you don't need to say a single positive thing for it to be a review.This isn't even a review.
Its just satire.
They literally don't have one positive thing to say about the game.
you don't need to say a single positive thing for it to be a review.This isn't even a review.
Its just satire.
They literally don't have one positive thing to say about the game.
They show exactly what he is talking about. Go to 2:40 in the video to see it. A cutscene is triggered during a struggle, but there is absolutely no consequence to whether or not you press X. The struggle animation just keeps looping infinitely. This is pretty much the definition of "press X to continue cutscene".I thought we were talking about QTEs. Now it sounds like you're just referring to a contextual interact button. So either you are being obtuse and purposefully mislabeling a very common mechanic dozens of games use for environmental interaction without any outcry, or you're misrepresenting the QTEs that do existing in this game. As for what QTEs can add to a game absent choice, I've already addressed that.
It's RedLetterMedia, their videos are mostly just for fun and entertainment. Still some of the best reviewers out there, though.They overlooked some things. Focused entirely on plot and gameplay. Didn't quite say much about how goddamn gorgeous the game looks.
Yes, it was a request as such. Did he not also create one of the best and most satisfying weapons in the game too, and a device for rudimentary hacking? Building a scope was far from all he did."The world's greatest genius... Built a rifle scope."
He factually did more than that, plus there's readable fluff scattered around.There were rumors back then that Tesla built a death ray! There's so much you can use with that, especially in a fictional setting.
Does such a thing even exist? I've seen this comment aimed at other groups on this forum and it is almost always met with much derision. I find it a little telling it's gone completely unchecked here.Hmmm, whats been interesting so far in this thread fot The Order Defense Force
The game does not force you to crouch in stealth sections, nor is stealth only limited to one section in the game and can be used more dynamically. That claim would be absolutely incorrect, particularly in the biggest stealth section.the game forces you to crouch for stealth sections? mandatory running in certain parts? really?
This isn't even a review.
Its just satire.
They literally don't have one positive thing to say about the game.
They overlooked some things. Focused entirely on plot and gameplay. Didn't quite say much about how goddamn gorgeous the game looks.
Real shame they never got around to all them good things in the review.
I can think of graphics, what else?
Does the review skip the dialogue you get during play? Not that there's a huge amount of it during that section but it is there and definitely refers to the "No killing" part.That was great, "No innocent men are killed until I say so" 50 deaths later "Now, the proof?" lol
I thought you were talking metaphorically.Not only do they not like it, but Jack says it's the most offensive game he's ever played... and they then proceed to set it on fire over a bed of matches, meticulously placed to spell out "fuck you".
That was great, "No innocent men are killed until I say so" 50 deaths later "Now, the proof?" lol
it's not fake, that's how they are.The fake chemistry between these guys, and the 'somehow worse than Kyle Bosman' giggling delivery, is making this painful to sit through.
The fake chemistry between these guys, and the 'somehow worse than Kyle Bosman' giggling delivery, is making this painful to sit through.
You probably all didn't play the game, but I will say it anyways:
The Gunplay is very very good in this game and very satisfying.
And most encounters are really good and intense.
You won't get that by watching reviews and waltroughs on youtube.
And like I said in some other threads, I like a more "cinematic" game every now and then. Not every game has to be open world or reinvent the gerne. Arguing with "Next-Gen" gameplay an stuff, every game this gen should have gotten the same reviews as The Order, because I played most and not one game did "Next-Gen" Gameplay (whatever the fuck that acutally means).
Galahad assures himself to be trusted?He actually says he is against killing them, but Gallahad assures him to trust him. I don't know, wouldn't you believe a 400 year old friend when he says there is probably the biggest conspiracy of their lifetime going on.
Not to mention that the quoted Character is the bad guy
With comments like this it is obvious the review is pure clickbait because it is so cool to hate the game.
Galahad assures himself to be trusted?
it's not fake, that's how they are.
What if fake is how they are?it's not fake, that's how they are.
What?Ah, the Dock scene. Well they get attacked by the Guards. Maybe he should have just let himself be shot dead.
What?
You should have been there for their Twitch stream of it.
"This stream is gonna end with 'Gunshot fade to black'."
Never played The Order, but it really sounds like the push for it to have the best visuals and production values above all else just killed every other aspect of the game. It may look like a true next-gen game but when it improves on literally nothing from the past decade people won't like it.
What, what? Did you play the game?
They try to infiltrate the Docks and then get attacked by the Guards. They fire back.
I bet The Order is the first game every that something like this has happend.
I think you have character names messed up. I have played it by the way.What, what? Did you play the game?
They try to infiltrate the Docks and then get attacked by the Guards. They fire back.
I bet The Order is the first game ever that something like this has happend.
The fake chemistry between these guys, and the 'somehow worse than Kyle Bosman' giggling delivery, is making this painful to sit through.
Isnt that the whole point of the review? The game is just cliche upon cliche.
I think you have character names messed up. I have played it by the way.
i think it is, but just a dodgy edit.You can't tell me 5:25 is a genuine laugh.
What if fake is how they are?
/twist
Sorry, could not resist
Ah I get you now. Thought we were talking about the other chapter.Yeah....because most AAA-experiences (Gears of War, Uncharted, etc...) aren't clichè ....
Totally a solid argument why a game sucks.
No, there are two scenes where they try the stealthy approach.
When you infiltrate the Warehouse with the Rebel leader Gallahad doesn't want to kill guards. They then do so because they get fired on.
And when you sneak into the United India Headquartes Alistair doesn't want you to kill guards. Gallahad does it anyways because he already had proof that they are the bad guys and assures Alistair to trust him
They never said that the game had to be open world. They essentially said that it was uninspired and didn't do anything better than a game that released 8 or so years ago.You probably all didn't play the game, but I will say it anyways:
The Gunplay is very very good in this game and very satisfying.
And most encounters are really good and intense.
You won't get that by watching reviews and waltroughs on youtube.
And like I said in some other threads, I like a more "cinematic" game every now and then. Not every game has to be open world or reinvent the gerne. Arguing with "Next-Gen" gameplay stuff, every game this gen should have gotten the same reviews as The Order, because I played most and not one game did "Next-Gen" Gameplay (whatever the fuck that acutally means).
They also said in the review that the use of tropes isn't necessarily bad. You might actually want to watch the video the thread is about...Yeah....because most AAA-experiences (Gears of War, Uncharted, etc...) aren't clichè ....
Totally a solid argument why a game sucks.
Does the review skip the dialogue you get during play? Not that there's a huge amount of it during that section but it is there and definitely refers to the "No killing" part.
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LOL THAT ENDINGfantastic review well done on all fronts.
No, I can't sit trough something like this. I watched a few bits and that was more than enough.They never said that the game had to be open world. They essentially said that it was uninspired and didn't do anything better than a game that released 8 or so years ago.
They also said in the review that the use of tropes isn't necessarily bad. You might actually want to watch the video the thread is about...
the filmic approach and the seemless transitions between Cutscenes and Gameplay is better done than in any previous games.
I'm really not sure how I'm supposed to feel about Rich Evans being compared to Linkara. Obnoxious laugh aside (which the RLM crew constantly poke fun at; he's well aware how he sounds when he gets loud) I still feel he's able to analyze works far more effectively than the latter ever could.Plus that one guy (I think he's Plinket in HITB) has a pretty annoying voice when he starts shouting. Kind of reminds me of Linkara when he gets ranting.
Based ghst.my favourite thing about terrible games that want to be films is that film criticism has gone through a century long journey which has given us a solid framework through which we can judge the artistic merit of a work, both in worth and efficacy
games have objective technical elements, but when it comes to more subjective taste specific design decisions, we're often left pissing in the wind as it comes down to a i-want-you-want tit for tat.
since the order gives everything to ape cinema, the fact that it's such a colossal turd by any standard of film criticism means that it's next to impossible to make an argument for its quality, even if you stretch every subjective, preferential strand of your argument to breaking point.
Why are they separating this content from the RLM youtube channel? I miss it all the times because of this.
They spend a minute on the dreaded "ludonarrative dissonance", even though they don't call it that.
This whole game feels like someone wanted to make a movie/tv show and was forced to make it into a game when Hollywood turned them away.
my favourite thing about terrible games that want to be films is that film criticism has gone through a century long journey which has given us a solid framework through which we can judge the artistic merit of a work, both in worth and efficacy
games have objective technical elements, but when it comes to more subjective taste specific design decisions, we're often left pissing in the wind as it comes down to a i-want-you-want tit for tat.
since the order gives everything to ape cinema, the fact that it's such a colossal turd by any standard of film criticism means that it's next to impossible to make an argument for its quality, even if you stretch every subjective, preferential strand of your argument to breaking point.
I'm really not sure how I'm supposed to feel about Rich Evans being compared to Linkara. Obnoxious laugh aside (which the RLM crew constantly poke fun at; he's well aware how he sounds when he gets loud) I still feel he's able to analyze works far more effectively than the latter ever could.
Can't comment on The Order 1886 since I've never played it, but Previously Recorded does admittedly feel a bit less structured and well-researched as just about every other Half in the Bag or Plinket review does. Makes sense since most of these guys either work in the movie industry or went to film school and that's their main calling, but in comparison their games analysis sometimes feels either out of touch or winds up repeating the same criticisms other outlets or independent commentators have had for years.
It's pretty obvious the RLM crew played this game extensively if they were able to rip it to shreds this efficiently along with tons of very specific examples.That has not stopped many others.
It's pretty obvious the RLM crew played this game extensively if they were able to rip it to shreds this efficiently along with tons of very specific examples.