Okay final take, free Luma takes way too long to iterate.
Man, it’ll do a number on you people when the game sells very well, and reviews much better than you think.
Okay final take, free Luma takes way too long to iterate.
Sound on please. It took extra work, thanks.
Okay final take, free Luma takes way too long to iterate.
Sound on please. It took extra work, thanks.
Okay final take, free Luma takes way too long to iterate.
Sound on please. It took extra work, thanks.
My guess is reviews makes the game sound twice as good as it is, which is still enough for good initial sales of Star Wars game, plus a very long tail of people buying in at $10-20, whom deconstruct the failings of the old reviews while playing the game anyway.
To some degree because they (try to) imitate real life cameras. You can try it out by going into any game with a photo mode that supports focal length or FOV setting (e.g. TLOU, Uncharted 4, Horizon Forbidden West). Leave any setting at default and go up close to any face so takes the majority of the whole frame. Now go physically back with the camera and decrease FOV/increase focal length until the face takes as much space of the frame as before. You'll see the difference.And do camera angles in videogames really give you an artificial fish-eye effect, the way a lens in real life would?
Well...maybe, I don't even know if the initial sales care about reviews. Maybe like the follow up sales or something, but the first sales out of the gate likely are users that simply don't care about such things.
I'm buying it day 1. What the review was about the game is irrelevant to me, good or bad tbh. The team has a solid track record and I'm ok with what I've seen.
If it was a new team or something, I think I'd be more on the fence, but even then I don't think I'd use reviews to see if its good or not, I'd just watch someone playing it via stream or something.
So I think chances are, the reviews might be more used around that $40 or $30 mark when its on sale for the holidays or something and someone wants to know if its good or bad etc.
So I think it will likely sell well based on the combination of Massive, Ubisoft as publisher, Star Wars IP, open world. Not all Star Wars games sell well just like Spiderman and Harry Potter etc, but the right combination can see some massive sales, I think they have that combination right now and the real test is not going to be those initial sales, it will be the follow up this fall and the coming years.
Far more people care about how it reviews initially than care about which team made it. For most of the people who can discern deeper than "Star Wars Game", all they will see is Ubisoft. 80-90% of people who ever buy it will never recall the specific team that worked on it, but nearly everyone will be exposed to some discourse on the game, reviews or otherwise.
Reviews make a huge deal for a games initial perception and sales. The fact that you anecdotally will buy it regardless of reviews can't be extrapolated to the masses.
If the game scored 3's across the board (which is practically impossible), of course there would be a group buying it day one no matter what, but it wouldn't be enough for Ubisoft/Disney to feel it was enough even for that time period. Sales would still be crushed by bad impressions. Of course, that's why if this game was really a 3, there would be a media blackout and review embargo to correct that so this situation would not happen. If it's a 6/7 okay/meh game, we'll get sucking off journalists to make it a 9/10. Having never played the game, this is where I think we are.
Sure but, we've seen reviews like with Hogwarts with someone giving it a 0/10 lol
With games like this, I don't know how much the majority really care about reviews. I mean, look at Call Of Duty MW3, last year everyone had their hate and smear campaigns on it, with reviews like 6/10 or 4/10. To my understanding, its one of the worst reviewed Call Of Duty titles
Yet that didn't really stop it from moving millions upon millions of units.
https://kotaku.com/call-of-duty-mw3-mwiii-sales-numbers-top-selling-2023-1851096501
So those scores didn't hurt Hogwarts
Those scores didn't hurt COD
I don't really buy that the vast majority actually really care about reviews tbh
I mean, look at Game Informer , its literally shutting down, that doesn't support some idea that someone holds deep values in those reviews, I don't even know if anyone reviewer Youtube has views that support majority go to them before a purchase or something, as it would mean they'd be getting well over 20 plus million views about COD or Assassins Creed reviews or something lol
I think this is a very safe bet that, majority of gamers may not really look into those things or care about reviews to make any purchase. (that isn't to say someone doesn't btw, merely that I don't know enough do for any of this to matter)
Honestly man, I was about to try to respond to some of these points as a real conversation, but when you see someone point to Game Informer closing down as evidence of people not caring about reviews, where do you even go from there?
^ so...I say this for a reason.(that isn't to say someone doesn't btw, merely that I don't know enough do for any of this to matter)
Lol yea, don't get to hung up on that, merely an example that such a thing isn't really what the majority value.
I think it's a shitty example of "such things the majority value". GI didn't die because people don't care about reviews, they died because they are a print magazine and people read a screen now.
I could say this is painfully obvious to anyone paying attention but then you will raise the font size of "obvious" and all that. No thanks I'm not engaging today.
lol you trigger way too easily Tron lol
The example is merely to show majority may not care about those things, GI also did video reviews, so yes...people read on screen now, yet even on video format this company could not be saved as I feel there transition to social media was maybe a bit too slow and it may have been too late.
To some degree because they (try to) imitate real life cameras. You can try it out by going into any game with a photo mode that supports focal length or FOV setting (e.g. TLOU, Uncharted 4, Horizon Forbidden West). Leave any setting at default and go up close to any face so takes the majority of the whole frame. Now go physically back with the camera and decrease FOV/increase focal length until the face takes as much space of the frame as before. You'll see the difference.
In that particular scene they chose an angle imitating the POV of that character on the ground and Aloy is moving her face closer to him/ the lense (or the "viewport", which is technically more accurate in video games). In traditional cutscenes you don't have that movement towards lenses without cuts or focal length adjustments. You usually have a close up shot for portraits, and the character's face remains somewhat static in terms of distance to the camera. And If the camera is physically far away, faces can still move forward without distortion. If the camera is physically up close, like in that POV source, because the character on the ground is close to her, even subtle moments towards the camera can distorted the face easily.5) Many games have closeups of characters during cutscenes. I have never noticed (for example) Nathan Drake or Kratos' face looking fat in a closeup cutscene.
The example is merely to show majority may not care about those things, GI also did video reviews, so yes...people read on screen now, yet even on video format this company could not be saved as I feel there transition to social media was maybe a bit too slow and it may have been too late.
Yeah, I don't get it, its not like its a butch short style. Where was all this outrage when Obsidian released Outer worlds. A game that had all the female characters except one having short male hair styles and ugly faces? Where was it? People who pointed it out were met with walls of people defending the uglification and saying "not everything has to be someone you want to screw...bigot..reee" .I like her haircut. I like 70s-80s hair.
Starwars Outjaws
Sonic was sloppy work that could be improved and was... this is made on purpose with probably ideology reasons, so no fcking chance they will acknowledge anything, in fact its more probable they double down and make her even uglier and more manly
Is it still too late to do something about this? They fixed Sonic!
Making a beautiful actress to a ugly one mixed with male traits is the current woke trend agenda. I don’t dislike ogre looking woman in games. I simply don’t want more woke products and I think it’s obvious Ubi is embracing this, if you can’t understand from my comment, you are even more retard I thought.So if I'm understanding you correctly, you believe that games have to have a sexy protagonist to be apolitical.
And if your protagonist is not sexy, that means the developer has an agenda that they value more than quality.
Is that your view?
Thank you for expanding!Making a beautiful actress to a ugly one mixed with male traits is the current woke trend agenda. I don’t dislike ogre looking woman in games. I simply don’t want more woke products and I think it’s obvious Ubi is embracing this, if you can’t understand from my comment, you are even more retard I thought.
Thank you for expanding!
But why is that linked to the quality of the game? If the character designer wants the main character to look like that, it doesn't mean the development team as a whole sees the character's looks as more important than game quality right?
I wouldn't say it is always the case, Control and Horizon Forbidden West were well received for instance.Based on many similar cases, we can safely assume the story will be shit and the overall game mediocre. The looks of the characters is the tip of the iceberg. Certain creative decisions lead to certain end products, there's a clear link between the two.
Besides, people who don't care about the character looks don't care about quality, either. It's disingenuous to think otherwise. Same as writers who don't care about their book covers, we can bet what's inside is also shit cos they don't care for their work.
HFW was very divisive between the previous game fanbase, the game was quickly forgotten and quickly added to ps+... I dont think was that well received by gamers in general (I dont count reviews and accolades, they mean absolutely nothing in the access/woke media age)I wouldn't say it is always the case, Control and Horizon Forbidden West were well received for instance.
Not that I'm saying Outlaws will definitely be good, but I don't believe attributes like level design, combat systems, exploration mechanics etc. are notably affected by decisions on the attractiveness of the protagonist.
Ofc they do, but fk playing as one, and its not bad angle/lighting/accident, its deliberate and malicious intent by the woke devs, no need to defend big corpo like ubisoft, let them eat that bug sandwitch that they just madeCan we just play the fucking game? Ugly people exist. God damn.
Okay final take, free Luma takes way too long to iterate.
Sound on please. It took extra work, thanks.
I'm not too worried personally since I really enjoyed Ragnarok and Forbidden West. Games are taking longer and longer to develop but that's mostly due to graphic demands getting higher and higher.HFW was very divisive between the previous game fanbase, the game was quickly forgotten and quickly added to ps+... I dont think was that well received by gamers in general (I dont count reviews and accolades, they mean absolutely nothing in the access/woke media age)
A lot of lower quality sequels from sony sold well this gen (and the last one counting tlou2) riding brand and first game success and they were all somewhat divisive and/or criticized... truth is the quality and quantity coming out from sony western HQ has diminished greatly thanks to probably heavily DEI practices, cant confirm obviousl, but seems the plague affecting entertainment media in general. lets hope it dosent affect every studio and better/greater games can surprise us until the end of the gen..
Thats the devs choice... elden ring sold very well and is not by any means a graphical powerhouse, the same for nintendo and other games, the longer dev times are multi-factorial , mostly tied to devs choices plus a work force compromised by the later years hiring choices and practices. I dont believe the ridiculous times we are getting is just "because".I'm not too worried personally since I really enjoyed Ragnarok and Forbidden West. Games are taking longer and longer to develop but that's mostly due to graphic demands getting higher and higher.
Dont forget those recent disneyland trips for previewers aka future reviewers, some of them are so entitled that they complained about not getting one (like DF in their weekly podcast .Expect many of the main gaming sites to praise this game on release, if only for the fact all of these freaks want to stick together with pushing that all of this is "in our heads" and that there really isn't anything going on. I will see how sites like GAF review this game and make my decision from there.
The main character looks nothing like the actress they used for her, basically all of her female features have been altered and this shaggy haired mangal looks atrocious. You can also take the fact that they're going with the "super woman godly" angle too based on her being able to slap a stormtrooper in the head and it knocks him out LOL
If you want to say that none of that bothers you and that you'll still get the game, then fine. But don't sit there and continue to attempt to gaslight everyone else who can clearly see what is happening here, just like with so many western dev game releases the last few years.
Judging by the Olympics and its decisions the French are the same if not worst in this mattersActually, I forgot the Ubisoft is French, but is is a thing going on the the video game industry.
I don‘t wanna say anything mean about her looks but Lou ReedAre you guys trying to say a young sigourney running around the whole time in no bra and underwear wasn't hot enough?
It is absolutely a choice, and I think a lot of problem's could be solved if graphics weren't pushed as much.Thats the devs choice... elden ring sold very well and is not by any means a graphical powerhouse, the same for nintendo and other games, the longer dev times are multi-factorial , mostly tied to devs choices plus a work force compromised by the later years hiring choices and practices. I dont believe the ridiculous times we are getting is just "because".
Western gaming is going through some ruf times imho and the way things are going, I really dont care... Asia is there pumping out great games.. so if people want to take 7 years to pump out woke shit with male looking woman and awful writing from blue hair minds be my guest. My money has a place to be spent
I thought that’s one of the reasons why everybody doesn’t like Star Wars Outlaws.…They need to make a Star War game where you character looks like Greedo.
I disagree with you there.
Gamers these days look for FAP materials for their female characters.
Big ass and big boobs.
Grown ups getting mad over jpeg pictures. Get a life man. It's a pixelated art. You won't fk those characters.
Why should I scream about it? That is fine damn art. It's there to show the skill of the artist. It's not the same thing as a video game.It would be hilarious to see you walking around in a museum in southern Europe. "OMG! Why do you have so much FAP MATERIAL here?! You're disgusting! Yuck!"
Because it's an art and the devs can choose whatever the art they want to use. They have no obligation to satisfy your desire or whatever your views are.I think the problem is not that we want to fuck them, we are just wondering what there is to gain by uglifying game characters. It is the underlying politics that are being questioned. Your response is pure strawmanning.
Why should I scream about it? That is fine damn art. It's there to show the skill of the artist. It's not the same thing as a video game.