TaylorSwiftFan
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Where did you get those numbers from?These are ps4 only sales.
My point is they aren’t worth 9b
Where did you get those numbers from?These are ps4 only sales.
My point is they aren’t worth 9b
Where did you get those numbers from?
That isn't quite how that works.lol Sony are such idiots, why would they show their cards like this.
The next time they go buy a studio all MS has to do is counter-offer $10,000,000,001
You do know rich MS also approached Bungie right? Guess who ended up acquiring them.lol Sony are such idiots, why would they show their cards like this.
The next time they go buy a studio all MS has to do is counter-offer $10,000,000,001
hmm,Sony's best bets right now are to buy CD Projekt for a major discount and Capcom. You could buy both with 10 billion remaining (assuming that money goes to SIE to keep them market leader in gaming, their biggest sector).
hmm,
CD Projekt current market cap is 4.6Bn, right? (https://www.msn.com/en-gb/money/stockdetails/fi-aqbv7w?ocid=ansMSNMoney11&duration=1D)
Capcom current market cap is 5.2Bn (https://www.cnbc.com/quotes/9697.T-JP?qsearchterm=Capcom Co Ltd)
Don't think it's happening under 10 billion.
Yeah I know but its still not going to be under 10bn imo. I think CDPR would be a good pick up if Sony wants to commit to be being a multiplatform (PS+PC) pub.You'd have to finance much of it, but it doesn't have to be all cash it can be some stock as well.
CDPR is too messy, they'd get barely any IPs from it and A LOT of cleaning house to do.Yeah I know but its still not going to be under 10bn imo. I think CDPR would be a good pick up if Sony wants to commit to be being a multiplatform (PS+PC) pub.
Yeah I know but its still not going to be under 10bn imo. I think CDPR would be a good pick up if Sony wants to commit to be being a multiplatform (PS+PC) pub.
CDPR is too messy, they'd get barely any IPs from it and A LOT of cleaning house to do.
I'd rather for them to move on from Europe in terms of acquisitions for now.
I think the confusion is that if you look up their stock it's listed at 18 billion but it is 18 billion PLN not USD.Activision Blizzard market cap in 2020 was 71B, in 2021 it was 51.81B.
People who think a 5B market company like CDPR is suddenly a 20B purchase aren’t making any sense.
Either way, considering the problem with a SE and Capcom is whether or not the families who own major stock would be interested in selling or not, Sony’s option can always be to pay part of it in stock as it will guarantee these families keep getting their share of the por generations further.
Obviously with consolidation and the market shrinking the number of players in it, a company like Capcom runs the risk of become a bit player in the near future, specially when their ability to compete diminishes and creating new IP becomes riskier and riskier.
All we need is to look at Hollywood and see what happened there.
We are well past the point of ROI being the driving factor in these acquisitions. It's about talent growth and IPsPlease learn the difference between profit and revenue.
Square Enix had their best net income in 2021 in the last 5 years.
Net Income
2021 - 233 million dollars
2020 - 185 million dollars
2019 - 167 million dollars
2018 - 223 million dollars
2017 - 173 million dollars
Over the last 5 years, they made 981 million dollars as a multiplatform publisher. They'd certainly make less as an exclusive PlayStation Studio.
So you're looking at a billion dollars over 5 years, extrapolate that to 2 billion dollars over 10 years.
With a conservative 130% acquisition price over market capital you're looking at at least 8 billion dollars to buy square enix and what recover that over the next 40 years if you keep them multiplatform? And as I mentioned before a lot of their profit comes from FF14 and they'd have to replicate that success, which is a gamble. Who sees Sony buying Square Enix to keep them multiplatform? This isn't like Bungie. This means it would take you even MORE than 40 years to recover the investment. That's a longer period of time than either Dragon Quest or Final Fantasy has even been IP. But what gets worse is when you look at the previous 15 years of Square Enix net profit...
These last 5 years have been their best. There were years when they didn't clear 100 million and even years where they lost money.
Just overall a poor investment to make unless you buy thinking you could really turn their studio around and probably keep publishing games on PC and Switch at least.
We are well past the point of ROI being the driving factor in these acquisitions. It's about talent growth and IPs
They have some of the most well known Japanese IPs that people buy systems just to play. They've also got some great western IP and studios that could probably benefit with some additional guidance by being under PS Studios
CD Projekt will get out two games a gen at most, and after Cyberpunk there is no guarantee their next game is a success. They also don't own either IP - they are licensed IPsMaybe for Microsoft, but certainly not for Sony.
Talent and IP is about ROI...
Square Enix just doesn't add up at their price tag, you get far better returns elsewhere.
For the price of Square Enix you could nearly buy CDProjekt and Capcom combined. The Witcher alone and the talent in the studio alone is worth more than anything Square Enix currently has.
The future for CD Projekt is huge.
I can see a future Cyberpunk and Witcher MMOs. Both franchises are going to be huge 10 million+ sellers for some time. Square Enix has NOTHING like that.
CD Projekt will get out two games a gen at most, and after Cyberpunk there is no guarantee their next game is a success. They also don't own either IP - they are licensed IPs
Square had 3 billion revenue for FY21, they are on a different level to CD Projekt.
Square Enix sales reach record $3bn
Today, Square Enix announced its earnings for the fiscal year 2021 and reported the highest revenues in company history…www.gamesindustry.biz
These are multi billion dollar businesses. They can run on $1 profit if they need to. A successful business is about growth in revenue. That is what underscores their market value and increases it. If Sony are thinking about ROI, they are also thinking about how that company can grow their revenue and increase their stock priceWith support from Sony, and especially doing remakes, they'd be able to pump out quite a few games. I'd say at least Witcher remake, Witcher 4, Cyberpunk 2/Online for example.
It's about profit not just revenue
CD Projekt RED estimates USD$304million in profits for 2020
CD Projekt RED has shared its estimated sales revenue and profits for 2020, which boasts huge returns for the company despite a rough yearwww.nme.com
The thing about acquiring Activision is that most studios are stuck with Call of Duty. The Blizzard part is much more exciting.Think about this
Bungie - 3.6 billion
Capcom - 8.6 billion
CD Projekt - 6 billion
Deviation Games
Haven Studios
Firewalk
I think that would be a pretty decent haul for Sony in comparison to a 70 billion dollar buy into what basically amounts to Call of Duty that if done well Sony could compete with, with just Deviation Games.
I'd bet that Sony will try to buy at least one of the three studios they've partnered with assuming the game is a success. They have a pretty decent track record here. I think they would have purchased Quantic Dreams had it not been for issues surrounding David Cage.
The number of successful partnerships I'd say Sony has had with studios that didn't result in Sony buying them are few and far between (excluding japanese studios). These partnerships are generally the courting process.
if it's megaman legends or battle network that gets revived then RE can die.if Capcom under Nintendo , megaman maybe revive in exchange for RE dead
Because they love the games from those ips.Why is everyone so obsessed about existing IP's.
I've been thinking that they should have done this years ago. At E3 promote the games, make animes or movies for the games, make comics, make soundtracks, make statues or figurines, and promote all of this at e3 or in their state of plays. Gamers these days already buy tons of microtransactions I'm sure they'd buy a physical item like a nice looking video game mug , key chain, shirt, or shoes if it's presented at one of these events.Major potential for cross media, no doubt. Considering Sony's movie and anime division, it's basically malpractice for them to not be out there doing everything they can to buy SE and Capcom, when their major competitor in the gaming space just got a hold of some of gaming's biggest IPs in two years time and tripled their development human resources. Meanwhile Disney and others aren't going to stand by forever, they will eventually enter the gaming scape for real, and when you got as much IP as Disney? Keep playing that waiting game and see what happens.
Why is everyone so obsessed about existing IP's.
But these games were once new tooBecause they love the games from those ips.
Bungie was a terrible decision for 4bil, keeping them independent and completely multiplatform. Like, holy shit. Could've spent that 4bil elsewhere. Bungie made out like bandits, the madlads
It's not a matter of those games being old but that they are beloved.But these games were once new too
I'd rather see a completly new and fresh game then the 10th iteration of %InsertAnyGame%.
Those numbers aren’t up to date though.
Produce newer numbers then.Those numbers aren’t up to date though.
Konami has a market cap of 8 billion dollars. To buy them would cost 12+ billion. To get Metal Gear Solid, Winning Eleven Soccer, Castlevania, and Silent Hill? With no developer talent to speak of? Does this sound like a smart move to you?
Sega makes WAY more sense. They have a market cap of 4 billion dollars and way more talent and active IP.
Sonic - Could make a comeback say in the hands of Insomniac, but honestly isn't worth
Persona - Series on a huge upswing and close ties with Sony
Shin Megami Tensei - Series on the up as associated with Persona
Yakuza - Decent sized franchise, could get a level up with Sony funding
Total War - Not sure how this would do on console even with KBM support, but Sony really doesn't have anything like this
Virtua Fighter - Would give you an evo fighting game
Shenmue - Shenmue 1-3 remake would be easy enough to do, especially if the show is in anyway successful
When you compare Sega and Capcom it is a no brainer dollar for dollar. Capcom is a better buy.
Capcom
From Software
Level-5
Those are the best options in Japan right now
in the West Take2 or CD Projekt but those are obviously much larger investments (take2, that is).
I think Sony fans are deluded. I love Japanese games but you guys way overestimate the popularity of these games. They also wouldn't be gaining market share as I'd hazard a guess that 95%+ of japanese games sell on PlayStation already, and 5% on Xbox. That's a lot of money to pay to gain 5% marketshare.
I never mentioned about increasing market share in Japan. The whole point of buying studios is to make more money and/or increasing marketshare overall (whether that be the West or Japan)Who said that buying any japanese companies was about increasing market share in japan? Where do these people come from and why do they struggle reading?
Buying Capcom or Sega (more so capcom) would be about pushing their brand alongside the sony brand globally. Taking their studios to the level of first party AAA studios.
Yakuza and Persona are fairly popular games, but they don't get AAA budgets.
I never mentioned about increasing market share in Japan. The whole point of buying studios is to make more money and/or increasing marketshare overall (whether that be the West or Japan)
Buying Japanese studios for that price would not increase marketshare... And it would take amazingly long to recoup the profits. At least with MSs purchases, they will increase marketshare almost instantly. It might take them forever to recoup the money, but MS sights are long term anyway.
I understand the Bungie deal, they need the expertise in GAAS. I don't understand a potential Japanese purchase..... They won't gain anything considering almost all release on PlayStation and all of them sell far far far far better on PlayStation (if they appear on xbox)
I hope they realize they should be betting on PlayStation division. But if I am not mistaken the lenses/camera segment generates a lot of money as well! Sony is the main supplier for apple’s iPhone camera etc!Solution is pretty simple: the party is over
PlayStation generated $10 billion in free cash flow over the last four years (FY17- 20). That money was invested in Pictures, Financial and Music's strategic investments (Sony was gracious enough to tolerate Insomniac acquisition ($229 million)
FY20
It's time for Sony's segments to stand on their own merits, w/o PlayStation help
Sony(Japan) never really wanted to become a gaming company. They always saw it as a Trojan horse for their “real” businesses.Solution is pretty simple: the party is over
PlayStation generated $10 billion in free cash flow over the last four years (FY17- 20). That money was invested in Pictures, Financial and Music's strategic investments (Sony was gracious enough to tolerate Insomniac acquisition ($229 million)
FY20
It's time for Sony's segments to stand on their own merits, w/o PlayStation help
You got that backwards. Bungie approached Microsoft and was willing to be bought out for approximately $2-billion but Microsoft wasn't interested due the amount of creative control/autonomy that Bungie requested. Once Microsoft was out of the picture, Sony came knocking in order to have a response to the Bethesda deal from late 2020, however the price jumped almost two-fold.You do know rich MS also approached Bungie right? Guess who ended up acquiring them.
It's all about the offer and it's not always about the money offered.
Sony bought a developer that make FPS to respond to an acquisition that makes mainly RPGs? Source?You got that backwards. Bungie approached Microsoft and was willing to be bought out for approximately $2-billion but Microsoft wasn't interested due the amount of creative control/autonomy that Bungie requested. Once Microsoft was out of the picture, Sony came knocking in order to have a response to the Bethesda deal from late 2020, however the price jumped almost two-fold.
That's my opinion on the matter, but the first part of my response is fact. Microsoft decided not to purchase Bungie for a much lower price than Sony paid.Sony bought a developer that make FPS to respond to an acquisition that makes mainly RPGs? Source?
IMO, Sonys responses were:That's my opinion on the matter, but the first part of my response is fact. Microsoft decided not to purchase Bungie for a much lower price than Sony paid.
Which coping twitter user told you that?You got that backwards. Bungie approached Microsoft and was willing to be bought out for approximately $2-billion but Microsoft wasn't interested due the amount of creative control/autonomy that Bungie requested. Once Microsoft was out of the picture, Sony came knocking in order to have a response to the Bethesda deal from late 2020, however the price jumped almost two-fold.
So Bungie was refused by MS asking for the same autonomy they asked Sony in the end and they decided that being refused once was worth doubling down and asking for even more money? That sounds like an interesting plan…That's my opinion on the matter, but the first part of my response is fact. Microsoft decided not to purchase Bungie for a much lower price than Sony paid.
You got that backwards. Bungie approached Microsoft and was willing to be bought out for approximately $2-billion but Microsoft wasn't interested due the amount of creative control/autonomy that Bungie requested. Once Microsoft was out of the picture, Sony came knocking in order to have a response to the Bethesda deal from late 2020, however the price jumped almost two-fold.
Square Enix makes almost $3B/year (+ profit), they have way more than FF14. Someone could pay $12B for them in 4 or 5 years they will already have generated that revenue.