AnkiRendan
Member
Looking for a match! Might focus on DP today. I don't know why I keep trying to use him, but oh well.
I think that's part of it. I think the average Ness/Lucas player doesn't even throw as many pk fires as say a Mario player throws fireballs. It's the annoying "Pk Fire" though that gets people annoyed with it fairly quickly.
Maybe overall you can say Rosa doesn't belong in that category (which I disagree), but as a Ness main, absolutely whatever it takes to win, lol.
you only say that because you're a Ness main and the matchup sucks
I think that's part of it. I think the average Ness/Lucas player doesn't even throw as many pk fires as say a Mario player throws fireballs. It's the annoying "Pk Fire" though that gets people annoyed with it fairly quickly.
I am pretty ok with Rosalina.
How would Sonic players feel about a run speed decrease?
I am pretty ok with Rosalina.
How would Sonic players feel about a run speed decrease?
I'd rather there be landing lag with dair, and greater risk with his b special
I'd rather there be landing lag with dair, and greater risk with his b special
The neutral B? It is pretty vulnerable on reaction. Both Mewtwo and Bowser can usmash. Spot dodge beats it and gives a good punish.I'd rather there be landing lag with dair, and greater risk with his b special
This shouldn't hit often.Nerf the forward smash to oblivion.
A For Glory lesson: Disable does not beat super armor. RIP Mewtwo via Warlock Punch.
What the fuck? How does a command grab not beat super armor.
Jesus Christ that's bad.
Anyone wanna 1v1? ID is HarimeNui
What the fuck? How does a command grab not beat super armor.
Jesus Christ that's bad.
Anyone wanna 1v1? ID is HarimeNui
Disable = DownB
You're thinking of Confusion, which is SideB
I use Focus Attack against my friend's Disable attempts all the time lol
Yeah, it should.Oh, my bad, totally mixed those up lmao
Disable should beat Super Armor too imo
The secret's out on Pikachu, unfortunately, thanks to Zero
Huh? What happened?
This shouldn't hit often.
I'm exhausted suddenly, so that will have to be it
Good
game
shield, lol
Just checked his YT channel and he has a how to fight Rosalina video. I should watch that.
As someone who mains Sonic, I find it hard to believe that things like his Down-Air and Forward-Smash really give anyone that much trouble. Hell, his Homing Attack is pretty liable to punishment if the player reacts accordingly.
I feel like it would make him a bit worse, but wouldn't hurt him too much. The people complaining about the dair landing lag should go and see how it was in Brawl as we were able to do it at an even lower angle and have no lag.I am pretty ok with Rosalina.
How would Sonic players feel about a run speed decrease?
As someone who mains Sonic, I find it hard to believe that things like his Down-Air and Forward-Smash really give anyone that much trouble. Hell, his Homing Attack is pretty liable to punishment if the player reacts accordingly.
Really?
A forward smash that's safe on block, has deceptive range, can be angled, and KO's easily. If you find it hard to believe people have trouble with it then you must not be using it very much.
Yeah... I cannot be the only one that has trouble with it. It is probably the #1 way I die to Sonic. Even Cyberman, one of the best Sonic players here, just said its stupid.
Really?
A forward smash that's safe on block, has deceptive range, can be angled, and KO's easily. If you find it hard to believe people have trouble with it then you must not be using it very much.
Not every character can counter homing. It's more I think that all his moves are incredibly too safe. Sonic is probably one of the, if not the safest character in the game, against most matchups.
Like most of Sonic's moves, it's incredibly fast and safe. Part of the reason people get caught by it is they eventually start pressing against a Sonic player. This may be generalizing, but I have yet to meet a Sonic player that has no problem playing 7+ minute or to time matches over and over, lol. So Sonic's main strength is safe hit and runs. That frustrates nearly everyone, so the opponent ends up doing unsafe approaches to get something going, and bam, fsmash.
Like most of Sonic's moves, it's incredibly fast and safe. Part of the reason people get caught by it is they eventually start pressing against a Sonic player. This may be generalizing, but I have yet to meet a Sonic player that has no problem playing 7+ minute or to time matches over and over, lol. So Sonic's main strength is safe hit and runs. That frustrates nearly everyone, so the opponent ends up doing unsafe approaches to get something going, and bam, fsmash.
Someone looking for a fight? Ez2Matt is my NNID.
Are you still around? I can play.
Lets do it!
Already added you and room created!
Oh, lets talk with the pad if you like.I'm trying to say there is something wrong. Lets try again, there is button delay.
Oh, lets talk with the pad if you like.
Sorry man, that button delay was too severe. I'm really surprised too because we have a green connection. I play Red connections with less input delay.
What a good donkey you are Romance! I still have a lot to learn.