A lot of people here haven't played SH2 (or any other episode for the matter) for a long time, and it shows.
I replayed it last year, and man the melee system was so awful. So much jank.
In the original, on hard it takes 14-15 hits to put down a fucking basic ennemy, with a slow ass animation that takes forever. This is just for one ennemy...
This trailer showed much better combat and view. Yes it's far from perfect but trust me it's way better than the original.
The real problem is the sound effect on the gun, it's trash. Others sounds were kinda good to me.
I don't think it lived up to the first trailer graphically though.
And I also lol'd hard at people who said the trailer focused on action and that's not what SH2 is about. Yes, we know, but most people asked for gameplay when they showed the first reveal trailer, which focused entirely on story and cinematics, so exactly what people are asking today.
People are always negative here and most of the time for bad reasons, or showing their lack of knowledge on the subject. And at the same time when they should be overly suspicious or negative for a game that's obviously lying on its presentation (Star Wars Outlaws... everything screams the faked curated presentation and we will probably see a downgrade), they seem completely clueless.
Like those comparisons between Ghost and Rise of the Ronin. I mean, can you fly in Ghost ? No. So the Z-axis is mostly not used and costs way less computing ressources. And yes, Team Ninja is not renowned for graphics, it's a challenge to go open world for them. The game looked clean to me, textures looked nice, nothing incredible for sure, grass and foliage was well animated and with good LOD, but those "PS3" takes man... just shows how much people's memories have rose tinted glass on them. To me the animation was really weird sometimes (that horse animation ugh...), and yes the game seems sparse in its presentation, particularly in town (but at the same time, at this period I don't think the towns were full with people), but yes it lacks ground objects and details that seemed to be present on the first reveal.
Same thing with Dragon's Dogma 2 : the game is very heavy on the CPU. And yes, it looks like a good PS4 game with 4k resolution. I mean, most of the PS4 games were 1080p so 4x the resolution demands 4x the power. 1.8 TF x 4 = 7.2 which leaves some ressources to make the game more beautiful. Not that complicated.
Yes today we have FSR and DLSS (on PC), which allows the devs to push the limits farther. But show me an open world full of encounters (NPCs and foes), with 4 allies, so around 20 characters on screen with a lot of interactivity with each others, full action, with magic that can summon dragons, tornados and comets, all with their own specific AI.