usually the way of things has been that through a first couple of years, a fanbase builds very slowly. this was actually true of the 360 and ps3. by the time the system is affordable for the mass market, the install base is high enough that bigger games can make the sales they need to make a profit.
the sega genesis came out to a lukewarm response at best. sega made serious inroads in the western market when sonic the hedgehog came out, by bundling it with the system (replacing altered beast), slashing the price, and rolling out a heavy marketing campaign. it was kinda-sorta against what the japanese branch wanted, but it worked out beautifully for them.
the original playstation also wasn't a smash hit. it had no problem beating the saturn when it was the only competition for two years, but the n64 was expected to crush it. but again, after two years, the system had a price drop, the right software, and the right marketing, and a decent install base where it could continue to get big third party games.
things are different now in the handheld gaming market, but there's no rule that says sony can't make the next big thing on the vita if they wanted. who expected brain age to sell 14 million units when it debuted with 40,000 in first-week sales in 2005?
i think it's less about the ps vita being the extra controller or whatever, and more about it perhaps receiving software due to its relation to the ps4. if it's bigger franchise titles, it could be the kick in the pants it needs to stay steady for the next couple years and land with a respectable lifetime sales of about 30m units or so.
It, or something like it, is the only optimistic read of the forecast.
It's low, so it does suggest they don't see anything coming to ignite the platform. Unless Vita will be sold through other hardware in the future, which would render standalone Vita sales less significant.
Dunno what their plans are though. Andrew House had slightly cryptic comments about plans to be announced 'later this year' at the Feb meeting about leveraging the Vita chipset and OS, in a living room context...whatever that means.
Arguing about who "wins" between PS3 and 360 is quite pathetic, the difference is small enough for it to be technically a draw, and I doubt it's gonna change since the generation is ending.
That and if the PS3 was truly, clearly ahead, Sony would just give us straight numbers and throw a PR instead of going for this +PS2 bullshit.
Will they lump PS2 and PS4 sales this time next year?
Pokémon?
Nintendo also showed that Diamond / Pearl, HeartGold / SoulSilver and Black / White sold combined 1 million units last fiscal year.
Same goes for porting console games to a handheld, that hasn´t worked well with the PSP
None of the platforms you listed was ever in a state as dire as the Vita is. They all had third and first party support and much much better software and hardware sales.
And hoping for the "next big thing" is a terrible business strategy because that´s about as likely as winning the lottery. Nintendo is learning that the hard way right now.
Same goes for porting console games to a handheld, that hasn´t worked well with the PSP and even less so with the Vita.
People are simply not interested in playing worse version of console games on a handheld.
Is this saying PSP/PS Vita combined sold more than 3DS in Jan-March 2013?
So if everything reverses course, and somehow magically big titles start appearing on Vita everything could change. Well I guess we should just wait for that one big title to spark the 360 plug in Japan since anything is possible. Vita's max right now is at best 20 million or so and that's assuming the platform has a full lifespan and can carve a niche in Japan long enough to sell over 5 million there.
No, it's saying it sold more than NDS combined. lol
I guess PS3 just passed Wii LTD software sales
PS3 748M, +FY2012 (154M)
Wii 869M
PS2 is grouped with PS3 but software sales of the PS2 are insignificant, last FY only 7.9M
nah i'm just saying if things are steady from here on out, it might be able to have sold a respectable amount of systems when all is said and done. we know that there are games which will sell the system. there will probably be more. sony will only discontinue the device if it doesn't make them a profit. if it turns a tidy amount of cash for them and keeps smaller devs happy, then i don't see any reason why the system's plug will be pulled.
the worst case scenario is that sales decline sharply from where they are right now, despite new software. so instead of doing 8-10k a week in the us, it's more like 2-3k, putting it around current psp levels.
Also very interesting. Are they essentially "saving" this in case they need to use such a declaration to avoid a net loss?
So is PS3 second place now?
I'm reading the entire report and things are not looking good for SONY.
Without their Financial Services, they are still losing a lot of money.
I think it was a smart move to sell some of their buildings but they added 1.7 billion $ in long term debt if I'm reading it right.
They shoud sell Vaio division. The premium PC market is dead.
Tablet Z is a good product, but Android tablets are more about fortifying the market share than profit, since the margins are quite low.
He's right about the Vita outselling the 3DS and its probably because of the price drop.
They shoud sell Vaio division. The premium PC market is dead.
Tablet Z is a good product, but Android tablets are more about fortifying the market share than profit, since the margins are quite low.
PS3 SW for FY2011 was 595m. PS3 SW should be at 750m as of now, it will surpass the Wii SW this year.
None of the platforms you listed was ever in a state as dire as the Vita is. They all had third and first party support and much much better software and hardware sales.
http://www.theverge.com/2013/5/9/4314834/sony-13-inch-vaio-duo-windows-8-slider-leaks
This should be an Android tablet.
PS3 SW for FY2011 was 595m. PS3 SW should be at 750m as of now, it will surpass the Wii SW this year.
No we don't. And if thing keep are at their steady rate it will come nowhere close to 30 million unless it explodes in Japan where it's best prospects are a FFX/X-2 port and a God Eater multiplatform game. Also if it does decline into that range retailers will axe the system for them. You can't find the PSP in most places in America. It doesn't matter if Sony makes a miniscule profit in the end if retailers can't make their money, and its even worse for vita with a supposed high rate of DD, then it doesn't matter unless Sony decides to only sell Vita online as some kind of indie player/PS4 accessory
Yes, Vita shipments, behind PSP.
Anyway, if we can get a question I've requested that our guy ask the COO for a breakdown of PS3 and Vita sales and ask why they are obfuscating current gen sales with last gen products.
Can you ask your guy to ask why they reduced the mobile shipment from 50 million to 42 million for the fiscal year 2013 - 14?
and do you know why Sony never gives its game franchises shipment like Nintendo gives?
Another thing to note is that the PSP will most likely pass the GBA when all is said and done, though we may never know when or if it happened. 76.3 + ~3.5 and it still is shipping, so it should reach 81.5 million.
Software isn't that far behind either. It should be at like 340-345 million, though it probably won't quite reach the 377 million the GBA has. Still, not bad for a system which according to sales agers never really sold any software. If it teaches anything, don't just analyse with Top 10 rankings. I see a lot of "this has bombed" or "that has bombed" just because it wasn't in the NPD Top 10. Games sell beyond the Top 10.
I don't think I can accept that the PS3 has actually outsold the 360... Can someone do me some straw grasping shipping analyses to muddy the waters a bit or something?
GAME:
Sales decreased 12.2% year-on-year (a 15% decrease on a constant currency basis) to 707.1 billion yen (7,522
million U.S. dollars). Sales to external customers decreased 22.5% year-on-year. This significant decrease was
primarily due to a decrease in unit sales of PlayStation®3 (“PS3”hardware and PSP® (PlayStation Portable)
(“PSP”hardware and software, as well as PlayStation®Vita (“PS Vita”
hardware, partially offset by the favorable
impact of foreign exchange rates.
Operating income decreased 27.6 billion yen year-on-year to 1.7 billion yen (18 million U.S. dollars). This
significant decrease was primarily due to the above-mentioned decrease in sales of PSP hardware and software as
well as the impact of a strategic price reduction for the PS Vita, enacted in Japan in February 2013
I don't think I can accept that the PS3 has actually outsold the 360... Can someone do me some straw grasping shipping analyses to muddy the waters a bit or something?
Ah I see. I guess it makes sense to not have your books so dependent on the exchange rate fluctuating.No, they just don't want to declare the profits and then have to declare a loss again should the yen strengthen to previous levels if the BoJ lets up on the new monetary policy.
It's the prudent thing to do. Good treasury management from Sony. Unlike other Japanese companies, Sony has managed to pull out a net profit without an FX gain. That's something Kaz should be lauded for. Panasonic and others will show a net profit on the back of FX gains, the business will lose money though.
Unit sales are down for the year, not necessarily for that quarter. It's really impossible to tell how many PS2/PS3 were sold in a given quarter from that. The only thing I think it lets us know is that PS2 shipments were at least 2.6M for the year.Something doesn't add up here..
So this was posted on page two:
But this year they shipped 3.4m PS2/3s and last year they shipped 1.9m PS3s.
So if the PS3 is down YoY, does that mean the PS2 sold over 1.5m consoles..?
or that unlinked quote is wrong
Something doesn't add up here..
So this was posted on page two:
But this year they shipped 3.4m PS2/3s and last year they shipped 1.9m PS3s.
So if the PS3 is down YoY, does that mean the PS2 sold over 1.5m consoles..?
or that unlinked quote is wrong
I don't think I can accept that the PS3 has actually outsold the 360... Can someone do me some straw grasping shipping analyses to muddy the waters a bit or something?
sega only shipped a reported 2.8m sega genesis consoles to north america between 1989 and 1991. during the first year, shipments were only at 1.2m, which isn't that far removed from where the vita was after its first year. in japan, they only shipped 400k in the first year.
the first-party support was neat, but it didn't turn heads until the system was three years old and sonic the hedgehog was released. i'm not sure about the state of third-parties on the system in its formative years.
as for the playstation, it sold 1.5m in the us in its first 14 months. again, not too different from how the vita started. i know the third-party support was initially better, but the bulk of what made the system super popular didn't start arriving until 1997, when the console had a us install base of about 2.9m.
Unit sales are down for the year, not necessarily for that quarter. It's really impossible to tell how many PS2/PS3 were sold in a given quarter from that. The only thing I think it lets us know is that PS2 shipments were at least 2.6M for the year.
sega only shipped a reported 2.8m sega genesis consoles to north america between 1989 and 1991. during the first year, shipments were only at 1.2m, which isn't that far removed from where the vita was after its first year. in japan, they only shipped 400k in the first year.
the first-party support was neat, but it didn't turn heads until the system was three years old and sonic the hedgehog was released. i'm not sure about the state of third-parties on the system in its formative years.
as for the playstation, it sold 1.5m in the us in its first 14 months. again, not too different from how the vita started. i know the third-party support was initially better, but the bulk of what made the system super popular didn't start arriving until 1997, when the console had a us install base of about 2.9m.
i doubt the psp will reach the gba. the system's selling less than 10k a month in the us, and less than 35k a month in japan. even if europe sold what the us and japan did combined, the system would barely make a million in sales for the year.
as far as the psp selling software, it actually did have a pretty normal ltd for a handheld (which is usually around 4... the ds's attach rate was 6:1, and that itself is kinda godly considering how many systems were sold).
According to Nintendo PSP sells 250k quarterly in Europe. And that's just 13 countries of Europe. Sony's biggest strength is selling systems in lesser developed countries. They have huge presences in Eastern Europe, the Middle East, Russia, Asia and South America. These regions were the biggest reason why the PS2 kept going and going, not because of NA or Western Europe. Shipping another 1.5-2 million PSPs should be easy.
And once again you are ignoring the core problem: Noone, absolutely noone is developing games that could turn anything around. All the systems you mentioned had broad support among developers, be it first or third party. And these developers started making software years before the "turnaround" of the platforms.
Nobody is working on anything major for the Vita at this point.
And on top of that you are only comparing numbers from selected territorries(Mega Drive was huge in the UK and the PSX in whole Europe) and in a completely different context. The video gaming business has grown vastly since the early nineties.
I don't think I can accept that the PS3 has actually outsold the 360... Can someone do me some straw grasping shipping analyses to muddy the waters a bit or something?
Holy shit 20 million to reach the Wii?
How many PS2's Sony sold after the PS3 launched?
They are just now making PS3s officially available on some developing countries like Brazil.
It would be hilarious if the PS3 ended this generation on the first place.
I don't think I can accept that the PS3 has actually outsold the 360... Can someone do me some straw grasping shipping analyses to muddy the waters a bit or something?
Ah I see. I guess it makes sense to not have your books so dependent on the exchange rate fluctuating.
PS3 having non proprietary hard drives, Blu tooth, and usb slots was awesome. But tons of people bought Xbox overpriced hard drives, charge and play kits, and wifi adapters. Unfortunately for consumers, Sony learned a lot from Microsoft this gen.