Anonymous Tipster
Member
PK Flash is lame
Bowser sux
Buff Greninja
Mega Man is the best character
PK Flash is lame
Bowser sux
Buff Greninja
Mega Man is the best character
The more I play as Mac, the less confident I am that the character can ever be anything outside of a fun bottom tier character. His options are just too damn limited. /salt
He is very fun to play as, but some match ups just straight up destroy him.
Sonic is beatable. I do pretty well against most Sonic players. Sheik is the one that needs to die.We need to stop arguing among themselves about dumb stuff and finally unite ourselves in our campaign against Sonic.
Sonic is beatable. I do pretty well against most Sonic players. Sheik is the one that needs to die.
He's pretty easy to fix, I think. Just:But Sheik is not boring to fight against, its not even having problems against Sonic, he is just the most boring character in the entire cast to play against.
He's pretty easy to fix, I think. Just:
1) Dair always has landing lag.
2) Dash speed slightly reduced.
3) Spindash priority decreased.
4) Fix Fsmash.
Nah, his dash speed really is crazy. He can punish Mewtwo's ftilt from half a screen away.I agree with all except too, I don't think dash speed is the issue, is everything else that makes it an issue.
Nah, his dash speed really is crazy. He can punish Mewtwo's ftilt from half a screen away.
People say Captain Falcon is really fast, but look at the data:
http://kuroganehammer.com/Smash4/DashSpeed
RANK CHARACTER MAX RUN SPEED VALUE
1 Sonic 3.5
2 Captain Falcon 2.32
3 Little Mac 2.24
4 Fox 2.184
5 Zero Suit Samus 2.1
We're talking about a character that is more than 1.5 times the speed of the character right below him.
Bring it down to 2.8 or something. Sonic wasn't fast without spinning in his original games anyway.
Where does the punishment come from, then?Captain Falcon is fast, but what allows him to punish from afar is his dash grab.
I think with Sonic they tried to have a character that could play the keep away game by hit-and-run, but somehow ended with a character that can spam attacks all day without getting punished for it.
Where does the punishment come from, then?
You can't make Spindash punishable. It would be a crap move.
Jump.That's a good point I guess, but my beef is that all of it is safe on block, like how do you even approach Sonic when nothing short of a dash attack will actually leave him open.
Priority in Smash is based on the % difference in damage dealt. I believe the difference has to be more than 9%, though it might have changed from older titles:Falcon kick is the only answer, sometimes it clanks when spindash is charged.
Speaking of Falcon Kick priority, a lot of Pika's aereals clank with it, just how much priority does Pikachu has?
Priority in Smash is based on the % difference in damage dealt. I believe the difference has to be more than 9%, though it might have changed from older titles:
http://www.ssbwiki.com/Priority
This is why a half-charged Shadow Ball will clank with Falcon Kick, but a fully charged Shadow Ball will beat Falcon Kick.
That's a little different. Some thrown items always clank with Shadow Ball. All of Pac-man's fruits clank with Shadow Ball at any charge. Link's bombs do this as well, even the 1% damage custom meteor versions (AFAIK).Doesnt Pac-Man's orange clanks with an almost fully charged shadow ball?
Do they deal similar damage?
It differs by projectile. Shadow Ball (charged) will tear through stuff like Luigi's fireballs, Link's boomerang/bow, and Megaman's Metal Blade. I have no idea why some things stop it and others don't.That makes sense since they are all projectiles, although I guess its treated normally when its projectile vs non-projectile?
I really like this whole discussion on Twitter explaining about how he is and his playstyle. Its basically what I think when people complain about Sonic.A friend of mine always bitches at me if I play as Sonic, due to how repetitive the moveset apparently is with the Spin Dashes. It's not my fault that they made his moveset that way!
Kinda frustrating actually. Sonic is treated well, but Mega Man and Pac-Man seem to have it better - particularly when it comes to music. Must be something on SEGA'S end considering the amount of remixes for the other third party characters. Hell, even Ryu has more!
PK Flash is lame
Bowser sux
Buff Greninja
Mega Man is the best character
Haha, cool. =)After playing with you guys yesterday, I GoT pumped so today at night (12 hours more) I Will be waiting for someone to play with me
me.
<3Day 4 without smash. If I don't survive the next 10 days, I want you guys to know I love you all.
Do you play on For Glory with the name TrueBlue?A friend of mine always bitches at me if I play as Sonic, due to how repetitive the moveset apparently is with the Spin Dashes. It's not my fault that they made his moveset that way!
Kinda frustrating actually. Sonic is treated well, but Mega Man and Pac-Man seem to have it better - particularly when it comes to music. Must be something on SEGA'S end considering the amount of remixes for the other third party characters. Hell, even Ryu has more!
Wario has always been top tier material.One of the best set in the history of Smash.
Abadango vs Dabuz
https://www.youtube.com/watch?v=1j7QDPQiWys (EVO)
I know believe Wario can be high tier.
I can't stop watching it!
If they are far enough away, Fire Breath can protect your landing.Question for bowser users. Best way to recover when being send flying? The battles I had yesterday made me notice I´m at a true disadvantage when landing on the platform. Also, Boney made me realize he down + B attack near the platform is a good way to send someone flying without risking too much (just need to measure the correct distance from the border and practice)
If they are far enough away, Fire Breath can protect your landing.
Usually, you need to return to the ledge. It is the only safe place for Bowser.
Infrequently, Dair, Down B, or side B while you land.
My YouTube channel in my GAF profile has some of my Bowser play. Give it a watch.
I really like this whole discussion on Twitter explaining about how he is and his playstyle. Its basically what I think when people complain about Sonic.
Sonic is as bad at approaching as Greninja is at jumping.This rings pretty hollow to me. Sonic, bad approach options? He has the fastest run speed, a dash attack that goes through people, a special that goes through people and can combo, pretty damn safe aerials. Obviously he can't play spacing quite the same as other characters because he runs so fast, but I don't believe for a second that "side b, then side b again with no attempt to mix up the opponent" and succeeding through sheer dumb, safe, persistence is Sonic's only viable playstyle. Especially because there's already a competitive Sonic player who DOESN'T play that way.
They are controversial here.Wait, you all here play with customs?
I don´t use them. xD
We could see if the connection holds alrightalright guys. There is a tourney on Sunday with 60+ participants. I have to train.
who's up for some 1v1? would be cool if here's a yoshi or Mario around. I know there will be a couple of Marios and Yoshis
We could see if the connection holds alright
No problem, good luck with Sunday!yep. too laggy. not fun at all.
thx for trying though
Someone ask for a Mario main? Granted I play Doc way more but still.
I hear Tipster has a pretty alright pocket Yoshi butI don't think we have any Yoshi mains around here.
I hear Tipster has a pretty alright pocket Yoshi but
Edit: Soul Lab give me 15 minutes and we can play. Sound fair to you?