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Star Wars: The Old Republic [Releasing Date: Dec 20 NA/EU - NDA Lifted]

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Rapstah

Member
About this game, does the story leave anything open for any KOTOR 3, after KOTOR 2's cliffhanger-ish ending, or does this attempt to fill in the blanks for that too? Would I be interested in this game if I think KOTOR 2 is amazing and want more of that story?
 

Emitan

Member
Rapstah said:
About this game, does the story leave anything open for any KOTOR 3, after KOTOR 2's cliffhanger-ish ending, or does this attempt to fill in the blanks for that too? Would I be interested in this game if I think KOTOR 2 is amazing and want more of that story?
I'm sure the story will leave stuff open that they can fill in with expansions.
 

Moaradin

Member
Rapstah said:
About this game, does the story leave anything open for any KOTOR 3, after KOTOR 2's cliffhanger-ish ending, or does this attempt to fill in the blanks for that too? Would I be interested in this game if I think KOTOR 2 is amazing and want more of that story?

You'll definitely see story relating to KOTOR1. Saying anything else will be pretty big spoilers though.
 

Rapstah

Member
Billychu said:
I'm sure the story will leave stuff open that they can fill in with expansions.
But, essentially, will this fill in the story in such a way, like WoW to the Warcraft series, that no game between this and KOTOR 2 will be possible?

EDIT: Oh, spoilers. Don't tell me then. :(
 
Rapstah said:
But, essentially, will this fill in the story in such a way, like WoW to the Warcraft series, that no game between this and KOTOR 2 will be possible?

EDIT: Oh, spoilers. Don't tell me then. :(

I don't think anyone really knows, as lot of WoW's universe story additions came post launch in expansions and content updates. The scope of the individual character stories are also likely limited. The background videos on TOR's site seem to leave alot of things in the open though for the future.
 

Gvaz

Banned
I don't really think it's a spoiler to talk about HK-47 since he was a boss in Star Wars Galaxies which is thousands of years later.
 
Gvaz said:
I don't really think it's a spoiler to talk about HK-47 since he was a boss in Star Wars Galaxies which is thousands of years later.

Galaxies got ridiculous with the amount of crap they shoved into it, just to have more content for SW fans to go "omg it's HK-47!" and shit like that. The idea of fitting it into continuity also got tossed out the window with all the stupid jedi shit they did.
 
KOTOR 2 is
being retconned out of existence, which is only shameless because Obsidian (and once Black Isle) are ten times the writers that Bioware are.
 

Morn

Banned
FieryBalrog said:
KOTOR 2 is
being retconned out of existence, which is only shameless because Obsidian (and once Black Isle) are ten times the writers that Bioware are.

BioWare's shit smells better than anyone else's...didn't you know that.

They still think DA2 is a masterpiece.
 
FieryBalrog said:
KOTOR 2 is
being retconned out of existence, which is only shameless because Obsidian (and once Black Isle) are ten times the writers that Bioware are.

I don't know where this nonsense came from, but it isn't true. KOTOR 2 is included in all reference materials, and the next TOR novel even acknowledges it and is going to have the exile in it.
 
FieryBalrog said:
KOTOR 2 is
being retconned out of existence, which is only shameless because Obsidian (and once Black Isle) are ten times the writers that Bioware are.
Not true at all. Not a shred of truth to this.
 

MaddenNFL64

Member
This is spoiler-rific so just skip this.

Many of the classes take out big time NPCS in this game. They are fucking dead in the 3rd act. Not gonna even say who because spoiler tags wouldn't do it justice. But I mean fuckers on the official website holonet are goners, along with names people knew before. Bioware will get lots of shit.

Yes I fucking ruined myself on this game spoiler-wise... couldn't help myself :(.
 

Darklord

Banned
FieryBalrog said:
KOTOR 2 is
being retconned out of existence, which is only shameless because Obsidian (and once Black Isle) are ten times the writers that Bioware are.

Kotor 2 had an average story with no ending anyway.
 

bill0527

Member
MaddenNFL64 said:
KOTOR 2's ending was disjointed at the very least. Felt like we skipped some shit before & after the crash on malachor.

You did skip some shit. Those were fully fleshed out levels that Obsidian had intended to put in the game, but Lucasarts cut them off and made them rush the game so that they could ship before the holidays.

A few months after KOTOR 2 released, some people got into the game files and found the remnants of all kinds of shit that Obsidian didn't get to finish.
 

Gvaz

Banned
There's since been a patch to restore all that shit on the PC version. 95% of cut content or more has been reestablished and various things have been fixed. It's very clearly the better game in both scope and implementation.
 

MaddenNFL64

Member
Thought so. So much shit was just thrown at you without a real explanation, I was wondering if alot of shit was cut. Everything about it felt rushed & all over the place.

But Obisidian always get treated like a bitch, because well, their own business model is to be treated like a bitch. Sega, LucasArts, Bethesda. I don't know if they get pushed around, or promise the fastest development cycle, or a combo of both.

Gvaz said:
There's since been a patch to restore all that shit on the PC version. 95% of cut content or more has been reestablished and various things have been fixed. It's very clearly the better game in both scope and implementation.

Dunno about that. The secret war with the force dying or whatever the fuck. Eh, I thought it was alright. Obisidian have a great writing staff no doubt, but they're not home run hitters. They seem to have the same problem as Bioware does with romances. They are cheese-o-matic. In all the games they've ever done (Alpha Protocol's lolol). If you mean the additions of new force powers, upgrades, & shit. They're cool, but I think even Gearbox could have come up with that shit.

It's like people who prefer the patriots bullshit in MGS2 over the simple badassery of 1.
 

Tik-Tok

Member
Gvaz said:
There's since been a patch to restore all that shit on the PC version. 95% of cut content or more has been reestablished and various things have been fixed. It's very clearly the better game in both scope and implementation.

I'm not gonna judge a game based one some work that some third parties did years after the fact. I played KOTOR 2 on the xbox when it came out, and the previous statement about it having an incomplete story and no ending is accurate. KOTOR 2 is so much wasted potential.
 

Septy

Member
I wish they would re-release KOTOR2 for steam, preferably with the content restored. I didn't buy it at the time due to the technical problems with the game. I don't want to risk buying a disc copy now due to the problems with it.
 

Gvaz

Banned
Tik-Tok said:
I'm not gonna judge a game based one some work that some third parties did years after the fact. I played KOTOR 2 on the xbox when it came out, and the previous statement about it having an incomplete story and no ending is accurate. KOTOR 2 is so much wasted potential.
Okay, but since there's a fixed version this complaint doesn't really feel as valid to me. You have the opportunity to play the better version. It's like you played a version of the game on one system, then they come out with a version that fixes most everyone's complaints...except you continue to judge the game by the subpar version you played unfairly instead of the better version simply because it's on a different platform.
 
Gvaz said:
Okay, but since there's a fixed version this complaint doesn't really feel as valid to me. You have the opportunity to play the better version. It's like you played a version of the game on one system, then they come out with a version that fixes most everyone's complaints...except you continue to judge the game by the subpar version you played unfairly instead of the better version simply because it's on a different platform.

They put in lot of missing extra content, but the game still is highly unpolished compared to the original KOTOR. Everything from level design to cutscene direction was real sloppy in KOTOR 2. And lot of the work to "complete" kotor 2 was fan made work basically, not actually what the final product might have ended up being.

They improved alot of the gameplay in KOTOR 2, but everything else felt subpar.
 

Gvaz

Banned
I personally had no issues and rather enjoyed the level design and cutscenes in it. It's typical Obsidian quality which I enjoy and can overlook minor bugs or less polished implementation if the effects are good.

The gameplay is a clear improvement imo, which is the only real improvement I was looking for anyways.
 
After my lengthy wait for the "beta" to download, I clicked play and got "Client Initialization failed."

Does anyone know how to resolve this issue?

Thanks.

Edit: Okay now if I let it wait it will play through the intro movies with sound only (no image) until I get to a screen with a cursor. I can move the cursor around but the screen is black.
 

Mastamind

Member
ashbash159 said:
After my lengthy wait for the "beta" to download, I clicked play and got "Client Initialization failed."

Does anyone know how to resolve this issue?

Thanks.

Edit: Okay now if I let it wait it will play through the intro movies with sound only (no image) until I get to a screen with a cursor. I can move the cursor around but the screen is black.

have you tried the beta forum?
 

ThatObviousUser

ὁ αἴσχιστος παῖς εἶ
ashbash159 said:
Yeah, I'm asking there too.

Edit: Okay I've found out how to fix the issue. You have to download the 11.9 AMD drivers. I'm going to try this now.

Same thing happened to me, the drivers fixed it. When you install them, you'll get the black screen for a bit again but just wait, it should boot into the opening cinematic.
 

Dash27

Member
Have they gone into detail about how you will spec your character and if you'll be able to have different "roles" for them? Meaning can you swap specs on the fly like Rift for example? If so does anyone have a link to that info?

Best I could find was on the main site: http://www.swtor.com/info/systems/advanced-classes

So if you went Bounty Hunter > Mercenary for example: can you have a heavy Arsenal/Firebug spec and also a heavy Bodyguard spec available?
 

Morn

Banned
Dash27 said:
Have they gone into detail about how you will spec your character and if you'll be able to have different "roles" for them? Meaning can you swap specs on the fly like Rift for example? If so does anyone have a link to that info?

Best I could find was on the main site: http://www.swtor.com/info/systems/advanced-classes

So if you went Bounty Hunter > Mercenary for example: can you have a heavy Arsenal/Firebug spec and also a heavy Bodyguard spec available?

No, it's like Vanilla WoW. You get one spec and pay an increasing amount of credits to respec. There aren't dual specs like in nearly ever other modern MMO.
 

Morn

Banned
Moaradin said:
Already confirmed there will be dual specs.

Doubt it'll make launch. They still can't fix graphic issues like Twi'lek lekkus and hoods (despite SWG having a solution to that at launch).
 

Retrofluxed

Member
Morn said:
Doubt it'll make launch. They still can't fix graphic issues like Twi'lek lekkus and hoods (despite SWG having a solution to that at launch).

I like the Lekkus poking out the hoods. Gives a nice splash of style. I'm rolling Twi'lek just because of that.
 
Besides dual-specs being a contested issue among MMO fans, there really isn't a problem with it not being in the release. Dual-spec tends to be garnered more towards mid to late game content and it really shouldn't be an issue to get it into the game a month or two down the road. With that being said, there still isn't a consensus among fans on how they feel about dual-spec. I'm pretty neutral on the matter and i've played games where there is and isn't the option.
 

ThatObviousUser

ὁ αἴσχιστος παῖς εἶ
So item, skill, and NPC pics are just black for me. Anyone else? It's sort of annoying but not game breaking.
 
Andrex said:
I just updated to 11.9 yesterday. :x

Not sure :( Not in the beta, but it definitely sounds like a driver issue. Those are brand new drivers so perhaps TOR is having an issue with them. Check the beta forums.
 

Morn

Banned
WonkyPanda said:
Besides dual-specs being a contested issue among MMO fans, there really isn't a problem with it not being in the release. Dual-spec tends to be garnered more towards mid to late game content and it really shouldn't be an issue to get it into the game a month or two down the road. With that being said, there still isn't a consensus among fans on how they feel about dual-spec. I'm pretty neutral on the matter and i've played games where there is and isn't the option.

People will likely hit level 50 during the headstart.
 

ThatObviousUser

ὁ αἴσχιστος παῖς εἶ
WonkyPanda said:
Not sure :( Not in the beta, but it definitely sounds like a driver issue. Those are brand new drivers so perhaps TOR is having an issue with them. Check the beta forums.

So it's just me then? Bummer. :(

Billychu said:
lol I remember when I used ATI. Can you guess why I stopped?

I honestly feel like building a new PC for this game. Just don't have the money. >_<
 
If a small, select few max out within the first month, then so be it. A developers primary goal is to make sure that the content between early to late leveling is complete. Once that is done, then they can focus their effort on the end-game necessities. This was the case for WoW, it was the case for RIFT, it was the case for many other MMOs, and it'll be the case for ToR.

The large majority of players will not max out in a month and it is to those who must be catered to initially.
 

Morn

Banned
WonkyPanda said:
If a small, select few max out within the first month, then so be it. A developers primary goal is to make sure that the content between early to late leveling is complete. Once that is done, then they can focus their effort on the end-game necessities. This was the case for WoW, it was the case for RIFT, it was the case for many other MMOs, and it'll be the case for ToR.

The large majority of players will not max out in a month and it is to those who must be catered to initially.

Any MMO that follows that philosophy will be merging servers after the second month.
 

Emitan

Member
WonkyPanda said:
If a small, select few max out within the first month, then so be it. A developers primary goal is to make sure that the content between early to late leveling is complete. Once that is done, then they can focus their effort on the end-game necessities. This was the case for WoW, it was the case for RIFT, it was the case for many other MMOs, and it'll be the case for ToR.

The large majority of players will not max out in a month and it is to those who must be catered to initially.
DCUO says hi.
 
DCUO is a terrible comparison to an MMO that is built for the PC market as opposed to the console market. DCUO took 'casual friendly' to a heightened level with a game that was barebones in content as a whole. There was nothing that could have saved that game. You could literally max the game in around 30 hours playtime. There is absolutely no way TOR can be max level anywhere near that time.

WoW and Rift took similar approaches with endgame post-launch and they have seemed to be doing ok.
 
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