yamaci17
Member
You do realize that the Series S by running with a lower resolution means that most buffers will be much smaller and occupy less memory.
The Series S also has effects using lower resolution or detail, to save in performance and memory footprint.
per hardware unboxed, they claimed that games wouldn't scale good back to 8 gb vram (elt alone 6 gb) and it was 12 gb or bust going forward. that was the case with last of us part1. you could reduce the game to 720p and lowest textures and game still required 8 gb+. and he called this normal. for him, starfield being compliant with 8 gb vram is a sign of "restraining".
ONLY Reason this game scales nicely into 6 8 gb vram is becauseo of Series S. but he somehow thinks it is because NVIDIA spammed 8 gb cards into the market. go figure
if series s did not exist, starfield would be an another lats of us part 1 and be uncompliant with 8 gb vram cards, clearly
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