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Or is it just one of Phil's balls in my throat?
Why do they need to make a more "commercially viable" game? I thought the point of gamepass was to relieve devs/studios of much of the commercial burden that usually exists?
If it had been in development since 2017 as some have said, or even 5+ years like the devs have, it was in development long before the acquisition. The mandate to make a more commercially viable game would have come from Zenimax only, then.
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