"Previously Recorded" review The Order 1886

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I thought we were talking about QTEs. Now it sounds like you're just referring to a contextual interact button. So either you are being obtuse and purposefully mislabeling a very common mechanic dozens of games use for environmental interaction without any outcry, or you're misrepresenting the QTEs that do existing in this game. As for what QTEs can add to a game absent choice, I've already addressed that.
They show exactly what he is talking about. Go to 2:40 in the video to see it. A cutscene is triggered during a struggle, but there is absolutely no consequence to whether or not you press X. The struggle animation just keeps looping infinitely. This is pretty much the definition of "press X to continue cutscene".

They overlooked some things. Focused entirely on plot and gameplay. Didn't quite say much about how goddamn gorgeous the game looks.
It's RedLetterMedia, their videos are mostly just for fun and entertainment. Still some of the best reviewers out there, though.
 
"The world's greatest genius... Built a rifle scope."
Yes, it was a request as such. Did he not also create one of the best and most satisfying weapons in the game too, and a device for rudimentary hacking? Building a scope was far from all he did.

There were rumors back then that Tesla built a death ray! There's so much you can use with that, especially in a fictional setting.
He factually did more than that, plus there's readable fluff scattered around.

Hmmm, whats been interesting so far in this thread fot The Order Defense Force
Does such a thing even exist? I've seen this comment aimed at other groups on this forum and it is almost always met with much derision. I find it a little telling it's gone completely unchecked here.

the game forces you to crouch for stealth sections? mandatory running in certain parts? really?
The game does not force you to crouch in stealth sections, nor is stealth only limited to one section in the game and can be used more dynamically. That claim would be absolutely incorrect, particularly in the biggest stealth section.

I've not watched the video yet but if they're pushing the above and similar neither do I particularly have a want to.
 
This isn't even a review.

Its just satire.

They literally don't have one positive thing to say about the game.
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LOL THAT ENDING :D fantastic review well done on all fronts.
 
They overlooked some things. Focused entirely on plot and gameplay. Didn't quite say much about how goddamn gorgeous the game looks.

Real shame they never got around to all them good things in the review.

I can think of graphics, what else?

You probably all didn't play the game, but I will say it anyways:

The Gunplay is very very good in this game and very satisfying.
And most encounters are really good and intense.

You won't get that by watching reviews and waltroughs on youtube.

And like I said in some other threads, I like a more "cinematic" game every now and then. Not every game has to be open world or reinvent the gerne. Arguing with "Next-Gen" gameplay stuff, every game this gen should have gotten the same reviews as The Order, because I played most and not one game did "Next-Gen" Gameplay (whatever the fuck that acutally means).
 
The fake chemistry between these guys, and the 'somehow worse than Kyle Bosman' giggling delivery, is making this painful to sit through.
 
That was great, "No innocent men are killed until I say so" 50 deaths later "Now, the proof?" lol
Does the review skip the dialogue you get during play? Not that there's a huge amount of it during that section but it is there and definitely refers to the "No killing" part.
 
Not only do they not like it, but Jack says it's the most offensive game he's ever played... and they then proceed to set it on fire over a bed of matches, meticulously placed to spell out "fuck you".
I thought you were talking metaphorically.

I didn't expect it to be literally that. :lol
 
The fake chemistry between these guys, and the 'somehow worse than Kyle Bosman' giggling delivery, is making this painful to sit through.

Yeh I didn't like this review style at all, felt like I was watching a Bioware game with all the awkward gaps in talking.

You probably all didn't play the game, but I will say it anyways:

The Gunplay is very very good in this game and very satisfying.
And most encounters are really good and intense.

You won't get that by watching reviews and waltroughs on youtube.

And like I said in some other threads, I like a more "cinematic" game every now and then. Not every game has to be open world or reinvent the gerne. Arguing with "Next-Gen" gameplay an stuff, every game this gen should have gotten the same reviews as The Order, because I played most and not one game did "Next-Gen" Gameplay (whatever the fuck that acutally means).

Admittedly I've seen more of the game than I've played. I've only played the game for 15 minutes at a friends house, and what I played didn't impress me to say the least (other than graphics). The gunplay was bog standard, and the encounter I played was horrible. It started off with my path being blocked by a shoulder height cart forcing me to backtrack slightly and go through a random building, the exit out of the building was boarded up a by a bunch of thick wooden planks which I had to button prompt to crash through. Now at this point I was thinking wouldn't going over the cart or blowing it up with a grenade have been much easier than crash tackling 5-6 thick wooden planks? Or god forbid give the player the choice of taking the building pathway or going through the cart someway or the other. But anyway, then we got to the encounter, which consisted of infinitely spawning dudes. It was literally just kill them, move up slightly, more dudes spawned to take cover slightly further back, kill them, move up and repeat until you get out of the area. Boring. as . fuck. And the encounters I've seen in reviews and other gameplay snippets seem to pretty much be the same except in different locations.
 
He actually says he is against killing them, but Gallahad assures him to trust him. I don't know, wouldn't you believe a 400 year old friend when he says there is probably the biggest conspiracy of their lifetime going on.
Not to mention that the quoted Character is the bad guy

With comments like this it is obvious the review is pure clickbait because it is so cool to hate the game.
Galahad assures himself to be trusted?
 
You should have been there for their Twitch stream of it.

"This stream is gonna end with 'Gunshot fade to black'."

Never played The Order, but it really sounds like the push for it to have the best visuals and production values above all else just killed every other aspect of the game. It may look like a true next-gen game but when it improves on literally nothing from the past decade people won't like it.

Yeah, I totally agree. For example, it seems like they resorted to stuff like QTE because they didn't have enough budget to design a real time hand to hand combat system. This game really is all about visuals.
 
What, what? Did you play the game?
They try to infiltrate the Docks and then get attacked by the Guards. They fire back.

I bet The Order is the first game every that something like this has happend.

Isnt that the whole point of the review? The game is just cliche upon cliche.
 
What, what? Did you play the game?
They try to infiltrate the Docks and then get attacked by the Guards. They fire back.

I bet The Order is the first game ever that something like this has happend.
I think you have character names messed up. I have played it by the way.
 
The fake chemistry between these guys, and the 'somehow worse than Kyle Bosman' giggling delivery, is making this painful to sit through.

What heathen doesn't enjoy the laughter of Rich Evans? Also they've been working together for at least a couple years now (along with others from RLM). I recommend checking out Best of the Worst (or Wheel of the Worst).
 
Isnt that the whole point of the review? The game is just cliche upon cliche.

Yeah....because most AAA-experiences (Gears of War, Uncharted, etc...) aren't clichè ....
Totally a solid argument why a game sucks.

I think you have character names messed up. I have played it by the way.

No, there are two scenes where they try the stealthy approach.
When you infiltrate the Warehouse with the Rebel leader Gallahad doesn't want to kill guards. They then do so because they get fired on.
And when you sneak into the United India Headquartes Alistair doesn't want you to kill guards. Gallahad does it anyways because he already had proof that they are the bad guys and assures Alistair to trust him
 
Yeah....because most AAA-experiences (Gears of War, Uncharted, etc...) aren't clichè ....
Totally a solid argument why a game sucks.



No, there are two scenes where they try the stealthy approach.
When you infiltrate the Warehouse with the Rebel leader Gallahad doesn't want to kill guards. They then do so because they get fired on.
And when you sneak into the United India Headquartes Alistair doesn't want you to kill guards. Gallahad does it anyways because he already had proof that they are the bad guys and assures Alistair to trust him
Ah I get you now. Thought we were talking about the other chapter.
 
It's funny but for as much gnashing of the teeth about how short the game was prior to release I did not even want to push through and finish it.
 
You probably all didn't play the game, but I will say it anyways:

The Gunplay is very very good in this game and very satisfying.
And most encounters are really good and intense.

You won't get that by watching reviews and waltroughs on youtube.

And like I said in some other threads, I like a more "cinematic" game every now and then. Not every game has to be open world or reinvent the gerne. Arguing with "Next-Gen" gameplay stuff, every game this gen should have gotten the same reviews as The Order, because I played most and not one game did "Next-Gen" Gameplay (whatever the fuck that acutally means).
They never said that the game had to be open world. They essentially said that it was uninspired and didn't do anything better than a game that released 8 or so years ago.
Yeah....because most AAA-experiences (Gears of War, Uncharted, etc...) aren't clichè ....
Totally a solid argument why a game sucks.
They also said in the review that the use of tropes isn't necessarily bad. You might actually want to watch the video the thread is about...
 
I don't think I like the style of these videos. It's like half planned and edited, half off the cuff conversation with tiny slivers of an LP mixed in. Plus that one guy (I think he's Plinket in HITB) has a pretty annoying voice when he starts shouting. Kind of reminds me of Linkara when he gets ranting.

The analysis is not detailed enough to be the final word on this game by any means. It's fairly shallow and they misrepresent context or get things wrong in a couple of places. Not the kind of detailed, brutal take-down I was hoping for. Does anybody do game reviews like that? Some of the RPG Codex postmortem type deals are like that I guess, all text though.
 
Does the review skip the dialogue you get during play? Not that there's a huge amount of it during that section but it is there and definitely refers to the "No killing" part.

I think so, it was just funny the way they cut it together. Is the main character really asking her for the proof, and is not sure himself yet after having shot several people that could have been very well innocent, just doing their jobs?
 
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LOL THAT ENDING :D fantastic review well done on all fronts.

I know... They should do book reviews as well and at the end of each episode throw the books they disliked into a fire...

Seriously, if this game were as garbage as some people are having fun labeling it at I would understand the amount of humiliation people want to see this game subjected at... I have to disagree with that though.
You should have played gems like Spawn on PSOne though: review scores going far in the negative scale ;).
 
They never said that the game had to be open world. They essentially said that it was uninspired and didn't do anything better than a game that released 8 or so years ago.

They also said in the review that the use of tropes isn't necessarily bad. You might actually want to watch the video the thread is about...
No, I can't sit trough something like this. I watched a few bits and that was more than enough.
I always find the argument "doesn't do better than a game released X years ago" funny, because when you ask people about their favorite games it are 90% of the time games released 5+ years ago. So, what is so bad if a game is JUST as good (gameplay wise) as a game 5 years ago? Why does every game need to be something completly new? I would gladly play a game like God of War 3 again, 100% same gameplay, new SP, it would be glorious.

And you could argue that Order does something "new", the filmic approach and the seemless transitions between Cutscenes and Gameplay is better done than in any previous games. But that is a "bad" new apparently, because people always imagine things games should be instead of judging them for what they are.
 
the filmic approach and the seemless transitions between Cutscenes and Gameplay is better done than in any previous games.

Wow! Filmic approach and transitions! 10/10!

Seriously though, the awkward focus on this by the developer is exactly why this discussion and criticism, and the review, is legitimate. It has been the perfect storm for the game and its developers to end up in this mess.
 
subscribed to Previously Recorded. was not aware of them, so thanks.

lookin' forward to their hand of fate review coming up next, a game I really enjoy even if there are some flaws in it.
interested to see their take on this one
 
Plus that one guy (I think he's Plinket in HITB) has a pretty annoying voice when he starts shouting. Kind of reminds me of Linkara when he gets ranting.
I'm really not sure how I'm supposed to feel about Rich Evans being compared to Linkara. Obnoxious laugh aside (which the RLM crew constantly poke fun at; he's well aware how he sounds when he gets loud) I still feel he's able to analyze works far more effectively than the latter ever could.

Can't comment on The Order 1886 since I've never played it, but Previously Recorded does admittedly feel a bit less structured and well-researched as just about every other Half in the Bag or Plinket review does. Makes sense since most of these guys either work in the movie industry or went to film school and that's their main calling, but in comparison their games analysis sometimes feels either out of touch or winds up repeating the same criticisms other outlets or independent commentators have had for years.
 
my favourite thing about terrible games that want to be films is that film criticism has gone through a century long journey which has given us a solid framework through which we can judge the artistic merit of a work, both in worth and efficacy

games have objective technical elements, but when it comes to more subjective taste specific design decisions, we're often left pissing in the wind as it comes down to a i-want-you-want tit for tat.

since the order gives everything to ape cinema, the fact that it's such a colossal turd by any standard of film criticism means that it's next to impossible to make an argument for its quality, even if you stretch every subjective, preferential strand of your argument to breaking point.
Based ghst.
 
They spend a minute on the dreaded "ludonarrative dissonance", even though they don't call it that.

This whole game feels like someone wanted to make a movie/tv show and was forced to make it into a game when Hollywood turned them away.

In certain sections I think it would have been pretty trivial to fit tranquilliser rounds (especially in
the gardens where you are given a unique weapon not used in the rest of the game)
or allow stealth attacks to incapacitate. That was quite jarring to me too.
 
The fact that the gameplay control was taken away so often and RAD made everything so linear, restrictive and autopilot felt very frustrating, this is Dana Jan's first serious failure as a game director, very poor gameplay design instincts in this one.
 
my favourite thing about terrible games that want to be films is that film criticism has gone through a century long journey which has given us a solid framework through which we can judge the artistic merit of a work, both in worth and efficacy

games have objective technical elements, but when it comes to more subjective taste specific design decisions, we're often left pissing in the wind as it comes down to a i-want-you-want tit for tat.

since the order gives everything to ape cinema, the fact that it's such a colossal turd by any standard of film criticism means that it's next to impossible to make an argument for its quality, even if you stretch every subjective, preferential strand of your argument to breaking point.

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I'm really not sure how I'm supposed to feel about Rich Evans being compared to Linkara. Obnoxious laugh aside (which the RLM crew constantly poke fun at; he's well aware how he sounds when he gets loud) I still feel he's able to analyze works far more effectively than the latter ever could.

Can't comment on The Order 1886 since I've never played it, but Previously Recorded does admittedly feel a bit less structured and well-researched as just about every other Half in the Bag or Plinket review does. Makes sense since most of these guys either work in the movie industry or went to film school and that's their main calling, but in comparison their games analysis sometimes feels either out of touch or winds up repeating the same criticisms other outlets or independent commentators have had for years.

That has not stopped many others.
 
Seems like a great review to me.

They didn't like the game, they express why not in multiple of different ways.

It's also a very fun video.
 
It's pretty obvious the RLM crew played this game extensively if they were able to rip it to shreds this efficiently along with tons of very specific examples.

This is my first experience watching their game review side. It seemed pretty damn thorough. Is their other gaming stuff this good?

I'd hate to be a dev that worked on the game and watch something like that. Then again, who knows went on behind the scenes? Some of the writing decisions do seem bizarrely sloppy. The ending is indefensible.
 
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