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Rayman Origins |OT| The Rebirth

Goreomedy

Console Market Analyst
Loved the demo, but the price kept me away. Hell, didn't even bite at the Amazon Lightning deal of $40.

Will probably get it for $30, and when it is available for download through the console stores.
 

Adam Prime

hates soccer, is Mexican
My question though is: Did they, or didn't they see this coming?

Either way, this game will be on sale very soon I imagine. It's just a shame to think of how well this game could have done in say January at $49.99.

Damn.

QFT. They sent this game to DIE... or this was the plan all along. "We could release this game in February for $39.99 or just get whatever sales that we can get now for full price."
 

Atolm

Member
Yeah, we all agree they sent the game to die, but 50.000 units? C'mon, it's like Child of Eden/Shadows of the Damned fiasco all over again.

And it's depressing, because this means we won't see glorious 1080p 2D art with some production values (this is, no indie stuff) ever again. Which to me means a big chunk of gaming is dead.
 
QFT. They sent this game to DIE... or this was the plan all along. "We could release this game in February for $39.99 or just get whatever sales that we can get now for full price."

Yea, I actually meant $39.99 lol

This also should have been released on PSN/XBLA...

Many people just don't see 2D retail games as worthwhile anymore and consider them to be arcade games.
 
Loved the demo, but the price kept me away. Hell, didn't even bite at the Amazon Lightning deal of $40.

Will probably get it for $30, and when it is available for download through the console stores.

Same here, except I will get it for 20$ or less. I knew it would bomb at that price. It looks like it will be in the bomba bin sooner rather than later next to Brink and Duke Nuke Em. I look forward to trying it out in the coming months. My wife and I love co-op games.
 

Adam Prime

hates soccer, is Mexican
Yeah, we all agree they sent the game to die, but 50.000 units? C'mon, it's like Child of Eden/Shadows of the Damned fiasco all over again.

And it's depressing, because this means we won't see glorious 1080p 2D art with some production values (this is, no indie stuff) ever again. Which to me means a big chunk of gaming is dead.

It's just stupid management by Ubisoft... I mean, who was this game appealing to? Fans of 2D art? Fans of Rayman? All of these people are considerably "older" gamers who probably used to own a SNES/PSX. I mean, as long as Ubisoft going into this project knew this game would only sell to those types of gamers, then they should be okay with its sales. It would be stupid to think that this game was going to have some mass appeal.
 

Bgamer90

Banned
Sad news I'm afraid

Rayman: Origins across all platforms only managed to sell 50,000 units in it's first month.

:(

http://www.eurogamer.net/articles/2011-12-10-rayman-origins-sells-50-000-in-debut-us-month

puppet_facepalm.gif


I'm not surprised though to be honest.
 

Zutroy

Member
The low sales is making me feel guilty for waiting it out for the Vita version. Hopefully it'll still come.

£22 is getting hard to resist, although my backlog is getting so bad that I'm trying my best to not buy any new games until I've caught up!
 

epmode

Member
Sent to die confirmed.

I bought a copy anyway. Even though Ubisoft is a miserable pile and didn't even bother with a PC version.
 

Adam J.

Member
It really makes me sad that people fall all over a bland/mediocre game like NSMB, then something like Rayman comes out and goes straight down the toilet.

Oh well. At least it came out. Now back to my 2D indie games...
 

totowhoa

Banned
Holy shit :( I know this game came out a bad time, but did Ubisoft market the game much?

It really makes me sad that people fall all over a bland/mediocre game like NSMB, then something like Rayman comes out and goes straight down the toilet.

Agreed. I was really hoping this game would sell well enough act as a precedent for more 2D games with this visual style.
 

Veitsev

Member
100% the fault of Ubisoft. You can't price a 2d platformer at full price (unless you are Nintendo) and expect success. Releasing it against all the heavy hitters of November on top of that is beyond foolish. So stupid.
 

Lijik

Member
I dont know if the marketing or the price were the issue. Every time I talk to people about this game its always "Oh! I really want to play that game but I'm too busy with X" and X is one of the heavier hitters like Zelda, Mario, Skyrim, or AC:Revelations.

It just came out at the worst possible time
 
100% the fault of Ubisoft. You can't price a 2d platformer at full price (unless you are Nintendo) and expect success. Releasing it against all the heavy hitters of November on top of that is beyond foolish. So stupid.

I only just found out looking in the NPD thread that this was a $60 retail game, I haven't exactly been paying super close attention to this but I was always under the impression it was XBLA/PSN etc.

I guess like the rest of the world i'll be waiting for a price drop.
 

Peff

Member
Unsurprising. The game still has a chance this month if Ubi is clever with marketing
it's deaddeaddead
, this past week I've seen several kids asking for it. Oh, well, the engine will definitely be reused, it's Ancel and the awesome talent in this team that we should be worried about.
 

Mr. Sam

Member
It was always going to be a tough sell, but I feel Ubisoft putting it out when it did was pretty much sending it out to get slaughtered.
 

Peff

Member
well at least we have Raving Rabbids Origins to look forward to now

:(

I still don't understand how they didn't make one of the four characters a Rabbid, honestly. I get they probably don't like what they became and that they killed the Rayman franchise, but it's a concession I can live with if it helps sales.
 
I was honestly expecting a callout to them after this years E3 conference had them at the end of that presentation in the Origins style (along with the rest of Ubi's characters, but still) and considering all the returning Rayman 1 characters, but eh, it's no biggie. I honestly don't really like them after the whole Rayman 4/Raving Rabbids thing anyways, and I doubt having them playable would've changed the sales much (did it for that TMNT Smash Bros.-clone Ubisoft made which had them as unlockables?).

The amount of Teensies though was a bit annoying though when you consider how much other stuff they could have called back to from previosu games. Why not throw in Ly from Rayman 2 so you have a nice balance of character tropes? The hero, his slow and fat best friend, the 'cute' guy and then the athletic tomboy girl/nymph/fairy WHATEVER.
 

Lijik

Member
I think I've said this before but I was honestly expecting Ed from Tonic Trouble to be one of the skins considering they reused the Glacier Cocktail stage

EDIT- By the way, is the tetris section from E3 anywhere in the game? I just realized I haven't encountered it yet and I cleared both of the Gourmand Land worlds.
 
I still don't understand how they didn't make one of the four characters a Rabbid, honestly. I get they probably don't like what they became and that they killed the Rayman franchise, but it's a concession I can live with if it helps sales.

I agree. Those two wizard characters are pretty boring compared to Rayman and the...big one.

Reminds me of NSMB in which 3p and 4p get stuck playing as the palette-swaps nobody wants.
 

Lijik

Member
I agree. Those two wizard characters are pretty boring compared to Rayman and the...big one.

Reminds me of NSMB in which 3p and 4p get stuck playing as the palette-swaps nobody wants.

I liked playing as them in Rayman Arena because their animations were the most enjoyable. You had two at once with one riding the others shoulders. They should have done that again and had Ly be the fourth player.
 
Betilla in place of Ly would have annoyed me more if they didn't turn the former from this generic stupid thing:
BetillaRJ.PNG


into this:
2079298-2079297-betilla.jpg


I mean, that's just about as good a redesign as you can get in this industry
without resorting to the porn I found while googling this character
.
 
I still say not having online play in this was a HUGE mistake. A rock solid online multiplayer demo, and a Summer 2011 or early 2012 release date would made a MUCH bigger splash. Those sales aren't surprising.
 

Famassu

Member
I don't think all hope is lost for the sales of this game. Platformers like this can have long legs even if they don't cause a big splash during their first month, the big hitters like Skyrim, Call of Duty, Zelda etc. are out of the way so other games might get a bit bigger part of the spotlight and parents might pick this up for their children as a Christmas present this month.
 

Bowdz

Member
Despite the fact that Origins was never going to make Uncharted or CoD numbers, the onus for the sale lies ENTIRELY at Ubisoft's feet. They launched Assassin's Creed the same day as origins in additions to choosing a week that was preceded by Uncharted 3, Skyrim, and CoD. Ubisoft fails at marketing, publishing, and life in general. I hop Ancel doesn't get hit too hard.
 
I don't know who anyone is or who is or WTF I'm doing, but that little Moomin guy is the cutest thing I've ever seen! HNNNGG them animations!

Someone needs to do a 'haters gonna hate' GIF with the Moomin doing his slide move, he just lies on his back chilled out :D


EDIT: The music sounds like it came from the same composer as BG&E ???
 

Theonik

Member
EDIT: The music sounds like it came from the same composer as BG&E ???

Same composer. He's done several games for Ancel.
Edit: The sales news are rather sad, I wasn't expecting it to do NSBWii numbers but this is just awful. I hope they at least break even. Completely Ubi's fault, though I feel for Ancel.
 

jkoch

Member
Stop sucking at games and it won't be frustrating. My advice. All joking aside, it's easily the most rewarding platforming experience all gen and if it was that frustrating for you it IS player error. The game never once entered frustrating territory for me: it was always my fault for dying, never the game's, and my increasing skill level helped me eventually overcome all obstacles. That's the best type of game: one that makes you a better gamer.


I agree almost 100% about Super Meat Boy, except reloading warp zones (and I guess glitch levels too) got frusturating to me. I'm not sure why you can't instantly retry like every other level.
 

Blitzzz

Member
so I think I beat this game with my wife but not sure. Is
chasing the wizard guy through the falling pipes level (AWESOME BTW!) and then mosquito level
the last one?

wife loves getting all coins in mario but felt this game was much harder lol

I think this is the most beautiful 2d game I've ever played
 
I still say not having online play in this was a HUGE mistake. A rock solid online multiplayer demo, and a Summer 2011 or early 2012 release date would made a MUCH bigger splash. Those sales aren't surprising.

The lack of online play is the sole reason why I didn't immediately buy it, and am instead waiting for it to hit the <£20 mark before biting.

Online 2D platformers are (unforgivably) rare, so not implementing online into Origins was just stupid.
 
so I think I beat this game with my wife but not sure. Is
chasing the wizard guy through the falling pipes level (AWESOME BTW!) and then mosquito level
the last one?

wife loves getting all coins in mario but felt this game was much harder lol

I think this is the most beautiful 2d game I've ever played

Nope, you have to get all the Teeth to get to the
Land of the Livid Dead
 

BeeDog

Member
Seeing as how my gaming skills have deteriorated lately, the huge focus on pixel-perfect chase levels and "don't fall back" progressive levels (levels that scroll and force you to keep up) dampens my enthusiasm for the game a bit. My OCD gene forces me to try and collect the shit, but this game is making that very hard for me, lulz.
 

Lothars

Member
100% the fault of Ubisoft. You can't price a 2d platformer at full price (unless you are Nintendo) and expect success. Releasing it against all the heavy hitters of November on top of that is beyond foolish. So stupid.
I agree, that's the reason I didn't buy it and I won't at least for a while yet

I braced myself for numbers like that, but it still sucks to see. I hate gamers sometimes.
It's not Gamers fault that there's so many games coming out at the same time that some will be ignored, this should have been released earlier in the fall and it would have done much better.

Despite the fact that Origins was never going to make Uncharted or CoD numbers, the onus for the sale lies ENTIRELY at Ubisoft's feet. They launched Assassin's Creed the same day as origins in additions to choosing a week that was preceded by Uncharted 3, Skyrim, and CoD. Ubisoft fails at marketing, publishing, and life in general. I hop Ancel doesn't get hit too hard.
Absolutely, I hope the game picks up and keeps selling but your right it is entirely Ubisoft's fault, I want the game but can't justify it with so many other games.
 
I don't think all hope is lost for the sales of this game. Platformers like this can have long legs even if they don't cause a big splash during their first month, the big hitters like Skyrim, Call of Duty, Zelda etc. are out of the way so other games might get a bit bigger part of the spotlight and parents might pick this up for their children as a Christmas present this month.

I appreciate your optimism, but I think it's highly unlikely this game is going to have any kind of legs.

While it's been very well received, it's still not producing the kind of buzz that's needed to keep sales going. It's going to be $20 everywhere by Spring.
 

Famassu

Member
I appreciate your optimism, but I think it's highly unlikely this game is going to have any kind of legs.
Well, even based on the idiocy in this thread, there are a lot of people who don't think an awesomely beautiful & wonderfully crafted 2D platformer like Rayman Origins is worth full price. Maybe a price that's permanently dropped to the 29.99$-39.99$ range will help boost up sales + didn't Ubisoft actually plan to market this at least in the UK during December all around the country in some events or such?
 

Creamium

shut uuuuuuuuuuuuuuup
Up to world 4, game is amazing. That being said, I need help on the 4th skull tooth (one in the water world). I get to the very end of the challenge, then the ship mast with the chest tips over, but no matter what I do, I die when I try to go to the right. I don't see what I'm doing wrong when I can only jump from mast to mast.
 
Up to world 4, game is amazing. That being said, I need help on the 4th skull tooth (one in the water world). I get to the very end of the challenge, then the ship mast with the chest tips over, but no matter what I do, I die when I try to go to the right. I don't see what I'm doing wrong when I can only jump from mast to mast.
Oh that one is a nightmare, I haven't been able to do it yet. Strangely enough the one after is much easier.
 
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