Musashi Wins!
FLAWLESS VICTOLY!
Fight for Freeform said:That's impressive!
Just disheartening that it's an average game that's getting all of these numbers. GT4 will change that.
Bah, it reviewed far better than "average" and there's a reason besides it just being a shooter that it has such a following. The truth is, despite some occasional issues with glitching (is this worse again or something?) Socom has nailed round systems, maps, clan usage and gameplay better than any of it's competitors. It remains incredibly compelling because despite issues on a few maps, etc. the whole works so damn well. You're likely to have a hundred different experiences in a short amount of time playing due to that. Crazy deathmatch? Done. Stealthy, tactical battle? Done. Likely in the space of several rounds in one game. Add in a healthy dose of experience balance based on room selection and ranking and you get incredible gameplay. Is it flawed? Of course. But IMHO, no console online game has dealt with such a large audience and gameplay selection so well. I say that as someone with a healthy respect for LIVE.
I'd say that with the lack of damage, speech, etc. GT4 is going to have to do a lot to be half as compelling online to this many people.
It's a shame such a stellar game with such popularity hasn't been rewarded with good downloadable support since the HD was released. Thank god it shipped with a ton of maps.