Have you ever played a MMO at launch... ever?
WoW. EQ2 (which was worse than this.)
WoW was a million times more polished than this. It had server issues, but the game was intuitive and fun for me because I already had MMO experience.
Have you ever played a MMO at launch... ever?
I made a male jedi character and he had boobs and a shapely bum. What's the deal with that?
How can anyone argue that WoW had less bugs at launch than this? WoW was completely unplayable for weeks.
Huh, so for this beta I decided to give Trooper a try, thought it would be boring but the story was suprisingly good. One big difference I found between getting my trooper to 10 and my inquisitor to 10 was that I no trouble getting to lvl 10 even without doing any of the heroics, just via quests, I even missed a few bonus quests. On the other, my inquisitor did every quest possible and both heroics and was still only able to get to lvl 9, had to grind out ~1/3 of a level to get to 10.
My question is, did they tweak the xp of the starting worlds since the last weekend beta? Or has Ordo always been easier/gives more xp than Korriban?
Wasn't that because of the servers though? They did have smaller scaled beta tests for it. While server issues may make the game unplayable to the same extent as bugs, they don't stem from the same thing.
As far as WoW looking better, no fucking way. The modern environments in WoW look solid but If I never have to look at WoW's character models again it'll be too soon. I can't believe Blizzard isn't updating the classic models for Pandaria. Another two years of rushed, overclocked N64 looking launch models running around.
Maybe with their billion dollar income they finally could make a new robe mesh for Pandaria? Would be nice to not be wearing the same elastic-looking shit I've been wearing since 2004 with a new, overwrought texture but signs point to no.
They said at BlizzCon they're in the process of upgrading all of the other race's models to the same level as the Pandarens.
They said they wanted to, they've been saying that since the WOTLK beta that they wanted to go back and retexture and remesh the classic characters.
I'm sure it'll occur SOME day, and I'm sure when it happens my Mage will still be wearing that same fucking robe model. :lol
If combat isn't intuitive, that's a problem. Do you know how many people try WoW and quit early on because they feel THAT game isn't intuitive, when it basically holds your hand for you now? It's staggering.
If combat doesn't work and feel polished right away for someone who's been playing MMO's for over 10 years, there's a problem. This game is not ready for release.
I'm still playing. Game is slightly warming up to me, but I'm still quite irritated by the initial shock of it not being amazing >.<.
Seriously? If you're serious...then really, what did you expect? Bioware's first kick at an MMO and you were expecting "amazing"?
Seriously? If you're serious...then really, what did you expect? Bioware's first kick at an MMO and you were expecting "amazing"?
That's kinda funny. I played a Consular and barely made it half way through nine after doing the first planet, but I made it to ten and change pretty easily on my Sith Warrior.I'm doing Inquisiitor too and it seems like they're just not enough missions on Korriban compared to Tython. The quality of the missions are better but there's nowhere near enough to get you to level 10 it seems.
The game kept me captivated so far into the world and I'm only level 5. Usually just skip all quest text/etc in other games but not for this game. No issues besides not being able to quit to desktop from in game lol
'Come at the king, best not miss.'
Yes, but that was true regardless of how TOR turns out. Nothing is going to 'kill' WoW. I mean, Everquest is still around, yet WoW is going to get killed off?+1 for the Wire reference.
Anyone that thought this was going to unseat WoW is crazy.
Like...owning seven or eight cats crazy.
* I and many in the game have reported what looks like a dead pixel on the screen. It appears in the upper left quadrant of the screen. Many people I chatted with in-game reported the same thing and in the same exact area. My TV has no dead pixels, but in this game, it appears to be a graphical issue since others are reporting the same thing in the same area.
* Draw distance and pop-in. I have a 2x580 Nvidia GPU's and have everything set to max everything, but it appears the in-game setting to max the draw distance is not enough. In several areas I get alot of tree popping in the distance. I am sure there is a setting in the directories to alter this, but it should be in-game. Also notice some slight texture pop in, especially when te game transitions to a conversations.
* The issue where when you try to quit teh game, it does not quit needs to be fixed. Pretty annoying that you have to go to the task manager to stop the program to exit the game.
* Sometimes the Vsync does not get enabled even though it is set to on in the settings menu. The 3 times I loaded the game on 2 of them the vsync did not kick in, on the 3rd one it did.
* Some of the shadows are horrid. Seems like some of the enviromental ones look really good, but character cast shadows or shadows cast on your character are extremly low resolution.
* No in game AA settings, even though there is a drop down option for it, but it is not selectable to set the AA setting.
Even though these are some issues, overall, I am still enjoying hte hell out of the game. Looking forward to some more fixes and hope that the code we are playing is not final.
TextureAnisotropy = 16
AntiAliasingLevel = 8
this game looks not so bad
Where do you put this stuff? I tried to put those in appdata\local.. etc.. client_settings.ini and game crashes at startup.
Billychu, are you on Drexl by any chance?
Yasae said he thought he possibly may have just seen you.
I will assault the heathen!I haven't been playing. An impostor?!