Out_Of_Ammo
Member
Playing real people is the fastest way to get better though. Especially people here, since we can give feedback on what you do well and what you have to work on.Not ready yet lol
Playing real people is the fastest way to get better though. Especially people here, since we can give feedback on what you do well and what you have to work on.Not ready yet lol
I've got about an hour and a half, so I think I'll hit up For Glory unless anyone in particular wants to play.
It's been a while since I've played some smash!! If you are around uk/eu we can play
Sadly, I am US.
Got a video I think I'd like people to give me comments, on, gonna video it real quick.
Still want to play? I prefer to give feedback on my own matches.Sadly, I am US.
Got a video I think I'd like people to give me comments, on, gonna video it real quick.
Still want to play? I prefer to give feedback on my own matches.
If not I will play =D
Damn it, just when I think it's safe to ask for a match...If not I will play =D
If they do play, I can play you.
Still want to play? I prefer to give feedback on my own matches.
Well I have a game up right now so whoever joins I will play. I got about 30 minutes
Well, I have a new NNID: Icana01
I forgot what your's was. Just Shamrock?
Shamrock7r
Anyone else still around to play?
I'm getting matched with Europeans, that doesn't usually happen. Or one time, 4 Little Macs from Mexico in a row.
I can play.
GGs. I picked Bowser so I could give you actual feedback, since I just plain don't know the matchup with Mewtwo, and I was spending most of my time trying to figure it out.Noooooo not Bowser!
GGs. I picked Bowser so I could give you actual feedback, since I just plain don't know the matchup with Mewtwo, and I was spending most of my time trying to figure it out.
I think the only real issue is that your approach is pretty linear. I was able to break it down and counter it with Bowser pretty easily. I suspect that I would have a similar experience with Mewtwo if I knew what I was doing.
You have made huge improvements since you started.
@toastyToast: Things might feel off to you since the physics for Smash4 have changed a lot compared to Melee's. I'll try to summarize some of the more relevant changes:
- Ground momentum doesn't translate into air momentum anymore. That means Captain Falcon can no longer do those ridicuously fast knee strikes from a dash, for example
- L-canceling is out, so it's easier to get punished for using an aerial that has too much landing lag if you aren't careful
- Dash dancing is a lot more limited in range, making dashes a bigger commitment than before
- Hitstun doesn't last nearly as long as in Melee, so true combos aren't as common and follow-ups tend to rely more on anticipating your opponent's reactions
- Air dodges don't stall and can't be directed, but don't put you in a helpless fall state anymore
- A comeback mechanic dubbed "rage" has been added, which makes characters launch opponents farther the more damage they have accumulated themselves. This means that the longer you take to KO an opponent while racking up their damage, the more likely they are to use that damage against you
- Many characters' up B moves now auto-snap against ledges, so you don't have to memorize heights to make sure you don't overshoot ledges and get punished for it
- Re-grabbing a ledge no longer gives you invincibility frames after you do it once, making it way less safe than before
- If someone's hanging from a ledge and another character gets close, the first character will get flung off of it as the second character grabs onto it
Oops, thought I had a jump. lol
Man, your amazing!
Appreciate the info. Online play does sound tempting but there's no hope connecting from Australia now that I think about it.
Thanks man. You have some good characters. Very aggressive. GGs
It's dumbed down. Instead of making circular or zigzag motions with the control stick and pressing one of six buttons in order to perform a special move, you just press the B button while moving the control stick in a single direction. I'd suggest reading this.Does Smash Bros follow this formula or is it, for the lack of a better term, a dumbed down fighter?
I've never played a Smash Bros game on any format but I was thinking of taking the plunge on the Wii U version.
Maybe one of you folks could tell me this though, what puts me off fighting games are tedious button mashing combos and having to memorise tons of complex special moves which require joypad combinations of up + left + a + r shoulder + down + y + rotate the analogue stick 720 degrees just so you can stick your foot out a bit.
No thanks.
Does Smash Bros follow this formula or is it, for the lack of a better term, a dumbed down fighter?
I think playing more defensively with ZSS works out better for me. But I dunno if I really like it :x
Good games Snacks.
So Bill Trinen uses Yoshi?
They hire some smart people at Nintendo.
I've never played a Smash Bros game on any format but I was thinking of taking the plunge on the Wii U version.
Maybe one of you folks could tell me this though, what puts me off fighting games are tedious button mashing combos and having to memorise tons of complex special moves which require joypad combinations of up + left + a + r shoulder + down + y + rotate the analogue stick 720 degrees just so you can stick your foot out a bit.
No thanks.
Does Smash Bros follow this formula or is it, for the lack of a better term, a dumbed down fighter?
Well you're exaggerating pretty hard about what's necessary in traditional fighters so it's hard to read what you actually have a problem with. Are you at all interested in playing competitively?
If not, then yes, basic gameplay is far simpler than most fighters. All attacks are a direction and a button. There are almost no cancels, chains, or anything like that. Go for it.
If you are, well... attacks are still simple to pull off, but movement is where the complexity lies. There's a whole lot to be aware of and basically nothing is set in stone. Combos might seem complicated in other games, but once you land the first hit everything afterwards is guaranteed as long as you do it right. In smash, there are very few "true" combos and even after landing a hit you have to predict and react to what your opponent's doing.
Alright, I need a break. So fucking tired of the huge piece of shit that is Mewtwo. I have lost at least 20 matches today because of how tucked up all of his attacks are. Fuck you, Sakurai, for releasing an incomplete piece of shit character. I literally had a Yoshi DI out of Usmash today. FUCK THAT SHIT.
I don't have time for it right now. My love for the game has dimmed a bit now that I know it is "done". I thought it would keep growing. I also only like one character in the game, really, which makes it hard sometimes. I never worked up the desire to learn Double. She is just an assist. I will get it at some point, though. I am sure it will go on sale in a few months.are you getting skullgirls on ps4?
Run up and roll behind, punish between Usmashes, or power shield the Usmash follow-up and punish.I know it's stupid but I have a question about Ganondorf Up Smash, how to safely approach a player who abuse it ? This move have almost no endlag and has a great range, the opponent can follow directly with a down tilt or a warlock kick. I play Ike and Jigglypuff, so i have some way to stop my opponent to spam these moves (Fair, counter, quickdraw...), but it's not 100% reliable so it becomes just a boring match where I lose only because I take 4 or 5 up smash randomly or win because I didn't take enough. Some idea ?
Run up and roll behind, punish between Usmashes, or power shield the Usmash follow-up and punish.
We all have our demons.I already roll up sometimes, It just so slow ganon can F-tilt me, maybe I haven't the right timing.
It's strange, I have played against way better players and didn't have that kind of issues but I'm just stuck against that lol
I already roll up sometimes, It just so slow ganon can F-tilt me, maybe I haven't the right timing.
It's strange, I have played against way better players and didn't have that kind of issues but I'm just stuck against that lol