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Star Wars: The Old Republic [Releasing Date: Dec 20 NA/EU - NDA Lifted]

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Won

Member
I'm glad they going to put dual specs in. It easily doubles the fun you can get out of your class and that can only a good thing for an MMO.
 

border

Member
HixxSAFC said:
I am excite. BGs in a certain other MMO got terrible when cross server queues were brought in.
Yeah, it sure was fun waiting in a queue for 45 minutes only to be thrown into an in-progress battleground that was 5 minutes being over. Even better if it was 5 minutes from being over and your side was losing miserably.
 

Interfectum

Member
HixxSAFC said:
I am excite. BGs in a certain other MMO got terrible when cross server queues were brought in.

You're excited about this? Personally I don't want to spend 30-45 minutes in BG queues. I could give a shit about the "MMO PvP community" as most are complete shit cross-server, same-server or otherwise.
 

Kintaro

Worships the porcelain goddess
I figured companions help with the lack of dual spec. A healer can make a companion tank. So on and so forth.
 

gatti-man

Member
Kintaro said:
I figured companions help with the lack of dual spec. A healer can make a companion tank. So on and so forth.
Agreed. Dual spec seems pointless and needless but I really don't care either way.
 

Giolon

Member
Gvaz said:
I'm not. I don't want to have to reroll to switch between say like pvp and pve trees or tanking/healing sort of things.

Okay what about dungeons or raids?
Why would you have to reroll? I've got no problem with re-specing, just anytime-anywhere spec swapping. I would support a separate talent spec that's activated inside Warzones or something like that. As for Companions in Dungeons/Operations, I'm pretty sure there's enough leaked information out there to tell you where Companions can and can't be used.

Suffice to say, I've experienced much of the game from all three roles' perspectives during my months in Beta. I'd love to say more, but I think I'm already stretching the NDA as far as I dare.

I think it's safe to assume that Companions will never be sufficient for Operations. In that case, find the right role make-up. The most popular classes by polling (Force Users) have both tanking and healing-capable Classes among them, and if you go off of Kintaro's assumption that Companions make soloing as heal or tanking spec character, I don't expect this game to have the same kind of role distribution issues that WoW has.
 

Giolon

Member
Gvaz said:
respeccing constantly is expensive and it sucks
Save for PvP/PvE differences, why would you feel the need to respec constantly if you have a companion that can compliment whatever role you've chosen to spec into?
 

Gvaz

Banned
Giolon said:
Save for PvP/PvE differences, why would you feel the need to respec constantly if you have a companion that can compliment whatever role you've chosen to spec into?
Because no one will take companions into raids/dungeons unless absolutely necessary?
 

Xiaoki

Member
Giolon said:
Save for PvP/PvE differences, why would you feel the need to respec constantly if you have a companion that can compliment whatever role you've chosen to spec into?
Respec constantly to meet changing role requirements in a dungeon/raid. Requirements that would not be met by a companion.

There is an MMO here besides solo grinding you know?
 

Won

Member
Giolon said:
Save for PvP/PvE differences, why would you feel the need to respec constantly if you have a companion that can compliment whatever role you've chosen to spec into?

Dungeons/Raids with the guild.
 

Giolon

Member
Gvaz said:
Because no one will take companions into raids/dungeons unless absolutely necessary?

Assumptions are a funny thing.

Edit: I guess I'm done on the topic. It's really pointless w/o being able to bring any more information to the table. :(
 

Ricker

Member
What the hell are they waiting to announce the release date for this baby...I`m waiting for that to see if I cancel my Rift sub(which ends in 2 weeks) or if I renew for 3 months...tell us NAO ;P
 

syko de4d

Member
Gvaz said:
Because no one will take companions into raids/dungeons unless absolutely necessary?
?? In Raid u will always be the healer, tank, dps. The Problem is if u are a Healer/Tank u are really bad for Solo Questing/farming but with a good DPS Companion this will be no problem anymore.

One PvE and one PvP Specc would be enough :)
 

Hixx

Member
border said:
Yeah, it sure was fun waiting in a queue for 45 minutes only to be thrown into an in-progress battleground that was 5 minutes being over. Even better if it was 5 minutes from being over and your side was losing miserably.
Interfectum said:
You're excited about this? Personally I don't want to spend 30-45 minutes in BG queues. I could give a shit about the "MMO PvP community" as most are complete shit cross-server, same-server or otherwise.

45 minutes? What kind of realm were you on? I started PvPing at around level 40 and right through up until 60 WSG queues were about 10 minutes, AB 20 and you could ALWAYS get into an AV. And yes, I'll take the queue times so I can play with names I recognize and folk who actually communicated because you got to know each other over random people who's only contribution to tactics are 'OMG GET THE EFC FFS' because they couldn't give a shit - you'll probably never meet them again. You could have a bit banter with someone who you had just spent the night hunting for for a laugh etc... can't do that now.

The way Bioware want to do it is the way I prefer. Ever so sorry if that upsets you.
 
Ricker said:
What the hell are they waiting to announce the release date for this baby...I`m waiting for that to see if I cancel my Rift sub(which ends in 2 weeks) or if I renew for 3 months...tell us NAO ;P
I don't think we'll be getting a release date until next month or the month after. If you're having fun playing Rift then go ahead and re-sub. It might be a while until we hear anything about a release date.
 

Kambing

Member
I have read through a few pages of the thread and can't seem to find an answer and or information regarding beta selection. Where the hell is my beta access? I pre-ordered the game like 5 minutes after the announcement. This royally sucks man.

I thought they said that people who pre-ordered were *guaranteed* access, i know it did on Amazon's website when i ordered. Already registered the game on Origin too. =\
 

Giolon

Member
Kambing said:
I have read through a few pages of the thread and can't seem to find an answer and or information regarding beta selection. Where the hell is my beta access? I pre-ordered the game like 5 minutes after the announcement. This royally sucks man.

I thought they said that people who pre-ordered were *guaranteed* access, i know it did on Amazon's website when i ordered. Already registered the game on Origin too. =\
That's incorrect. Pre-order = Early Access != Beta.

See: http://www.swtor.com/community/showthread.php?t=479052
 

Hixx

Member
Kambing said:
I have read through a few pages of the thread and can't seem to find an answer and or information regarding beta selection. Where the hell is my beta access? I pre-ordered the game like 5 minutes after the announcement. This royally sucks man.

I thought they said that people who pre-ordered were *guaranteed* access, i know it did on Amazon's website when i ordered. Already registered the game on Origin too. =\

Early access isn't beta. You aren'tguaranteed access to the beta in any form, pre-order or not.

All it is, is probably a week-long headstart at best.
 

Lombax

Banned
Ricker said:
What the hell are they waiting to announce the release date for this baby...I`m waiting for that to see if I cancel my Rift sub(which ends in 2 weeks) or if I renew for 3 months...tell us NAO ;P

it is getting a bit obnoxious that there is no release date yet. There is hope that it could be out soon / this fall. In the last set of beta emails they make mention of a new build going onto the test servers and there have been rumors floating around that this may be the RC.

either way yeah a release date would be nice.
 

sangreal

Member
Takeda Kenshi said:
If they have dual spec in, why the hell do they need Sub Class respecs? Jesus christ there should be SOME choices that actually matter...

This is my thought. It also seems like a really lazy cop-out for improper balance.

I don't understand why developers insist on creating hybrid classes if they're just going to give players the ability to focus on one aspect and then switch to another at will.
 

Kambing

Member
To the two above, thanks for the clarification.

Man that royally sucks, i must have misread or misunderstood -_-. I have been on a media blackout but see this thread pop up occasionally and the title always get me thinking "where the fuck is ma keeeeey".

Shit, wish i got selected for the beta.
 

mcfrank

Member
Having dual specs gives the encounter designers a little more freedom since they can make 3 fights in a raid that take 2 tanks then a couple of fights that only take 1 tank, since the off tank can go dps or heals for the fights that only need 1 tank. Otherwise, if you are working progression on a boss that only takes 1 tank, your off tank has to go somewhere, reset their talent points (hope they have their dps spec memorized) and then come back to the raid etc etc. Dual specs is just a quality of life improvement that doesn't have any downside in my opinion. From a lot of the posts in this thread it seems like some of you guys just want your mmos to be annoying.
 

Gvaz

Banned
They equate difficulty to frustration.

See: people who still play Aion basically just want to play a korean rpg with wow's polish.
 

CzarTim

Member
Instead of Dual Specs, I wish devs would create a set of skills for each class variation that are 'PVP Only', 'Raid Only', etc. Or have a skill act differently depending on the situation. That way each class is viable no matter what part of the game you are in the mood for.
 

Ferny

Member
I don't know about you guys but with the whole beta weekend shenanigans going on and no real updates coming from Bioware, i've kind of lost a bit of hype towards the game.

Just seems like they handled it poorly. Hopefully next month brings even more news and such, but as of now a handful of other games are on my eye a bit more.
 

CzarTim

Member
Ferny73 said:
I don't know about you guys but with the whole beta weekend shenanigans going on and no real updates coming from Bioware, i've kind of lost a bit of hype towards the game.

Just seems like they handled it poorly. Hopefully next month brings even more news and such, but as of now a handful of other games are on my eye a bit more.
Yeah, I've been pretty deflated lately as well.
 

Morn

Banned
mcfrank said:
Having dual specs gives the encounter designers a little more freedom since they can make 3 fights in a raid that take 2 tanks then a couple of fights that only take 1 tank, since the off tank can go dps or heals for the fights that only need 1 tank. Otherwise, if you are working progression on a boss that only takes 1 tank, your off tank has to go somewhere, reset their talent points (hope they have their dps spec memorized) and then come back to the raid etc etc. Dual specs is just a quality of life improvement that doesn't have any downside in my opinion. From a lot of the posts in this thread it seems like some of you guys just want your mmos to be annoying.

Exactly.
 
Fuck game design, just allow dual specs to appease the end game raider whining instead of creating properly balanced encounters. Heck why even bother with specs at all? Just let every character have access to all roles at once. It's all just to appease the raiders who want to quickly play through endgame content to get their loot and just want it to go faster and easier. I can understand it behind helpful in that regard but to me it greatly kills the rest of the game with loot dispersion, uniqueness of characters, and generally the point of rpg time investment. For PVP I always supported as said before as pvp and pve is a huge problem balance wise for all games, and many games have figured that out and instead of allowing dual specs, you have a pve and pvp spec.
 

Fonds

Member
Ferny73 said:
I don't know about you guys but with the whole beta weekend shenanigans going on and no real updates coming from Bioware, i've kind of lost a bit of hype towards the game.

Just seems like they handled it poorly. Hopefully next month brings even more news and such, but as of now a handful of other games are on my eye a bit more.

Very much the same. Bioware needs to gets the hype machine into second gear. Either lift the damn NDA cuz we're seeing videos on leak sites everywhere anyway, or give us some quality information.
This game needs a release date and a guild program that's going into the second phase.
 

Gvaz

Banned
BattleMonkey said:
Fuck game design, just allow dual specs to appease the end game raider whining instead of creating properly balanced encounters. Heck why even bother with specs at all? Just let every character have access to all roles at once. It's all just to appease the raiders who want to quickly play through endgame content to get their loot and just want it to go faster and easier. I can understand it behind helpful in that regard but to me it greatly kills the rest of the game with loot dispersion, uniqueness of characters, and generally the point of rpg time investment. For PVP I always supported as said before as pvp and pve is a huge problem balance wise for all games, and many games have figured that out and instead of allowing dual specs, you have a pve and pvp spec.
Aww yeah I fucking love hyperbole!
 

Takeda Kenshi

blew Staal
BattleMonkey said:
Fuck game design, just allow dual specs to appease the end game raider whining instead of creating properly balanced encounters. Heck why even bother with specs at all? Just let every character have access to all roles at once. It's all just to appease the raiders who want to quickly play through endgame content to get their loot and just want it to go faster and easier. I can understand it behind helpful in that regard but to me it greatly kills the rest of the game with loot dispersion, uniqueness of characters, and generally the point of rpg time investment. For PVP I always supported as said before as pvp and pve is a huge problem balance wise for all games, and many games have figured that out and instead of allowing dual specs, you have a pve and pvp spec.

Completely agree.
 
HixxSAFC said:
And yes, I'll take the queue times so I can play with names I recognize and folk who actually communicated because you got to know each other over random people who's only contribution to tactics are 'OMG GET THE EFC FFS' because they couldn't give a shit - you'll probably never meet them again.

I can wager any money that the amount of kids Star Wars brand will bring will make for shit community no matter cross-server or not. Stick with guildies or friends.
 

mxgt

Banned
If TOR is going to be completely automated like WoW has become then I won't even bother with the game.

I really hope this isn't the case
 

Gvaz

Banned
It's wow with lightsabers and voice acting and a few good gameplay mechanics but doesn't revolutionize the genre or anything.

I'm not saying it's terrible or anything, but if that's not appealing to you theres not much anyone can do.
 

Morn

Banned
BattleMonkey said:
Fuck game design, just allow dual specs to appease the end game raider whining instead of creating properly balanced encounters. Heck why even bother with specs at all? Just let every character have access to all roles at once. It's all just to appease the raiders who want to quickly play through endgame content to get their loot and just want it to go faster and easier. I can understand it behind helpful in that regard but to me it greatly kills the rest of the game with loot dispersion, uniqueness of characters, and generally the point of rpg time investment. For PVP I always supported as said before as pvp and pve is a huge problem balance wise for all games, and many games have figured that out and instead of allowing dual specs, you have a pve and pvp spec.

This isn't a RPG, it's a MMO and companies have learned that you can't follow rigid RPG rules in a MMO and maintain a subscriber base large enough to keep the game alive.
 

Moaradin

Member
mxgt said:
If TOR is going to be completely automated like WoW has become then I won't even bother with the game.

I really hope this isn't the case

What do you mean automated? There's no Auto attack if that's what you want lol.
 

Morn

Banned
Moaradin said:
What do you mean automated? There's no Auto attack if that's what you want lol.

Dungeon queues, raid queues, battleground queues...etc.

And no one over level 5 uses auto attack in WoW; so stop preaching as if that's some kind of revolutionary TOR feature.
 

mxgt

Banned
Moaradin said:
What do you mean automated? There's no Auto attack if that's what you want lol.

What I mean is you queue for everything or everything is done through a system. Use a raid finder, use a dungeon finder, use a BG finder, everything is cross realm and you never have to leave a main city to do anything.
 

Moaradin

Member
mxgt said:
What I mean is you queue for everything or everything is done through a system. Use a raid finder, use a dungeon finder, use a BG finder, everything is cross realm and you never have to leave a main city to do anything.

Well good news for you then. Bioware feels those things break apart a server community and they are totally against cross server dungeon finders. Right now at least.
 
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