I agree with you in theory but the problem comes in with the fact that many studios have bonus stipulations built into their MC score. An outlier review could shift them to an entirely different score on MC and could adversely affect them when it comes to a bonus.
It's fine, but at 8:05 - 8:15 you might want to skip that part. It's something minor, but having played it you might want to watch it unfold rather than hearing about it now.
Amazing! Congrats to Atlus although it's time to step up their localizations efforts.
Here in Europe many people won't buy this amazing game because it's in english only and that's a shame.
Amazing! Congrats to Atlus although it's time to step up their localizations efforts.
Here in Europe many people won't buy this amazing game because it's in english only and that's a shame.
I am so ecstatic over the amazing reviews for Persona 5. I got bored of Perosna 3, but still need to finish the game on my PS2. I absolutely loved Persona 4 Golden on my Vita, and still have Shin Megami Tensei IV and Apocalypse to slog through. I will try to finish Breath of the Wild tonight, and then get as much as P3FES as I can. It will be an amazing summer for this backlog of RPG games I have to finish.
Very nice scores. Really happy the characters and story are getting such praise, as that's what I come to Persona for. Was almost expecting something a little lower after the interminable waiting. Looks like I'll just have time to finish Nier:A and play episode Gladiolus before strapping in for the P5 long haul.
I know it's definitely not like that, I'm just saying it should be. I'm not saying a game with 45 metacritic means it should be considered good, but that should be seen as mixed. Not just inherently bad. I think people acting like a 75 is a bad score and means something is mediocre and silly, because that is still 70% positive, which is majority.
I don't expect the game to win any awards from mainstream western publications. Japanese games don't win awards if they aren't Nintendo, Kojima, or a Souls game.
The time one takes on a game is very dependent on their playtime and what they do in a game. Some of my favorite games have taken me about 60-70 hours to beat (Zelda: BotW, P4G, Xenoblade Chronicles) and I've never felt bogged down. Some people probably spent almost 100 hours on those games to beat them. There have been some reviews saying they felt it was too much or a negative being they felt the length was a bit too much, but most have been saying they've played it for about 100+ hours and enjoyed the game a lot.
I'm fine with spending 100+ hours on a game if that 100 hours is enough to keep me invested in those hours. The time to play a game is fine with me if I get enough out of the game to finish it. This is my personal opinion though.
Be that as it may, it is not our job as consumers to act as attack dogs on a corporation's behalf. Attacking the authors of outlying reviews is pathetic and small.
I'm not saying people should attack but I think sites like MC should drop one outlier review from their score aggregate if it is ridiculously low from the consensus and dropping the score an unfair amount.
I didn't say 5/10 or 6/10 was good. I said it was average.
if you want to add words , you could say 6/10 or 7/10 was above average and 8/10 was good... but those are just words.
5/10 is literally average. unless of course we use an IGN scale but as others have pointed out they may not even review bad games so you have to consider what they review as well.
60% is the lowest passing grade and really normally you need to get 70% for at least a mediocre score.
If we grade games same as tests which is what most publications are doing then under 60% is bad, under 70% is mediocre, 70-79% average, 80-89 good to great and over 90% amazing.
I don't expect the game to win any awards from mainstream western publications. Japanese games don't win awards if they aren't Nintendo, Kojima, or a Souls game.
I'm not saying people should attack but I think sites like MC should drop one outlier review from their score aggregate if it is ridiculously low from the consensus and dropping the score an unfair amount.
I'm not saying people should attack but I think sites like MC should drop one outlier review from their score aggregate if it is ridiculously low from the consensus and dropping the score an unfair amount.
Tried to redo this in 5 min with no skills and no software :
Edit : Apparently RE7 also came on Xbox One lol didn't know. WELL IGNORE THAT AND ROAST ME AWAY
Yes, this is for the western peasants because japan got these in 2015 or 16 and console exclusive being purposely vague because some came on PS3 and also.
All this to say, we cannot even today, match the glorious PS2 era.
60% is the lowest passing grade and really normally you need to get 70% for at least a mediocre score.
If we grade games same as tests which is what most publications are doing then under 60% is bad, under 70% is mediocre, 70-79% average, 80-89 good to great and over 90% amazing.
I think test scores and the education system should probably be that way as well imo, seems excessive that 69% of the grading average is considered bad. Same goes for scoring. media
I'm not surprised this game is doing well, bt I'm really glad to see it doing THIS well. I wasn't expecting it to settle around 94-95 MC, I was expecting 90-92.
This year is so crazy and we're barely a quarter through it. What the hell is happening.
I'm not surprised this game is doing well, bt I'm really glad to see it doing THIS well. I wasn't expecting it to settle around 94-95 MC, I was expecting 90-92.
This year is so crazy and we're barely a quarter through it. What the hell is happening.
I was a begrudging fan of P4G. There was a lot that I didn't like about it from a design/gameplay perspective, but the music, atmosphere, story, and characters (aside from Yosuke) won my heart. My partner is such a huge fan of the series though, so I'm excited that it's reviewing well so far, cuz while there's no way in hell I'm playing the game, I'm psyched to sit around and watch her play
60% is the lowest passing grade and really normally you need to get 70% for at least a mediocre score.
If we grade games same as tests which is what most publications are doing then under 60% is bad, under 70% is mediocre, 70-79% average, 80-89 good to great and over 90% amazing.
If an 8.5 out of 10 is considered "fine I guess", wtf is the point of any score 1 to 8.4? It makes it all arbitrary. If people don't see or consider a difference between a 5/10 or a 1/10, the system sucks and should be thrown the hell out.
I get that games are expensive, and that most don't have the ability to buy every game other than those that will 100% be a masterpiece and worth their buck (Hell, it's why I watch so many LP's and streams - simply because I can't afford every game I want). I also get that standards for games are increasing drastically - a 7/10 in today's time may have been an 11/10 a couple generations ago; but isn't that all the more reason why number scores are holding us back? I remember a time when people used to be convinced by 8/10's across the board, but now people are complaining about a 93 ad 94 percent average?! At this rate no one will be satisfied unless every single reviewer on the face of the planet gives it a perfect score.
Not only that, number scores rarely take variables into account, and enable readers to skip the reviews in order to just reference a number or score. What if a reviewer who is new to JRPGs says this is a perfect game to get into the genre, but grizzled seasoned veterans say it's lacking features that hold it back? (Though that's a whole 'nother argument that will probably get me sidetracked anyway)
A pros/cons section without an attached number easily is my favourite format for reviews, since at least that way people will be able to read a summarized point of what's good and bad (and be able to judge for themselves if the bads are small enough to ignore, or gods are big enough to try a game out for). Not only that, it also shows audiences the reviewer's personal tastes and how the game aligned with those tastes, if at all.
Numbers enable laziness.
Okay maybe it's a bit harsh to imply that everyone who likes these number reviews are lazy, but you have to admit the vast majority don't look at any of the variables or nuances of a reviewer's opinion when it comes to numbers and percentages.
I'm not saying you're wrong, but I have two counterpoints.
1) Jeff Gerstmann at Giant Bomb has been asked why they don't just do away with scores. His response has been that if some people want to just go there to look at a score, why should they deny them that information? I think it's an extremely valid point - the text is there for people that want it, and the numerical score is there for people that just want it (as well as aggregators).
2) Sort of related to the above point, different people are looking for different information and for different reasons. You say you can't afford every game you want, which is why you watch videos. I completely understand, because I lived through that when I was younger. Now, though, I have the opposite problem. I have the money to buy pretty much as many games as I think are worth my time, but I don't have the time to play them. I have played exactly two games that have come out this year - Night in the Woods and Breath of the Wild (and I haven't finished either one yet). I have to pick my games carefully because so many games are so long, and I don't want to waste time playing a game that isn't going to be particularly good. Bad/mediocre games have to exist (otherwise how would you be able to tell that another game is awesome?), but I don't want to spend my time on them. The last time I spent a lot of time playing a game I really didn't like - Dragon Age: Inquisition - I came to really resent the game. Probably more than it deserves.
So for me, a review aggregator is a way to get a very broad idea of what is worth my time, and then I can pick and choose from there. If it wasn't for Mass Effect's 74 on Open Critic, I would seriously consider playing it. But since its reviews are so mediocre**, I'm not going to waste the time because I could instead use that time to play Horizon or Nioh or Nier or Resident Evil 7. Hell, I'm sort of sad Persona 5 is clocking in at around 100 hours because I really want to play it, but that means there are a bunch of other games I won't get to play.
**mediocre in relation to everything else, which is sort of the point I wanted to make, but I didn't. 74 isn't a bad score in a vacuum, but there are a lot of games scoring a lot better.
I understand it is stand alone, but does it spoil previous Persona games as far as story? I was thinking there might be references that spoil previous games.
Thanks for the tips everyone !
Will start with P4G, then play something else to not get burned - probably Ni oh or Yakuza 0...or both lol - and after that start P5 !
I was a begrudging fan of P4G. There was a lot that I didn't like about it from a design/gameplay perspective, but the music, atmosphere, story, and characters (aside from Yosuke) won my heart. My partner is such a huge fan of the series though, so I'm excited that it's reviewing well so far, cuz while there's no way in hell I'm playing the game, I'm psyched to sit around and watch her play
I'm not saying people should attack but I think sites like MC should drop one outlier review from their score aggregate if it is ridiculously low from the consensus and dropping the score an unfair amount.
Amazing! Congrats to Atlus although it's time to step up their localizations efforts.
Here in Europe many people won't buy this amazing game because it's in english only and that's a shame.