That makes one us .I'll take the Saturn over the Dreamcast any day.
What? You mean the Saturn Bomberman 64 that's going for $500+ on ebay? Yea, I highly doubt that. (Edit: just looked at your list again. You're wanting games that are currently worth thousands dollars online? Yea, pretty sure you won't get those.)
What? You mean the Saturn Bomberman 64 that's going for $500+ on ebay? Yea, I highly doubt that. (Edit: just looked at your list again. You're wanting games that are currently worth thousands dollars online? Yea, pretty sure you won't get those.)
I played Panzer Dragoon Saga off the real discs on SSF about 15-20 years ago it seems, and it ran perfectly. Well as perfect as it would run on an actual Saturn, warts and all.I was able to play PDSaga without any issues. Disc swops too
Have you played Skies on the Gamecube? That's the version I played.That makes one us .
But more seriously the reason I’m so in love with Dreamcast is because of Skies of Arcadia. Aside from that, I don’t remember a whole lot about either system. I’m just mini trolling based on my love for that game. Panzer Dragon was cool at my local Blockbuster kiosk, but nothing really stands out to me outside of that and Skies on either system. I really just want an updated version of SoA.
Saturn is awesome, it's really a shame it's difficult to get and play with actual hardware. I heard emulation is pretty solid though.
My Saturn/Satiator/Retrovision Component Cable are the prized jewel in my gaming collection.
Other reasons.There is a reason why they don't make hardware anymore...
Other reasons.
Nice! Having access to the full library is so awesome. I wish more people could experience the Saturn in all it's glory.Awesome. I've got a Japanese Saturn with Fenrir I paid AU500 for. Was hella expensive. I've also got a PAL saturn with the disc drive intact that I just want to keep around for collectors sake.
Looks like Saturn on Mister is getting better and better every month also.
But not on weaker/cheaper hardware. To run Saturn emulation well you need an equivalent to a snapdragon 888, which isn't as cheap as something from ROCKCHIP like the RK3588.Emulating a Sega Saturn seems to be a real pain in the ass. It seems doable on an Android device.
Really it would be better to just release a Sega Saturn collection on Steam and license the Mednafen emulator.
As far as I am concerned, I remember selling 18 MegaDrive games to buy my Saturn with Sega Rally, Fighters Megamix and Tomb Raider. One of the happiest day of my gamer life.
Following years were nothing but pure awesomeness. This console was the stuff of dreams. Everything sounded possible on it.
No, I only had a GameCube for a little while. Mostly played Zelda the short time I had it. I didn’t even know it released on GameCube!Have you played Skies on the Gamecube? That's the version I played.
Here are some differences I found quickly looking it up on Gamefaq's really quick (user posts)No, I only had a GameCube for a little while. Mostly played Zelda the short time I had it. I didn’t even know it released on GameCube!
Textures suffer more compression. The main gain really is the loading time, much much shorter when transitioning into battle.Also, the graphics are slightly better on the Gamecube
Yea the amount of random encounters in the Dreamcast was asinine. That’s literally the only thing that would stop me from giving the game as close to a perfect, if not a perfect score.Here are some differences I found quickly looking it up on Gamefaq's really quick (user posts)
Gamecube version has:
Less Random Encounters (big plus)
Bounties Added (fun optional boss battles)
Pinto's Minigame taken out (never heard anything good about it)
Lower quality music (obvious negative, but whatever, it's still amazing)
Also, the graphics are slightly better on the Gamecube and there's an extra sidequest and more discoveries. And probably some more stuff. Most (if not all) people on this board agree that the Gamecube version is better
I dont really get the problem as a tiny cell phone could run Saturn games. They just need to make some small hardware then just run the games through emulation.
Anyway i also think the Saturn is a little underated, although its also def overated judging from some of the posts in this thread.
I wouldnt say no to a mini though.
Here are some differences I found quickly looking it up on Gamefaq's really quick (user posts)
Gamecube version has:
Less Random Encounters (big plus)
Bounties Added (fun optional boss battles)
Pinto's Minigame taken out (never heard anything good about it)
Lower quality music (obvious negative, but whatever, it's still amazing)
Also, the graphics are slightly better on the Gamecube and there's an extra sidequest and more discoveries. And probably some more stuff. Most (if not all) people on this board agree that the Gamecube version is better
Doesn't MiSTer have a Saturn core now days? That's pretty much as close to real Saturn output as you can get.Not to me. I would gladly pay a premium
Doesn't MiSTer have a Saturn core now days? That's pretty much as close to real Saturn output as you can get.
That's cool. Been eyeing MiSTer for years but never pulled the trigger. And now it's like $400, lol.It's getting there but not near 100%. There's also a lot of different results based on people's ram configurations as well.
Not so much with the N64.For some weird reason, you need some beefy hardware to emulate a Saturn properly. The same with an N64. It is weird.
Remakes and Remaster are a blight on gaming, even if they turn out well, they're just there to renew copyrights and profit on nostalgia without much effort, but Sega in general has a catalog of good REclones (and LOTS of other ips) that they can do more with.#FREE-DEEPFEAR
Talk about a game that could use a real remake in 2023. Underrated gem for anyone who loves old school Resident Evil or Dino Crisis. Really solid effort.
Yeah, and lose money.You could at least remaster a couple of Saturn classics in a nice collection and release it on current gen hardware. But no, let's release another fucking Mega Drive collection vol.48 instead. I swear, this fucking company drives me nuts sometimes.
Yeah, and lose money.
I would not be as optimistic as you, tbh. And "recover costs and then some" is not what a company achieves for.Nah, a proper Saturn collection with some of the best games on the system, would be greatly appreciated by fans and non-fans alike. It wouldn't make bank but it would recover the costs and then some for Sega.
Moreso with N64 actually. N64 emulation arrived first but was only really possible because the emulators took a lot of shortcuts that seriously compromised accuracy and compatibility, and those methods are still the basis for most N64 emulation, especially the low spec sort you see on, say Raspberry Pi set ups. These emulators are, by modern standards, quite bad. A lot of games have bugs or don't run or need patches and settings tweaks.Not so much with the N64.
Yeah, and lose money.
I am a huge Sega fan and I love the Saturn, I absolutely adore it, but no one gives a shit about it.
And yes that makes me sad.
It be nothing more than a niche item. If people really want to play Saturn games there are better alternatives out there. This would be a novelty product, let's face itNah, a proper Saturn collection with some of the best games on the system, would be greatly appreciated by fans and non-fans alike. It wouldn't make bank but it would recover the costs and then some for Sega.
It be nothing more than a niche item. If people really want to play Saturn games there are better alternatives out there. This would be a novelty product, let's face it
I rather see SEGA make something different than a Mini console and use the Virtual Stick Pro shell and put on it a collection of ST-V and System 32 games on it. A bit like the Capcom Arcade stick or the SNK Arcade joystick
That too, but I SEGA to look to something different other than just another mini system.I'd settle for ports of different games like Revenge of Death Adder and arcade Shadow Dancer released as a collection on modern systems.
Sega President and COO Yukio Sugino has said that the Sega Saturn is proving difficult to adapt into a miniature console.
Speaking to Famitsu (translated by VGC), the Sega boss said: “The Sega Saturn is surprisingly high performance, so the difficulty of miniaturisation is also high.
“I don’t think it’s a case of saying ‘let’s make another one because it sells well’, it looks like it’s going to be a little longer.
“I’d like to think about it when we’re in a situation where we can openly develop it together with people who have always loved the Sega Saturn and Dreamcast.”
Performance-wise, while not a perfect comparison, the Sega Saturn was released in the same console generation as the Sony PlayStation and Nintendo 64.
While Sony has released a classic PlayStation console, Nintendo has yet to continue the trend it popularised of releasing miniature consoles. If it was to do so, the Nintendo 64 would presumably be next.
In June of last year, Sega’s classic hardware producer Yosuke Okunari said that he had considered producing mini versions of the classic consoles, but claimed that the cost of producing parts for either a Dreamcast or Saturn would be prohibitively expensive.
Announcing the company’s Mega Drive Mini 2 console, Okunari said: “Some of you may say ‘This isn’t a Sega Saturn Mini’ or ‘I wanted a Dreamcast mini’, it’s not that we didn’t think about that direction.”
More details in the VGC article below:
Sega Saturn is difficult to turn into a mini console, says Sega boss | VGC
Sega President and CEO Yukio Sugino has said that the Sega Saturn is proving difficult to adapt into a miniature console.www.videogameschronicle.com
The Saturn did nothing for Sega's reputation....outside of Japan anyway....so it is little wonder they are dragging their heels on a mini version
As long as the game is playable without game breaking bugs/errors/etc, I can't give a damn about accuracy.Moreso with N64 actually. N64 emulation arrived first but was only really possible because the emulators took a lot of shortcuts that seriously compromised accuracy and compatibility, and those methods are still the basis for most N64 emulation, especially the low spec sort you see on, say Raspberry Pi set ups. These emulators are, by modern standards, quite bad. A lot of games have bugs or don't run or need patches and settings tweaks.
It's only in the last few years that we've gotten more accurate N64 emulators like ParaLLEl or Ares or Simple64, and it's no coincidence that these emulators are a lot more demanding of system resources.
There are other reasons. Sega is a company that has full capacity to make a Saturn, they created the Saturn, So there are other reasons.
“The Sega Saturn is surprisingly high performance"
You can already emulate them on a hacked Switch.Hopefully the Switch 2 will have Sega Saturn and Dreamcast emulation added