- In Star Citizen, focusing on building the universe. This is often different in games, movies, and TV shows where you come up with the story and then build the universe around it.
- Wing Commander was good guy vs bad guy in the vein of World War II - Kilrathi were Japanese and Confederation was the US. With Star Citizen, building the universe takes top priority and then tell stories within it.
- Focus in Star Citizen is to do what you want, be who you want, go where you want.
- Star Citizen takes inspiration from 13th century setting.
- UEE is spread out, struggling to maintain the empire. Only so much it can do to keep the empire together in the face of civil unrest and economic pressures.
- Squadron 42 is much more reminiscent of Wing Commander - big space epic where you play a UEE Navy pilot.
- Wing Commander based on WWII. Star Citizen based on the decline and fall of Rome.
- 30 major tentpole events that happen between present day and the beginning of Star Citizen (2940s)
- Wanted to build out the history of the universe, the corporations, the planets, the characters so that they would have a rich setting to tell a lot of stories.
- Vanduul - they’re analogous to the Visigoths - pushing in from the western side of the UEE.
- Banu are on the southern side of the UEE, not antagonistic. Merchants and traders. Analogous to North Africa and Middle East in Roman times.
- Xi’An are on the eastern side of the UEE. They are analogous to the Persian Empire or the Chinese. Very old, been around for 10,000 years. Cold standoff between the Xi’An and UEE. Trade and do business together but don’t trust each other. Similar to China and the US present day.
- Terra: Up and coming rising socioeconomic power. If Earth is Rome then Terra is Constantinople.
- Earth is the old guard. Terra is viewed as new and progressive.
- Terra and Earth have some tensions. These tensions will play out over the course of the PU.