play 3 characters in a match, how do you get a w/l ratio and other statistics from there?
Memorize map layout and health packs. You definitely need to memorize health pack locations. Pace your self with the blinks too you want to have atleast one stockpiled.Anyway have some good tips for how to move with Tracer? I can't ever stay alive long enough while other Tracer players can run circles around my whole team.
Anyway have some good tips for how to move with Tracer? I can't ever stay alive long enough while other Tracer players can run circles around my whole team.
As always, the only tanks who should actually tank front in is reinhardt. Every other tank is built to weave in and out of corridors.
Zarya?
Those statistics are wird, how are they generated? I mean, I often play 3 characters in a match, how do you get a w/l ratio and other statistics from there?
NahReaper is OP in part because of the McCree nerf.
Nah
He could use a buff
So what's the deal with Hanzo?
Maybe it's only on consoles, but he can get headshots just by looking at you it seems. I get head shotted by Hanzo I'd say 2 or 3 times as much as I do by Widowmaker. He's a better sniper.
But the kill cam shows that people who use him aren't really aiming that well, sometimes they cant even see you but as soon as you're in their view they head shot you.
Is it an aim assist thing? I don't know a lot about this sort of technical thing, but I doubt it's all skill. If it were, I'd be getting killed all the time by Widowmaker as well.
Hit hitboxes on the arrows are enormous
He can aim at your chest and get a headshot
Started learning Symentra and Zenyatta. Don't usually play support characters, but I use it's useful to diversify what I can play in this game. Friend's bugging me to learn Lucio too...
As always, the only tanks who should actually tank front in is reinhardt. Every other tank is built to weave in and out of corridors.
The McCree fix should have kept the power of Fan the Hammer, but made it less available to use. Just put it on a cooldown, or else take the free reload off the roll. Instead, they've made it sort of useless against any heroes with >200HP, most notably Reaper, who can vape away before all of the bullets land.
You can still get Tracers and Genjis fine, provided they get close enough and move predictably enough. And his left click is still fantastic, but simply not as reliable as Soldier's. Who also has a self-heal and sprint.
That's what I assumed. Crazy.
And I'm guessing Widowmaker isn't that way?
Lucio is one of the most fun characters because of pushoff and wall running! Do it!Started learning Symentra and Zenyatta. Don't usually play support characters, but I use it's useful to diversify what I can play in this game. Friend's bugging me to learn Lucio too...
Won a defence game with 3 Symmetras. A whole new meaning to 'if we work in unison, our defence will be impenetrable'. We patrolled the map and replaced missing turrets accordingly. Held onto our teleporters until one was destroyed. It was magic.
I dont think I've ever died to a McCree as Reaper post-nerf.
He's not bad, but its not a coincidence competitive play has gone from 1-2 McCree on every team to him being replaced by Reaper/Pharah/Solder almost entirely. His mobility and sustainability is so ass compared to them, and he no longer has the close-range damage to make up for it. Viable, but given the choice he's way down the list for DPS characters now.
I still can never really justify picking Zenyetta since his mobility is just too poor.
I hope torjborn disappears after his nerf. Anybody know when it will be?
There's been some good advice here already, but I'd add that, with Tracer, your priority isn't always to get a kill. Sometimes you add a lot of value just by being a distraction, whittling down the HP of your enemies, and forcing them to heal/look for you, which takes their attention off of the objective. This obviously requires your team to take advantage of the opportunity. But still, I find myself a lot more successful on Tracer when I get myself out of the "kill kill kill" mindset, and just take potshots and annoy the enemy team.Anyway have some good tips for how to move with Tracer? I can't ever stay alive long enough while other Tracer players can run circles around my whole team.