Pops Maellard
Member
I'm not sure I really understand what this game is attempting, can anyone point me toward something that would vaguely explain it? OP is fantastic, but I want to make sure I entirely understand this before taking the plunge.
I'm not sure I really understand what this game is attempting, can anyone point me toward something that would vaguely explain it? OP is fantastic, but I want to make sure I entirely understand this before taking the plunge.
You will be able to purchase (the primary) in-game currency with money, but it is artificially capped and intended to be used by people who want to achieve certain things with credits but don't have a lot of time to spend.
At the risk of asking another horribly stupid question that has no doubt been asked countless times in the past, is this actually going to turn out this way?! I've never seen anything so incredibly ambitious, to the point that I have to admit I'm rather skeptical.This seems to be perhaps objectively the coolest thing ever (excuse me for being way LTTP here).
At the risk of asking another horribly stupid question that has no doubt been asked countless times in the past, is this actually going to turn out this way?! I've never seen anything so incredibly ambitious, to the point that I have to admit I'm rather skeptical.This seems to be perhaps objectively the coolest thing ever (excuse me for being way LTTP here).
I think the dogfighting module is should get more info first.I'm more excited to see news on Squadron 42 at this point. I wonder how fleshed out the single player campaign is going to be.
Here's the video: https://www.youtube.com/watch?v=FCEAZAHa25E
This is the biggest reason why I threw in. Having this project reach these levels and combined with the Oculus Rift the genre has more life to it than it has had in quite some time.Regardless if this game delivers on the ideas, I am excited that they are at least trying.
Go vote for star citizen as most looked forward to 2014 Acton game on ign.
http://m.ign.com/articles/2013/12/10/the-hype-sheet-what-2014-games-do-you-want-most
Thanks mate.Looks like a good video, wish I was fluent in Spanish
"I don't care one way or the other, but all these announcements that are then reversed is getting a bit old."
It doesn't sound like it's a reversal of anything.
"Originally you could only join one organisation."
They clarify that it is only for the first implementation of organizations in the article and that the intent has always been to be able to join multiple organizations later on.
Keep in in mind that while players can come and go as they please, they can join only one organization at a time.
MrBig has there been a major sci-fi game where you weren't one of the main contributors/posters on NeoGAF about?
lol
Ben and others have talked about joining multiple organizations before, this is not a reversal, and in any case why would you then decry them for changing something for the better? Right now they're building the framework for organizations and the features will expand over time of course, but orgs will be account based at first since no one has any characters, once you can create characters then your characters can join whatever they want.
From how I see it, this is how it went
1) let's do organizations! One at a time.
2) tell community, community points out multiple organizations would be much better (guild wars 2 style), since it allows for more "specialized" organizations (think police, trading company, roadside assistance, emergency, hiring bodyguard, etcetc) and the community was already in full swing of forming those. This also allows more interaction between playes (not restricted to single organization)
3) devs see that it's true that more is better, change the plan.
4) profit
For clarity: i'm not sure i believe them when they say they wanted to make multiple organizations accessible at once before this announcement already, but i'm of the opinion that it doesn't really matter.
I honestly see nothing at all wrong with this. Its not like they changed a game feature BECAUSE THE GAME ISNT OUT YET. They're planning and listening to feedback from the community before rolling out features, which is great. Are there people that will be unhappy with anything? Of course. Is it good that they're not set in their ways? Yes.
It's not bad that they are listening to feedback, it is just confusing when they explain a feature or ship design with very concrete language then change the design after feedback.
Expect to feel this way for the next year if you continue to follow SC development.
Oh, I do I will still follow though. I may bitch a lot, but I've also given them a lot of money and have faith that the final product will be fantastic. The process is just killing me
Just let it go and go with the flow, maaaan. You'll enjoy the process much more. /hippie
Indeed, not sure I will be around to see it thoughIn space you can do a 180, walk away and still reach your previous destination ...eventually.
ok guys, although I despise pay to win and this is as pay to win as it gets, I feel I'm breaking soon
and since I dont do half measures, I think if I go pay to win, I might even do it right and buy that 275$ RSI constellation.
of course I want a ship that handles well, I had a look at the ship spezifics on the official page but that doesnt really tell me much
I thought about waiting for the dogfight module and watch how the ships handle, since I definitely dont want to be weak in dogfights, but its alpha and it will probably change a lot anyway. damn
when will they stop letting us buy ships?
It is not pay to win. You are buying the ship you will be traversing the verse with. You can't compete in a race unless you buy a car to race in.
according to the stats, some ships are clearly better than others. we'll see how they handle themselves in the dogfight module.
You have to understand that there is more to this game than dogfighting.
Expect to feel this way for the next year if you continue to follow SC development.
according to the stats, some ships are clearly better than others. we'll see how they handle themselves in the dogfight module.
and yes, there are different categories of ships, some can hold more cargo, some travel further, others can fight. but we still can buy the best for each category.
imagine if there was some new MMO where you could buy endgame armor and gold even before the game launches. there would be an uproar. there is no worse form of pay to win.
if you tell we will switch out those ships after an hour in game its not pay to win, but I doubt that very much.
as I said, I'll probably have a look at how the ships handle themselevs in the dogfight, I'll make my decision then.
according to the stats, some ships are clearly better than others. we'll see how they handle themselves in the dogfight module.
and yes, there are different categories of ships, some can hold more cargo, some travel further, others can fight. but we still can buy the best for each category.
imagine if there was some new MMO where you could buy endgame armor and gold even before the game launches. there would be an uproar. there is no worse form of pay to win.
if you tell we will switch out those ships after an hour in game its not pay to win, but I doubt that very much.
as I said, I'll probably have a look at how the ships handle themselevs in the dogfight, I'll make my decision then.
Still no word on the dogfighting module, and almost half of December is over now.
[Gasping Intensifies]
Game development is hard, especially something major like this. If the date slips, then it slips.
I'm pretty sure it done slipped already. I personally think all the dates are a little optimistic.
I would agree as well. They don't just have to develop the game, they have to hire entire teams to help with this effort. Its going to be a tough job, especially in the beginning where they are still hiring and implementing the framework.
This may sound harsh, but the majority of video game fans are incredibly stupid. Just go browse Steam forums or Youtube sometime. Here is the problem, if you miss the date those posting on the forums are rarely objective and will make a big uproar.
I like to think I have mentioned that in my post.
I was telling my friend that they are going to get all kinds of hell. This being crowdfunded is great, but it is not some perfect blessing. Having even just a small number of the 300k+ backers going berserk on your forums everyday because you pushed one of the modules back or even the game release is probably worse than having a publisher breathing down your neck.