Sounds like MIcrosoft or these handheld companies like Asus making products that only sell a few million going forward, but as long as they are turning a profit its ok.
I think we are at a turning point in gaming, but the problem is that games budgets are so large Sony cant carry the industry on their backs with this kind of strategy. Budgets re going to tumble on AAA gaming due to the lack of potential market.
I don't think its that bad yet. There is obviously a market for what Sony caters to. I mean just look at BMW. There is a AAA market out there... we all know it, these stupid publishers just seem to think the best way to tap into it is with a GAAS title, whereas the biggest-selling games of this gen so far... at least probably like 9 out of 10 of them... do not have any GAAS nonsense.
What I feel is that there is an obvious sense of fear-mongering these days, and that casts shade on what is really going on. Eg. In the same year, Sony has a stand-out GAAS success in Helldivers 2... they released concord that Bombs... and all of a sudden... sony is doomed and has lost $1B... how is anyone getting that?
I agree with you though that we are at a turning point, and in hindsight, its possible we have been there for a while now with all those PS5 price increases we all ignored. I mean, I don't think a console has ever gotten more expensive as the gen progressed until now. I firmly believe Sony could have sold the PS5pro for $100 less and still made a small profit or break even at worst. So what they are doing is very deliberate. And why I am not buying into the whole arrogant and greedy Sony nonsense some are pushing, is because while all this is happening, the base PS5 exists.
This all feels more like them softening us up for a high-priced PS6 and no disc drive in the box blow. I mean after a year or two of this before the Pro sees a price drop, when PS6 is announced at $599... we would think it's a bargain.