He is known as being a bad player, but its probably true.
It makes sense due to the procedural generated planets, but those who have cities (Neon and etc.) should have had a map
Huge oversight
Will post it again since I posted it at the end of the page
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A brazilian reviewer (really bad one imo, but popular in Brazil) leaked his review
Scored it 8.5
Some points:
+ Said good things about the graphics. Looks really, really good in general ("lighting is brilliant")
+ Performance is pretty great, 30 with some rare dips. Complained about it lacking 60 FPS mode, but it was a very pleasent 30.
+ Soundtrack is "epic" and sound design is really good and satisfying. Dub is okay.
+ Most polished Bethesda game ever. No crashes at all and few bugs, but nothing major. Talked to other reviewers, no one experienced some serious bugs.
+ Spaceships look awesome (but combat is bad)
+ Main missions and sidequests are really good. They are simple in design, but they are well written and engaging. Best part of the game.
- Loading galore. Lots, lots of loading screens (shows 22 seconds long loading to enter one planet)
- There's no map. You have a galaxy map, but you dont have a planet map. So exploring cities, finding vendors and etc. is really hard. You have to memorize where they are.
- AI is really simple. No challenge during combat (companion AI is also pretty bad)
- Facial expressions are really bad. Nothing that would make you drop the game, but it sticks out.
- Exploration mechanics are underutilized. He never needed to prepare to explore an specific planet due to its toxic nature and etc., they all played the same
- No vehicles, so you have limited options for traversal
Overall: Great game.