Gary Whitta said:Okay, here's a question: is this the first game to actually make use of the word?cunt
every british game has it
Gary Whitta said:Okay, here's a question: is this the first game to actually make use of the word?cunt
Which is why I guess I like it. Because I am playing this game like a good guy. Heck even the missions you get don't have you doing anything absolutely terrible or criminal.Sanjuro Tsubaki said:I think my only problem with the game is the main character. He is too much of a goody two shoes to play the game as a bad guy. All of his dialog seems to contradict his personality where in comparison the protagonists in the GTA series have straddled the line much more properly.
The Lamonster said:Rockstar seriously needs to make a Pirate game like this.
I like it, but since they chose to include the honor feature it seems a bit strange.Lostconfused said:Which is why I guess I like it. Because I am playing this game like a good guy. Heck even the missions you get don't have you doing anything absolutely terrible or criminal.
GDJustin said:One Q - we didn't see any hunting challenges on the map - just the bandit camps. Do the hunting ones not open up until later?
Sure.Pandoracell said:Can you shoot inside of buildings?
Really? I must go back and play Viva Pinata again.Cant0na said:every british game has it
I had the same problem. Turns out some settings on my router were reset and I had a closed NAT. Plugged straight into the modem and my problems disappeared.MMaRsu said:Has anyone encountered this when entering multiplayer?
You first go into free roam automatically, but when I find a public game it says it got a connection error and will return me to free roam. However it just keeps loading forever, and I have to soft reboot the game :\.
Anyone? R* help?
RbBrdMan said:Sure.
Pandoracell said:I don't mean shooting into them from outside, I mean can you draw a weapon while inside of the building? Like the saloons and such?
Gary Whitta said:Really? I must go back and play Viva Pinata again.
The Lamonster said:Rockstar seriously needs to make a Pirate game like this.
Good point, but I don't care how realistic it is. I want to have adventures on the high seas, Wind Waker style!Hunter Gather said:Pirates used single shot muzzle loader guns and lots of melee (R* doesn't do very well)
Teknoman said:Old?
Thanks for contacting R* Support
We have just deployed a fix that should address the issues some people have been experiencing in Red Dead Redemption online multiplayer. This fix should address a specific issue that was found where the player's multiplayer avatar, their horse or their weapons would occasionally not be visible in multiplayer games as well as an issue that some players were experiencing where they would lose connection to the various multiplayer modes."
To apply the patch, simply make sure you're signed into your consoles respected online services with a valid username before booting up the game. Both the Xbox 360 and PlayStation 3 versions will update automatically.
Cheers
R* Support
AKS said:Can someone with a PS3 Slim and a kickass receiver with a 7.1 setup please tell me what is the max audio output of the PS3 version of RDR? It looks like it's trying to do 7.1, but I haven't noticed sound coming from the rear surrounds a la MGS4. Naturally there are no in-game oudio options to check like in the Uncharted games. I have a 60 GB Fat model, so my little display on my receiver isn't going to help much with this.
I wish everyone would just copy Naughty Dog's audio detection system and in-game options, which appear to be flawless.
I am sooooooooo f***ing sick of having to ask this every time a new PS3 game is released. They should label the audio specs of every PS3 game on the box the way they do Blu-ray movies.
sw33tclyde said:Yup, don't expect people to just go about their business though. Someone's likely to pull theirs out too.
sazabirules said:Couldn't you compare Marston to being similar to Clint Eastwood's character in the film Unforgiven? Each of the two takes up their old way of life for one last mission.
In the mean time you can always play sid meier's Pirates.The Lamonster said:Good point, but I don't care how realistic it is. I want to have adventures on the high seas, Wind Waker style!
And you know Rockstar would make some badass looking pirate ships. And gang implementation! Oh man. Please do it.
The Lamonster said:Rockstar seriously needs to make a Pirate game like this.
He doesn't mean at the very end, you dolt. It's what the entire movie is about.Animal said:thanks for the spoiler.
itsinmyveins said:What the hell -- you can't turn the golden guns off? Isn't there any data you can delete? I thought all the various bonus content would be optional and turned on/off through the menus.
EviLore said:The missions are going all shooting gallery, having me kill 50 guys each time, usually without any real reason for it, no consequences for it, and not particularly satisfying shooting involved with it. For example, at about 25% in, you're in bed with this West guy as he sells his elixir crap, the crowd turns on him for being a conman and you flee with him as the entire town gives chase, and you murder the entire population of the town as you're protecting him. This guy who just fell into your lap as part of the storyline and makes very little sense that Marsten is dealing with him at all.
The characters I'm forced to interact with on these vaguely relevant story missions are incredibly annoying. Sharply downhill after the Bonnie missions. And lately it's all of these characters droning on and on and dragging things out while Marsten whines and makes hollow threats. It cheapens him, and it's not interesting in the least.
Using fast travel more and more, now, since riding a horse through vast expanses of desert is nowhere near as interesting as, say, weaving through traffic.
Losing interest fast.
PowderedToast said:this is a shame, and exactly what i feared. GTAIV (and the episodes) had the exact same problem; contrived character motivations and poor mission design. doesn't sound like they tried to rectify it.
Amir0x said:Wow Red Dead Redemption is fucking brilliant.
The atmosphere... riding through the desert as the sun sets, the way the horses shimmer in the sun, the horseback conversations.. it's so vivid.
I like pretty much everything I've done so far.
Darklord said:The GAF hype cycle never disappoints. I'll give it 6 months before this game is labeled as shit. :lol
Darklord said:This is the one thing I wish R* would change. Doing stuff like this has NO consequences. Killed a whole town? Slaughter a farmer animals then tied the farmer up and dragged him off a cliff? No worries, the character goes back to his good ol' ways in the next mission.
This game and all R* games should have a morality system by now. Hell, maybe even dialog trees and shit like that. At LEAST a good/bad ending so if you do gun down half a planet the game reacts someway to that.
There's a card that came in the game case that said "Co-op Mission Pack, coming soon". DLC.thefil said:Does this game have any co-op? I don't have time to to play it now but I think it would be fun to pick up with a friend down the road if we could go through the whole wild west plot together.
Read the OP, junior. Co-op is coming in a free DLC pack sometime in June.thefil said:Does this game have any co-op? I don't have time to to play it now but I think it would be fun to pick up with a friend down the road if we could go through the whole wild west plot together.
Gary Whitta said:I love the brutal animations you get when you shoot someone point-blank.
Got it the other night. I started in Blackwater in the middle of town and rode out at 6am, right when the sun peaks over the horizon. It's a beautiful and scenic ride, though I'd recommend not following the red line on your map if you drop a waypoint and instead cut south near thatsazabirules said:I'm going to attempt to get the Hit the Trail trophy right now. I wonder if I have to start in Blackwater when the sun is up or anytime after sundown.
Horsebite said:Got it the other night. I started in Blackwater in the middle of town and rode out at 6am, right when the sun peaks over the horizon. It's a beautiful and scenic ride, though I'd recommend not following the red line on your map if you drop a waypoint and instead cut south near thatand move a little further past that and take the train bridge, that'll put you in Mexico in about 5 minutes then it's pretty much a straight shot. Follow the train tracks west until they cut north over the water and back into the states. Then just continue east.boat wreckage
I was a little disappointed in this achievement, as I thought it'd be hard to do! But like I said I started at 6am in-game time and was in Escalera by 9:30am game time. Took about 20-25 minutes IRL.
It game out in 1992. :lolAnimal said:thanks for the spoiler.
Press start and there'll be a pocket watch in the top right corner of the screen, also shows you what day it is in-game.sazabirules said:I followed the red line and I still had plenty of extra time to make it. I realized like you said that the waypoint wasn't the best way to get to Mexico. I also thought it would be harder. I don't even know how to check the time in game.
sazabirules said:I followed the red line and I still had plenty of extra time to make it. I realized like you said that the waypoint wasn't the best way to get to Mexico. I also thought it would be harder. I don't even know how to check the time in game.
Press start; theres a pocket watch with day and time in the upper right corner.sazabirules said:I don't even know how to check the time in game.
criesofthepast said:I feel horrible.
Just killed a man playing fetch with his dog. Yeah, I killed the dog too.
Well, at least the poor bastard and his wife are with each other now. You did the poor ol' fella a favor.Zefah said:Don't feel too bad. Last night I was walking around Armadillo and some guy comes up to me on his horse and asks me to help him rescue his wife who was abducted by villains. I quickly mount up and we charge off into the wilderness where we find a couple of goons about to hang his wife. The tutorial told me to shoot the rope to set his wife free, but I thought the first order of business would be to kill the bandits. After disposing of them I carefully tried to shoot the rope (I kept trying to shoot the part of the rope that was tied to the tree), but apparently I took too long and she died. The poor husband came charging up on his horse, and for some reason I mistook him for a bandit and shot him dead.
I felt really bad after that little episode. That didn't stop me from looting everyone's corpses, though!