Billychu said:
RPS's Preview
I would put interesting quotes here but I'm in a hurry so I'll leave that whole "finding interesting stuff" thing to you people.
The snips from the article for faster reading.
The good:
- My characters opening story was about trying to get information from a local Hutt. But in order to do this I was going to have to go undercover. Of course this meant a mission where I had to steal the clothes of those I was imitating. But what I wasnt expecting was my characters voice to change.
- And this level of story exceeds anything Ive seen in an MMO. Theres currently nothing else that comes close.
- Pleasingly, while there are kill 10 of these quests, theyre almost hidden. Im sent to visit someone or other in the next town, but on the way a quest may get subtly added that if I kill ten of something Ill get a reward.
- The range of crafting/skill options, however, is mystifyingly detailed. So perhaps youll pick Underworld Trading, Diplomacy and Archaeology? Or Sith Warrior, Bioanalysis, and Cybertech? How about Inquisitor, Skinning and Synth Weaving? I swear Im not making these up.
- I think the crucial thing I took away from two days with the game was that I wanted to carry on.
The bad:
- TOR at the moment appears to have the most limited MMO skill progression imaginable. Fairly typical of MMOs I suppose, theres basically no choice at all.
- But worse, there are so few of them. I had three or four attacks, and then until level 14 just received upgrades for them. It wouldnt be until level 46 that Id see a new attack. So just those very few attacks for essentially the bulk of the game.
- In KotOR, when Im sent to an ancient temple at the crux of a long series of missions, recovering some vital ancient artifact, I inevitably have to battle my way to the centre. Reaching my goal, I collect my prize, and victoriously make my way to the exit.
In TOR, when Im sent to an ancient temple at the crux of a long series of missions, recovering some vital ancient artifact, I inevitably have to battle my way to the centre. Reaching my goal, I collect my prize, and then have to kill all the same creatures I fought on the way in. Huh?