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Square Enix: FFXV shipments + digital sales top 5 million worldwide

I was told that real sales in UK was around 200k for FFXIII.
So FFXV can end up outselling FFXIII at launch. This is exceptional result. Now we just need the confirmation.

I guess that makes more sense. FFXV could end up close, not counting digital which I don't think existed for FFXIII.


Honestly, matching or coming close to FFXIII's US launch would be a good start for XV as well. 1.3M first month is a lot less common now than it was in the middle of last gen.
FFXIII was retail only. The digital version came way later after launch, just like with MGS4.
 

kswiston

Member
He also said that number was the goal the team set themselves to sell, not close to what the game needed to sell to be considered a success.

5 million units is already $300M or so in revenue at ~$60 retail price (figure any cheaper copies were offset by higher Japanese prices, special editions, etc).

The last I heard, publishers take about 45% of the retail price (retailers get around a quarter, and the rest is lost to distribution, returns, etc).

I don't know how much Square-Enix spent on FFXV, but I doubt it's that far in the red if it isn't profitable yet.
 

shark sandwich

tenuously links anime, pedophile and incels
Why when i read FF XV threads everytime i see the same users downplaying everything positive about the game?
This happens with every Final Fantasy release. The series has such a huge, diverse, nostalgia-driven fan base that everybody is going to find something to complain about no matter what S-E does.

Heck, just asking "what's the best Final Fantasy?" is enough to start a bitter argument.

Oh well. Anyway, XV has greatly exceeded my expectations so far and I'm very glad to hear it is selling well. In many ways it feels like the anti-XIII.
 
i mean if the launch sales of FFXV are anywhere around the ones from XIII (on of the best selling FF Games & one of the highest launches in the franchise) wouldn't that be a good thing?
Especially when you compare the brandname and status of today compared to the launch of XIII.

Also FFXV should have better legs (word of mouth, DLC, that chrismas special in altissia)
 

Pejo

Member
Good news. I went in to FFXV mostly blind and with expectations in check, and am absolutely loving it so far. The battle system is a lot of fun once you "get" it, and I love the exploration. I've been doing so much side content, I haven't progressed the story much, but it seems serviceable.

Already 100x happier with this than FFXIII.

Hope they meet their target with the sales on this, however crazy that goal is.
 

Wagram

Member
Why when i read FF XV threads everytime i see the same users downplaying everything positive about the game?

Make use of the ignore list. I have about 100 people who believe Dark Souls 2 is the worst game ever made on it.

I have zero tolerance for people who are of the "this is complete shit" / "this has no flaws" mindset.
 
5 million units is already $300M or so in revenue at ~$60 retail price (figure any cheaper copies were offset by higher Japanese prices, special editions, etc).

The last I heard, publishers take about 45% of the retail price (retailers get around a quarter, and the rest is lost to distribution, returns, etc).

I don't know how much Square-Enix spent on FFXV, but I doubt it's that far in the red if it isn't profitable yet.
There's no official number on it, but they stated that it's nowhere near close to GTAV(265M) so we can speculate a little bit.

I think 3.5M/4M is what they need to make even. I assume that by now they're making profit already.
 
I have a feeling they can have pretty healthy December sales.

At first I thought the move from end of September to end of November would hurt but may actually help.(sales wise)
 

Ushay

Member
Watch FF7 eclipse this number. Anyhow, very well deserved for a good game. Can't wait to play it properly next year.
 

LordKano

Member
What are the facts when currently we have zero sales figure from NPD/GFK/MC?

Stating the facts is also stating that Square Enix has a huge past of overshipping games, that 5 millions sold-in doesn't mean in any way near 5 millions sold-through, and that the game could be way under that number in reality. Or really close to it, for all we know.
 

rockyt

Member
Not sure if the 5 million shipped is good, bad, or so so for this game. I mean the game has been in development for a long time and even got scrapped and remade atleast once I believe. So not sure if the 5 million is shipped is good also since these are shipped the real sale data might be different toward the consumer not knowing if its overshipped or undershipped.
 

sanstesy

Member
Good shipped numbers.

Media Crate next week will give us a good picture on how much it actually sold in relation to its shipped copies.
 
Stating the facts is also stating that Square Enix has a huge past of overshipping games, that 5 millions sold-in doesn't mean in any way near 5 millions sold-through, and that the game could be way under that number in reality. Or really close to it, for all we know.
Doesn't mean it wasn't a success.

Fallout 4 shipped 12 million at launch and no one has any idea how much of it was sold. Same for Mafia 3, which shipped quite a few million at launch.

The point is, this is the norm for companies when it comes to PR report. Now if we had actual sales number from GFK/MC/NPD and we got a press release stating the game shipped X number of copies, we could try to get a number of sold-through from it, but this isn't the case for FFXV yet.
 

ironcreed

Banned
The game looks amazing and I already know I'll love the gameplay and world because of Duscae. Cannot wait to receive my copy of the deluxe steelbook.
 

Kill3r7

Member
Not sure if the 5 million shipped is good, bad, or so so for this game. I mean the game has been in development for a long time and even got scrapped and remade atleast once I believe. So not sure if the 5 million is shipped is good.

Well, at the very least it is 5 million closer to whatever arbitrary sales figure they had in mind. It is a start and decent one at that. FWIW, Mafia 3 shipped 4.5 million units during its first week of sale. I am not sure if that includes digital sales. They ended up selling a bit over 500K for the month of October NPD.
 
Can anybody confirm if FFXIII did ~290k at launch in UK??? If that is true then I believe FFXV will sell less in UK... ~150k.

Edit - I just read it selling in line with Skyrim remaster... 150k is my new estimate close to half of FFXIII.
.

Still seems a bit high to me. 150k is in halo 5 territory where plenty of multiplatform releases havent hit, i don't think FF holds as much name value in the UK, its also a genre thats not particularly popular, and theres not been a ton of high profile advertising.

I think it the 100-120k range.
 

notaskwid

Member
Good shipped numbers.

Media Crate next week will give us a good picture on how much it actually sold in relation to its ahipped copies.
Japanese market is pretty different from the rest of the world, I'm not sure if it'll give a clear picture at all.

As to whether this is a good or bad number, it is a good number if they sell through most of the copies this year imo, otherwise not really, even coming as an underdog with something to prove, hopefully the wom pulls it through.
 

Bladenic

Member
Good for them, now to see if we get any follow-up like "Final Fantasy XV sells 50% more than FFXIII at launch" or anything of the sort. A Pokémon situation would be nice.
 

Zolo

Member
That is not how it works.

If the copy didn't sell they have to fire sale and get less money or in the worst case get the copies back and returning the money (that is called negative shipment).

You only really get the money if the copy reaches the co consumers (that is what is sold).

I will fully admit I don't fully get the sale process. :(
 

Zophar

Member
5 million shipped on day one sounds great. They also pretty much have December all to themselves, too - no other major releases for the year, so I don't think that "sold-in" number is cause for worry.

Well deserved, too -- game's great.
 

kswiston

Member
There's no official number on it, but they stated that it's nowhere near close to GTAV(265M) so we can speculate a little bit.

I think 3.5M/4M is what they need to make even. I assume that by now they're making profit already.

Half of that GTA number was also marketing. The estimated production budget was somewhere around $140M.

Which should make people stop and think. GTA V's core team at Rockstar North was around 350 people. Other than the portion that spent a year working on the GTA IV DLC, this team worked on GTA V for pretty much 5 years straight (with some members lending assistance to other rockstar studios for their 2010-2012 releases during crunch time).

Later in development, Rockstar North co-opted most of the other Rockstar teams, leading to a peak development team of ~1000 on GTA V.


FFXV had 5-6 years of pre-production hell, but the team didn't reach several hundred until the last 2-3 years (2014 estimate was between 200-300). Japanese developers also make less on average, unless there have been drastic changes in the industry.


10M units was about what GTA V needed to break even, marketing included.
 

LordKano

Member
Good for them, now to see if we get any follow-up like "Final Fantasy XV sells 50% more than FFXIII at launch" or anything of the sort. A Pokémon situation would be nice.

That would be difficult. First because Final Fantasy XV is the first worldwide launch for the serie, while it was the third time for Pokémon, so it is easier to compare Pokémon with past release than it is for Final Fantasy.

But what's more important is that FFXIII sold gangbusters at launch, like, really a lot. It shipped 5M by the end of March, so two weeks after its west launch, and that's including a whole 1.8M copies sold-through in Japan (more than twice what FFXV will likely achieve).
I'm really doubtful that FFXV will sell more at launch than FFXIII.

But the thing is, FFXIII had poor legs, likely due to the bad word of mouth. I'm not sure yet if the word of mouth will be good for FFXV, since it carries a certain reputation with its long-ass development, but it certainly can't be worse than the FFXIII situation. So it has a chance to have better legs, thus selling maybe more in the end.
 

Toth

Member
Regardless of FFXIII initial sales, don't forget that XV has DLC content planned for it, unlike XIII (which should have had the Seventh Ark as DLC :( ). Each sale is potentially another 30-50 dollars (season pass is 30?) each.
 

notaskwid

Member
Regardless of FFXIII initial sales, don't forget that XV has DLC content planned for it, unlike XIII (which should have had the Seventh Ark as DLC :( ). Each sale is potentially another 30-50 dollars (season pass is 30?) each.
25 (euros, dunno about dollars)
 

StereoVsn

Gold Member
PAL charts will give us a clear idea.
Yeah, FF success will hinge on selling outside Japan. Personally I am loving the game and combat and wish SE all the luck. I think high digital sales are good since it brings SE higher revenue (hypocritical of me since I almost always buy retail :p).
 

kswiston

Member
Regardless of FFXIII initial sales, don't forget that XV has DLC content planned for it, unlike XIII (which should have had the Seventh Ark as DLC :( ). Each sale is potentially another 30-50 dollars (season pass is 30?) each.

The retail sales aren't apples to apples either. Square-Enix never bothered releasing Final Fantasy XIII on PSN.

All of the estimates I have seen have put digital sales of big releases somewhere between 20-30% on PS4/XB1 (less in Japan).
 
If they put out DLC costumes of Cloud, Sephiroth, Squall, Lightning...this thing will print money.

They should have sold Kingsglaive for 3.99 or 1.99 this week though. That was a missed opportunity.
 

chinoXL

Member
their marketing team has done a good job. one of my boys who has never played a final fantasy game, hit me up the other day saying that 15 looks sick and he's gonna pick it up... i'm definitely going to scoop it up for Christmas
 

Aters

Member
I hope the sellthrough is good in the west, because it's not very good in Japan from what I heard. 48% first day, though the game came out on Tuesday so there's still a chance the final sell through is over 70% for the first week.
 

kromeo

Member
If they put out DLC costumes of Cloud, Sephiroth, Squall, Lightning...this thing will print money.

They should have sold Kingsglaive for 3.99 or 1.99 this week though. That was a missed opportunity.

I'd love if they did something like in the tales games, where the cameo costumes change the battle music to the games they're from
 
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