I think they should’ve done more with procedural generation, that’s their thing, been doing it for decades.
The colonized planets are in desperate need of small and mid size towns. Could’ve done it like in No Man’s Sky with the settlements.
Hopefully there will be a group that keeps on working on the game, adding more hand-crafted blocks and build on the procedural generation tools. If they don’t have the devs to do it when they move over to The Elder Scrolls they should instantly hire people to do it. Very important imo. The way it’s structured it’s a game you can keep on playing for a looong time.
Btw, I understand their thinking now when it comes to generated content. Once you start over it kinda resets like a roguelike dungeon, the big stuff is the same but it’s not nearly as samey on future playthroughs as when you play Skyrim for example. Once it opens up it feels oddly fresh for those who like the gameplay loop outside of the main quest.
NG+ can be interesting too but wasn’t for me though, I started fresh instead. I did the pirate thing on the first playthrough, doing a positive diplomatic choir boy settler this time, we’ll see how that goes… already felt the urge to sneak and steal to not have to pay up in one quest lol