DirgeExtinction
Member
If I didn't like Alan Wake, would I like this?
And this is exactly where I'm coming from. The "boom or bust" mentality that permeates the industry is extremely worrying. It leads to a very risk-averse industry where people bank on "safe bets" and lots of "me-too!" projects. I'm not saying that there's going to be a crash like some like to say, but something has to give. Things can't stay like this forever.
He's not wrong. The order had huge hype before release, especially on gaf
If I didn't like Alan Wake, would I like this?
And this is exactly where I'm coming from. The "boom or bust" mentality that permeates the industry is extremely worrying. It leads to a very risk-averse industry where people bank on "safe bets" and lots of "me-too!" projects. I'm not saying that there's going to be a crash like some like to say, but something has to give. Things can't stay like this forever.
I kind of wish there were some undeniable authority on video games that was so well-versed, knowledgeable and intelligent in reviewing you'd only need to check their review out. With games these opinions are all over the place.
I mean, with movies for like 20 years there was no point to read any other review than Roger Ebert's. The situation might have changed though as there isn't anyone close to his level nowadays.
This is going about how I expected.
Both this and The Order felt like they fell out of a time portal from 2010.
I don't understand why people are greenlighting these kinds of singleplayer only linear third person shooters these days, especially as $60 titles.
I kind of wish there were some undeniable authority on video games that was so well-versed, knowledgeable and intelligent in reviewing you'd only need to check their review out. With games these opinions are all over the place.
I mean, with movies for like 20 years there was no point to read any other review than Roger Ebert's. The situation might have changed though as there isn't anyone close to his level nowadays.
Wait, hold up.
Are we going to sit here and pretend that 78 isn't a fantastic aggregate score for a game? Not calling you out specifically for this, but I've never gotten why we're so obsessed with games getting less than 80 on MC.
1) MC is a terrible way to judge a game
2) If you're rating on a 10 or 100 scale, 50 is an average game that does nothing new or special and hits all the expected notes in a genre.
Really I'm sick of 79 being treated like a 50, and suddenly 80 is this must own gem of a game.
Basically like alan wake was people either loved it ir hated itwell this game is not for everyone and the scores reflex that.
You gonna either love it or hate it.
Games that get mixed reviews can still sell well. I feel like your getting worried over pure conjecture and no actual information. If you have numbers that state otherwise, then by all means prove me wrong, but I have never seen solid evidence that supports the idea that Metacritic has a high impact on sales on a broad scale.
On another note, due to intentional or unintentional omission of scores and skewed weighting both open critic and metacritic are an exceptionally poor means of representing the aggregate score here.
N4Gs 'review grid' is a lot better, as no scores are weighted, and all reviews that are published are factored into the critical average. All of this is done in a much faster manner than metacritic or open critic too.
http://n4g.com/channel/quantum-break/reviews/all/default/default/1/reviewgrid
On N4Gs review grid, Quantum break holds an 8.1 aggregate, which is much more flattering than metacritic or open critic represent. Maybe including this in future review aggregation threads would be a good idea, because the N4G review grid actually has many more reviews listed than even this thread.
Surprised this game got any high marks at all, the gameplay looks bad and the story looks even worse. Definitely on par with the Order, another game I aggressively hated.![]()
On another note, due to intentional or unintentional omission of scores and skewed weighting both open critic and metacritic are an exceptionally poor means of representing the aggregate score here.
N4Gs 'review grid' is a lot better, as no scores are weighted, and all reviews that are published are factored into the critical average. All of this is done in a much faster manner than metacritic or open critic too.
http://n4g.com/channel/quantum-break/reviews/all/default/default/1/reviewgrid
On N4Gs review grid, Quantum break holds an 8.1 aggregate, which is much more flattering than metacritic or open critic represent. Maybe including this in future review aggregation threads would be a good idea, because the N4G review grid actually has many more reviews listed than even this thread.
I don't know how people can make these statements without playing it
People pouting about reviews is always great. Why is MC a terrible way to judge a game? Most of the reasons people normally give are hilariously inaccurate or untestable.
And why would a 50 be an average score? Are you assuming that review scores are perfectly normally distributing with a range from 1-100? There are literally zero games where that has ever been the case, especially if you're thinking about video game scores in the aggregate.
Personally, I think 79 is a solid score, but I'm not going to criticize people who think it's low enough to promote some doubt about the game.
And this is exactly where I'm coming from. The "boom or bust" mentality that permeates the industry is extremely worrying. It leads to a very risk-averse industry where people bank on "safe bets" and lots of "me-too!" projects. I'm not saying that there's going to be a crash like some like to say, but something has to give. Things can't stay like this forever.
Surprised this game got any high marks at all, the gameplay looks bad and the story looks even worse. Definitely on par with the Order, another game I aggressively hated.![]()
Did EDGE review it?
Just let it go. It is what it is. No need to move goalposts. People who want the game will get it anyway. Review scores, especially as aggregates, are meaningless.
I will just repeat myself : The Order was butchered by media since first showcase at E3 2014 till launch.
Really I'm sick of 79 being treated like a 50, and suddenly 80 is this must own gem of a game.
Except they're not, not at all.
The reason developer jobs and bonuses ride on the aggregate critical performance is because these critical averages are in fact, highly predictive of commercial performance.
Aggregates and individual scores are debatably meaningless to an individual, but to the games developer, publisher, and the industry as a whole? They are incredibly meaningful, and it's naive to deny that.
You didn't play The Order either, did you?
Wow, I knew some of the larger sites were heavily weighted, but I'm kind of shocked that they have this much weight.
The vast majority of reviews are 8+ but the MC score doesn't suggest it. If these score are correct, An unweighted average would have it at 81% if I'm not mistaken.
Makes me feel kinda bad for all those companies that have MC clauses in their publishing contracts. The deck is stacked.
Wofenstein: TNO is my favorite FPS of this gen, and it's sitting at a 79 on Metacritic. I'm still hopeful I'll enjoy Quantum Break just as much.
Are you seriously comparing gameplay of the Order and Quantum Break? They aren't even close.Surprised this game got any high marks at all, the gameplay looks bad and the story looks even worse. Definitely on par with the Order, another game I aggressively hated.![]()
Yeah good point its mine too.
Surprised this game got any high marks at all, the gameplay looks bad and the story looks even worse. Definitely on par with the Order, another game I aggressively hated.![]()
Jeff Gerstmann hated it which means I'll probably like it
That's a average score...do you guys think remedy will rebound from this, or are they the next shutdown ? This gen has been brutal to studios.
I'm still hyped for Tuesday.
Reviews can be very subjective.
Having highs and lows just says it's for some and not others.
I'm more worried or skeptical when it's all high or all low scores.
This is always weird, like there is no consistency on what people think is repetitive and what is not. I think I often comes from how much they like overall game and then think it's repetitive if it isn't really for them anyway.So quantum break is repetitive, but the division(most repetiivegame ive pkayed in years) isnt?
Sometimes i think people just like to complain when someone tries anything new.
Of course they're meaningful industry wide. But they're meaningless to players. Industry wide they're harmful to the industry IMO, and this obsession over them isn't helping.
I hate to be a dick about it, because I actually really enjoy Jeff as a person, but he has opposite tastes to me.
I didn't enjoy Super Mario Maker at all, love Rocket League, and will probably enjoy this.
We rarely align opinions, which is fine.