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Star Wars: The Old Republic [Releasing Date: Dec 20 NA/EU - NDA Lifted]

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MaddenNFL64

Member
Spire said:
The game looks better and better with each update. I would murder someone to get into the beta. That's not a figure of speech, if they would let me into the beta if I threw a drifter or hobo into a river or something, I would do it.


And what is up with the trees in that picture? I can't decide if they're going for a brush stroke stylized look or if they're just hideous.

Trees on this planet (I saw some nice trees on starter planets) probably way down on their priority list "to get done nao!" thing developers have.
 

.JayZii

Banned
I haven't been keeping up with ToR at all. Everything's looking good, but I don't know if I have the willpower for an MMO anymore.
 
.JayZii said:
I haven't been keeping up with ToR at all. Everything's looking good, but I don't know if I have the willpower for an MMO anymore.

Well, you've got until the end of the year to boost your willpower stats ;) plus this is looking like one of the least MMO-y MMOs out there (if you want it to be more like a single-player RPG, that definitely seems like a pretty viable option).
 

Derwind

Member
bjaelke said:
They mentioned it in the developer blog with advanced classes. It's called Force Cloak:

I thought it was inquisitors assassins who had the force cloak. Just was confused. I went back and found the exact update where the changed marauders into the Sith force stealth class. This was an update earlier this month. Makes me feel stupid. =_=

Makes the marauder a more appealing class to be. :p
 

LowParry

Member
Going against my rogue/mage MMOing, I think I'm going to play a tank class. I was hoping to stay away from Jedi types but damn, the Juggernaut armor type looks damn cool. So I'll make do.
 

Pollux

Member
Is this game worth canceling my WOW subscription to pay for this for a couple months? also if i disconnect from wow, when i resub, will my toons still be there?
 

antonz

Member
zmoney said:
Is this game worth canceling my WOW subscription to pay for this for a couple months? also if i disconnect from wow, when i resub, will my toons still be there?
You can leave wow for a few months to see if TOR will be what you want and can return anytime to all your characters still being there.
 

Zeal

Banned
i know this has been asked 50 thousand times, but i'm just now starting to follow the game (because it looks awesome now). anyway, when's the larger scale betas scheduled to begin?
 

antonz

Member
Zeal said:
i know this has been asked 50 thousand times, but i'm just now starting to follow the game (because it looks awesome now). anyway, when's the larger scale betas scheduled to begin?
If I had to guess I would imagine shortly after E3. That will be the final megaton event wise before the launch window.
 

Pollux

Member
antonz said:
You can leave wow for a few months to see if TOR will be what you want and can return anytime to all your characters still being there.
Awesome, good to know. Thanks. Also how long can I be away from WoW before all my toons are deleted? Or is that indefinite....
 

antonz

Member
zmoney said:
Awesome, good to know. Thanks. Also how long can I be away from WoW before all my toons are deleted? Or is that indefinite....
You can be gone several years for sure. Official policy is to never really delete characters though they do give the general plans can change.
 

syoaran

Member
zmoney said:
Awesome, good to know. Thanks. Also how long can I be away from WoW before all my toons are deleted? Or is that indefinite....

As has been mentioned before, its impossible for anyone to tell at this point. Unless you a die hard Bioware or Star Wars fan, this might not interest you vs how much you currently love WoW.

Personally, I have finally finished with WoW as a concurrent videogame. I loved my 6 years playing it, but I think I've seen all the game can offer me. I might go back later in the year to see the rest of the updated story, but TOR is a game that I do want to play. The beta did hook me on the character campaigns and that will take a great deal of time to see for every story.
 

LowParry

Member
zmoney said:
Awesome, good to know. Thanks. Also how long can I be away from WoW before all my toons are deleted? Or is that indefinite....


Honestly, if you've been playing WoW for a good long while (say, 2 years), going into something new and fresh is extremely exciting. For me, I quit WoW a couple months ago. Getting tired of seeing zones and what not rehashed over and over again. Time for something new and engaging.
 

antonz

Member
CcrooK said:
Honestly, if you've been playing WoW for a good long while (say, 2 years), going into something new and fresh is extremely exciting. For me, I quit WoW a couple months ago. Getting tired of seeing zones and what not rehashed over and over again. Time for something new and engaging.
I was much like you when it came time for me to quit wow. I was a hardcore raider with one of the top guilds in the world and that was thrilling but outside of raiding the game became such a chore that Lich King was the end of the line for me.

Hardcore raiding was a expensive and time consuming thing. Since I was playing to have fun raids being on lockdown for 6 days a week just ruined any shot of fun
 

Pollux

Member
CcrooK said:
Honestly, if you've been playing WoW for a good long while (say, 2 years), going into something new and fresh is extremely exciting. For me, I quit WoW a couple months ago. Getting tired of seeing zones and what not rehashed over and over again. Time for something new and engaging.
I've only been playing for about 8 months...but i love star wars and have been dying for a star wars mmo...so i think i'll hop over with my fellow gaffers to TOR.
 

LowParry

Member
antonz said:
I was much like you when it came time for me to quit wow. I was a hardcore raider with one of the top guilds in the world and that was thrilling but outside of raiding the game became such a chore that Lich King was the end of the line for me.

Hardcore raiding was a expensive and time consuming thing. Since I was playing to have fun raids being on lockdown for 6 days a week just ruined any shot of fun

Agreed. The guild I was in wasn't too hardcore but we were top on our server. I just found that some point, I was using one character to just raid with. And two others to farm herbs, ore, blah. I just felt the need to retire and be done with it. I just wish they'd do a sort of WoW 2 but I guess with so many players, updating the client to current hardware would destroy their players in playing

But Star Wars, I'm really interested in the lore and the tree use like all Bioware games I'm pumped for. But I am still on the fence but just barely. If Bioware can wow me at E3, I'm all in. Just right now, I've come off playing TERA and that game has proven to be very fun and entertaining. TERA K-GAF was fun to play with. Just my time is up and gonna wait on the US release.
 

bjaelke

Member
A lot of new people in this thread :) If you want your weekly SWTOR fix in a podcast, I'd like to recommend Mos Eisley Radio. They just put out their latest episode with impressions from the fansite summit:

http://moseisleyradio.com/2011/04/30/mer-episode-37-the-summit/

Zeal said:
i know this has been asked 50 thousand times, but i'm just now starting to follow the game (because it looks awesome now). anyway, when's the larger scale betas scheduled to begin?
Nothing specific has been said. They just stated that there would be an open beta at some time and hinted at it being 2-4 weeks prior to launch. Everyone is expecting BioWare to announce the release date at E3 (at the end of yet another awesome CG trailer) and maybe expand the beta after that, but it's all speculations. Maybe we'll know more on Wednesday when EA has hosted the investors meeting. If they don't provide us with new information, then we can always take comfort in the PvP impressions, that should surface around the same time.
 

eastmen

Banned
bjaelke said:
A lot of new people in this thread :) If you want your weekly SWTOR fix in a podcast, I'd like to recommend Mos Eisley Radio. They just put out their latest episode with impressions from the fansite summit:

http://moseisleyradio.com/2011/04/30/mer-episode-37-the-summit/


Nothing specific has been said. They just stated that there would be an open beta at some time and hinted at it being 2-4 weeks prior to launch. Everyone is expecting BioWare to announce the release date at E3 (at the end of yet another awesome CG trailer) and maybe expand the beta after that, but it's all speculations. Maybe we'll know more on Wednesday when EA has hosted the investors meeting. If they don't provide us with new information, then we can always take comfort in the PvP impressions, that should surface around the same time.


www.torocast.com is also amazing. They are also i believe the oldest podcast on the net for this game
 

Emitan

Member
outlawedprod said:
A challenger appears - negative review from the recent 2 day press event
http://www.bit-tech.net/gaming/pc/2011/04/29/star-wars-the-old-republic-preview/1

85 page reaction from the community
http://www.swtor.com/community/showthread.php?t=308365

First Post said:
omg, a person didn't like the game!

We are doomed! DOOMED!!
Wasn't expecting the first post to be spot on in an awful forum like that :D

Bit-Tech.net said:
Why bounty hunters can’t reap the benefits of crouching behind a crate to avoid bullets is as big a mystery as why lightsabers can’t even cut through un-armoured enemies on a single strike.
Wow, I actually feel like ignoring this article now. Apparently game balance is a bad thing? Or he just hates Smugglers. Bounty Hunters and Troopers should have our cover ability and Jedi should one shot us? Great ideas...
 
The review is insanely negative, it's almost too much how much nonsense and nit picking being done about non important things as well. It's not even simple negative impressions, it's basically a giant "I hate everything about this game".
 

bjaelke

Member
That preview is so funny. It makes some valid points, I guess, but he keeps the negative tone throughout the entire article and it just makes it seem fabricated. I'm certain he did it to create more traffic for the site - and he succeeded, if only temporary!

eastmen said:
www.torocast.com is also amazing. They are also i believe the oldest podcast on the net for this game
It certainly deserves a mention as well.

One of the cast members, Musco, said some things that I strongly disagree with on their last episode. It was his comment about Easter eggs and breaking immersion. Especially since he got really irritated and it made me pay less attention to the rest of the episode :(
 

Won

Member
Preview is pretty negativ, but with only 2 days, it is probably not possible to get a positive impression, if it doesn't blow you away right away.
 
The_Inquisitor said:
The negative review is pretty concerning. But I agree some of his nitpicks are pretty lame.

It seems overly negative when many of the other previews are praising much of what the negative review is complaining about, or being contradictory. The whole thing seems like a troll while he went into it probably with a negative mindset already, while lot of the "positive" previews give much better feedback and what they liked and didn't like.
 

Darklord

Banned
Why bounty hunters can’t reap the benefits of crouching behind a crate to avoid bullets is as big a mystery as why lightsabers can’t even cut through un-armoured enemies on a single strike.

Wow, I can't think of a single reason why heavy damage dealers can't use cover for insanely high armour bonus' or why a lightsaber can't 1-hit kill half the games enemies. When you think about it, can't lightsabers cut through armoured doors? Should 1 hit kill everything. And that rocket the BH has, that should kill groups of players at once it IS a rocket after all.

we saw plenty of missions which involved objectives like ‘Destroy turrets alpha and beta’ or ‘Kill five Imperial snipers’.

That's funny because other previews praised Bioware for hiding these quests very well and made any "Kill 5 Rancor" quests completely optional and secondary.

In a way, the uncanny valley starts to pose a problem too, as The Old Republic is clearly a game of two parts right from the off. The first part involves talking to real humans, the other part involves talking to fake humans. The more you play, the more fake the latter seem due to constant comparison to The Real Deal.

What? Uncanny valley because you interact with human players and NPC's? That makes no sense.

We found ourselves wading through an almost obscene amount of combat too, usually against the type of wild beasties and bandits that typify every RPG, ever – but in greater quantity

That's because 3 TOR enemies = 1 WoW enemy so you are felt as a more powerful character and don't get ass kicked by a large spider after taking down giant fire lords.

Only in an MMO is it possible to feel so alone.

Ok but didn't you JUST say...

he streets are still thronged with players

...thought so. So it's empty and alone while filled with too many players? What?

The preview comes off as so bitter. Other previews did have faults with the game but said for the most part it was really fun and wanted to keep playing. This just sounds like nerd rage.
 

syoaran

Member
First things first, someone should make a EU GAF guild.

About the negative preview... well there was one very valid point in the preview that got me that was not story related.

I completely disagree with their opinion of the story, however. While not stepping into old republic territory, I can draw a comparison with KOTR. I remember side quests for your party members that would pop up if you had them in your group, or quests you would do such as the murder in the neutral planet. Or optional quests for a dungeon, such as finding the kolto kids that had been taken. If you didn't find these interesting, or had any emotional pull - I doubt old republic will change your mind. They do it better in the MMO, but they will not spend 20mins on exposition for a side question.

The preview smacks of someone that had to click though dialogue in order to see as much as they could with the build, which is something I can understand considering the deadline. But as long as you don't powerlevel, this game will produce hours upon hours of interesting story telling. As long as the netcode does not suck when the game goes live, I think any reviewer that spends a good month slowly playing the game will find it very enjoyable.
 

Blackface

Banned
Billychu said:
Wasn't expecting the first post to be spot on in an awful forum like that :D


Wow, I actually feel like ignoring this article now. Apparently game balance is a bad thing? Or he just hates Smugglers. Bounty Hunters and Troopers should have our cover ability and Jedi should one shot us? Great ideas...

Bit tech is known to employee people that out right hate MMO's. They have said as much in previous articles. A lot of tech websites are now trying to review and preview games (Bit-tech, artstechnica etc..) It's a joke because the people hired to do those jobs have no idea what they are doing.

I am sure they are all great people, they just seem to know nothing about video games.

Some of the complaints in the preview were complaints about the MMORPG model in general. "Well guys, BF3 isn't that great, they make you aim guns and shoot people, if the cross-hair isn't lined up perfectly, you actually MISS". Would be the FPS equivalent.
 

Blackface

Banned
Chinese Electric Batman said:
Watching diehard MMO fans slam negative press is awesome.

Happens with every new "promising" MMO.

Watching ignorant people try to validate a preview just because it's negative is awesome.

There are a few well written, informative negative previews of SWTOR. The fact remains, that this particularly one, could have been written by a monkey that just learned how to use a PC.

What struck me right away was he failed to cover a number of aspects of SWTOR that anyone who plays MMO's wants to know about. Meaning, he clearly does not play them regularly or it would have been touched on. He also barely wrote two pages after playing for two straight days. I have written longer posts in NBAGAF.
 

Darklord

Banned
Chinese Electric Batman said:
Watching diehard MMO fans slam negative press is awesome.

Happens with every new "promising" MMO.

Actually, I'm not much of an MMO fan at all. I'm open to any criticism but that was a bitchy article to say the least. It sounded like the person writing it had a chip on his shoulder before he even started playing.
 

kitzkozan

Member
Blackface said:
Bit tech is known to employee people that out right hate MMO's. They have said as much in previous articles. A lot of tech websites are now trying to review and preview games (Bit-tech, artstechnica etc..) It's a joke because the people hired to do those jobs have no idea what they are doing.

I am sure they are all great people, they just seem to know nothing about video games.

Some of the complaints in the preview were complaints about the MMORPG model in general. "Well guys, BF3 isn't that great, they make you aim guns and shoot people, if the cross-hair isn't lined up perfectly, you actually MISS". Would be the FPS equivalent.

Sadly, that negative preview was badly written. :( A monkey could of come up with the same crap, but nothing surprise me with game "journalists" these days.
 

bjaelke

Member
Two good interviews with Georg Zoeller: TOR-Talk and TOROcast.
kitzkozan said:
Sadly, that negative preview was badly written. :( A monkey could of come up with the same crap, but nothing surprise me with game "journalists" these days.
Something that's equally sad is, that several of the positive previews contain factual errors. All classes can use cover, number of companions allowed in flashpoints, no exp in PvP and the sith being a crafting skill(?) are just some of those that I can think of. The fanboys on the official forum seems to be okay with it as long as the previews are positive.
 
Derwind said:
What scared me the most was the comments on his site to his review. Its like there are people just eagerly awaiting this game to fail.... :|

Every MMO nowadays gets lots of negative attention, theres a lot of people who just hate MMOs in general. You also have lot of people who are pissed that they are making this instead of KOTOR3
 

volturnus

Banned
He wasn't the only one saying that there is nothing special about the game other than the story, it's also in the PC Gamer preview. The difference is that this guy hates it.
 

bjaelke

Member
New swtour exclusive picture, sorry about the size:

SWTOR+UK.jpg
 

Derwind

Member
BattleMonkey said:
Every MMO nowadays gets lots of negative attention, theres a lot of people who just hate MMOs in general. You also have lot of people who are pissed that they are making this instead of KOTOR3

True but I'd say I was one of the group who hated the idea of a KOTOR MMO originally, I wanted KOTOR3. So I get the initial dislike and bitterness. Its quite reasonable.

But we had so much time and so much information to absorb since then. And its generally looking good.

Nothing is perfect obviously and I don't expect TOR to get everything perfect initially or even afterwards.

But given the amount of story they're putting into this, it should be pretty interesting. Not to mention the features that they have put effort into adding into this game, including the moral alignment of your character, the companion characters, the space combat missions(this was also something that turned me off initially because it was on rails but the video's we've seen so far redeem it :p).

The generally scenery looks amazing as well.

The animations could use some touch ups, like the jumping animations and the running animations and some of the fighting animations but I think BW can be organized enough to iron out most of the kinks before launch. And surely after launch as well.

And the crafting is looking like something I could dive into.

The sheer number of zones in this game is amazing. How many planets do we have so far even. >_<

I could get lost in a game like this. And I assume this is BW intention as well. :p

But I understand that some would like a sandbox MMO but TOR was never advertised to be a sandbox, so how long can someone pout about that? Let alone hold a grudge towards BW....

And I think the whole WoW but in a star wars package thing is kind of an over simplification of this game.

Sure there might be things it does that are taken from WoW but there are so many things that it has done to set itself apart from WoW....

And WoW itself took a majority of its gameplay from EQ, so I suppose WoW is Everquest in a Warcraft package......

Anyways, I'll end my rant there. :p
 
volturnus said:
He wasn't the only one saying that there is nothing special about the game other than the story, it's also in the PC Gamer preview. The difference is that this guy hates it.

Quite a few have said similar, though there are lots of unique aspects to the game as well that many gloss over with such comments, such as the dialogue system, alignments, branching objectives, companions. Though obviously much of the "nothing unique" seem to focus on the core gameplay and not features. Story seems to be a major focus for this MMO though no doubt.
 

Gvaz

Banned
Blackface said:
Some of the complaints in the preview were complaints about the MMORPG model in general.
A model that should be changed?

Don't just say "I want you to get 10 jedi skins" say "I want you to go to this place and, oh shit hell with that theres a jedi ambush, quick defend yourself! oh see if you can get some ID on them to see who attacked us"
 

Derwind

Member
Gvaz said:
A model that should be changed?

Don't just say "I want you to get 10 jedi skins" say "I want you to go to this place and, oh shit hell with that theres a jedi ambush, quick defend yourself! oh see if you can get some ID on them to see who attacked us"

Yes, there are many ways to hide a gathering quest. Though it might be primarily lazy writers that drive these "collect 10 rancor pelts" quests...
 

volturnus

Banned
BattleMonkey said:
Quite a few have said similar, though there are lots of unique aspects to the game as well that many gloss over with such comments, such as the dialogue system, alignments, branching objectives, companions. Though obviously much of the "nothing unique" seem to focus on the core gameplay and not features. Story seems to be a major focus for this MMO though no doubt.
Exactly. Though I wish it had a unique combat system after playing games like Vindictus and seeing Guild Wars 2 trailers, it seems to be complete enough.
The journalist also criticizes the fact that there are many other people in the same room doing the same story quest, but not doing so would mean to isolate players, and the world would seem even emptier.
 
volturnus said:
Exactly. Though I wish it had a unique combat system after playing games like Vindictus and seeing Guild Wars 2 trailers, it seems to be complete enough.
The journalist also criticizes the fact that there are many other people in the same room doing the same story quest, but not doing so would mean to isolate players, and the world would seem even emptier.

Well it's the nature of MMOs, and before this many were worried about how exactly this was even a MMO and if it was nothing but instanced. And of course the population and time will determine how busy areas are. During the first few days the game is going to be filled with people doing the same thing as with most launches. The use of some phasing will help in some cases I suppose.
 

bjaelke

Member
Another preview. Took the liberty of selecting some of the more interesting quotes. They managed to get some playtime with their ACs (Bounty Hunter and Imperial Agent).
BioWare’s Daniel Erickson wasn’t kidding when he told us that Dromund Kaas was about the size and scope of multiple Huttas and a quick glance at the map certainly confirmed the former; make no mistake about it, Dromund Kaas is huge.
The Datacron was for Willpower +1, an attribute that assists healing via Force Powers, something that didn’t apply to any of us (obviously), but nonetheless everyone wanted to come see the shiny and so we all grabbed the Datacron.
We’d decided earlier on to put together a balanced team in order to tackle Dromund Kaas’ considerable Heroic content, stuff that would easily test our mettle according to BioWare’s Daniel Erickson, and at this point we were definitely looking for a challenge.
As I made my way to the Mandalorian Enclave on Dromund Kaas to train as a Powertech, BioWare’s Emmanuel Lusinchi noticed a fairly major bug: I’d lost my class quest!
I was also informed that in my travels I might want to take some bounties alive (pfft!) and so I was given an arm-mounted carbonite gadget that would allow me to freeze my marks right then and there for safe transport back to my clients.
As a Powertech I had access to Hunter’s Defense, a group-wide buff that improved my groupmembers’ armor values, as well as additional Flamethrower attacks
The Mercenary healer tree is primarily focused on mitigating groupmembers’ damage outright in order to reduce the amount of healing necessary. While the heals on hand weren’t amazing, they got the job done
While we would loot a single pelt or horn from our kills, our Sniper was able to retrieve a second after performing Bioanalysis on the corpse.
I found our experiment to be a great success (albeit with a few niggling issues), and I can definitely say I was beginning to feel “the bug” or the desire to go back and play some more. Dromund Kaas was such a stark contrast from the fairly hand-holding experience on Hutta; it felt like true MMO world, and belied all the sense of mystery one would hope to feel when setting foot upon such a vast planet.
http://www.mmorpg.com/gamelist.cfm/game/367/feature/5188/Powertech-Multiplayer-Preview.html/page/1

And two new images from IGN:
star-wars-the-old-republic-flashpoint-screens-20110128021846487_640w.jpg


star-wars-the-old-republic-20110428080809584_640w.jpg
 
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